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− | + | '''Owner:''' Alexis Smolensk | |
− | + | '''Blog:''' [https://tao-dnd.blogspot.com/ Tao of D&D] | |
+ | |||
+ | '''Email:''' alexiss1@telus.net | ||
+ | |||
+ | '''Purpose:''' House rules for an original manifestation of Dungeons & Dragons | ||
+ | |||
+ | '''Setting:''' Earth, Year 1650 — with considerable fantasy-based changes. | ||
+ | |||
+ | |||
+ | What follows is a list of the 200 most commonly linked files on the wiki. | ||
+ | |||
+ | <div style="column-count:5;-moz-column-count:5;-webkit-column-count:5"> | ||
+ | * [[20-mile Hex Map]] | ||
+ | * [[6-mile Hex Map]] | ||
+ | * [[Ability Checks]] | ||
+ | * [[Ability Stats]] | ||
+ | * [[Acid (substance)]] | ||
+ | * [[Action Points]] | ||
+ | * [[Aging]] | ||
+ | * [[Alchemy (sage study)]] | ||
+ | * [[Alpine (range)]] | ||
+ | * [[Amphibians & Reptiles (sage study)]] | ||
+ | * [[Animal]] | ||
+ | * [[Armour Class]] | ||
+ | * [[Armour List]] | ||
+ | * [[Assassin (class)]] | ||
+ | * [[Assassin Sage Abilities]] | ||
+ | * [[Assassination (sage ability)]] | ||
+ | * [[Attacking in Combat]] | ||
+ | * [[Backstabbing (sage study)]] | ||
+ | * [[Bard (class)]] | ||
+ | * [[Bard 1st Level Spells]] | ||
+ | * [[Bard Sage Abilities]] | ||
+ | * [[Barrens (range)]] | ||
+ | * [[Beast]] | ||
+ | * [[Bestiary]] | ||
+ | * [[Birds (sage study)]] | ||
+ | * [[Blindness (condition)]] | ||
+ | * [[Bow (weapon)]] | ||
+ | * [[Breath Weapon]] | ||
+ | * [[Cantrip]] | ||
+ | * [[Character Background Generator]] | ||
+ | * [[Character Class]] | ||
+ | * [[Charging]] | ||
+ | * [[Charisma (ability stat)]] | ||
+ | * [[Charm]] | ||
+ | * [[Chthonic]] | ||
+ | * [[City]] | ||
+ | * [[Clan (group)]] | ||
+ | * [[Claw (attack)]] | ||
+ | * [[Cleric (class)]] | ||
+ | * [[Cleric 1st Level Spells]] | ||
+ | * [[Cleric 2nd Level Spells]] | ||
+ | * [[Cleric 3rd Level Spells]] | ||
+ | * [[Cleric 4th Level Spells]] | ||
+ | * [[Cleric Sage Abilities]] | ||
+ | * [[Clothing]] | ||
+ | * [[Club (weapon)]] | ||
+ | * [[Coin (monetary unit)]] | ||
+ | * [[Combat]] | ||
+ | * [[Combat Hex]] | ||
+ | * [[Combat Round]] | ||
+ | * [[Constitution (ability stat)]] | ||
+ | * [[Cooking (sage ability)]] | ||
+ | * [[Critical Hits & Fumbles]] | ||
+ | * [[Crossbow (weapon)]] | ||
+ | * [[Damage (hit points)]] | ||
+ | * [[Darkness (spell)]] | ||
+ | * [[Death]] | ||
+ | * [[Demon]] | ||
+ | * [[Desert (range)]] | ||
+ | * [[Detect Magic (spell)]] | ||
+ | * [[Devil]] | ||
+ | * [[Dexterity (ability stat)]] | ||
+ | * [[Disease]] | ||
+ | * [[Dispel Magic (spell)]] | ||
+ | * [[Dragon]] | ||
+ | * [[Druid (class)]] | ||
+ | * [[Druid 2nd Level Spells]] | ||
+ | * [[Druid 3rd Level Spells]] | ||
+ | * [[Druid Sage Abilities]] | ||
+ | * [[Dwarf Race & Physiology]] | ||
+ | * [[Dweomercraft (sage study)]] | ||
+ | * [[Elf Race & Physiology]] | ||
+ | * [[Encumbrance]] | ||
+ | * [[Experience (X.P.)]] | ||
+ | * [[Experience Level]] | ||
+ | * [[Falling]] | ||
+ | * [[Fangs (attack)]] | ||
+ | * [[Fear (spell)]] | ||
+ | * [[Fighter (class)]] | ||
+ | * [[Fighter Sage Abilities]] | ||
+ | * [[Follower]] | ||
+ | * [[Food]] | ||
+ | * [[Giant]] | ||
+ | * [[Gnome Race & Physiology]] | ||
+ | * [[Goblin]] | ||
+ | * [[Grappling (hand-to-hand)]] | ||
+ | * [[Halfling Race & Physiology]] | ||
+ | * [[Hammer (symbol)]] | ||
+ | * [[Haunting Sound Cantrips]] | ||
+ | * [[Healing]] | ||
+ | * [[Helpless Defenders]] | ||
+ | * [[History (sage study)]] | ||
+ | * [[Hit Dice]] | ||
+ | * [[Hit Points]] | ||
+ | * [[Hit Points per Die]] | ||
+ | * [[Hobgoblin]] | ||
+ | * [[Hold Person (spell)]] | ||
+ | * [[Horse (domestic)]] | ||
+ | * [[Horse Handling I (sage ability)]] | ||
+ | * [[Horseback Riding (sage study)]] | ||
+ | * [[Human Race & Physiology]] | ||
+ | * [[Humanoid]] | ||
+ | * [[Hunting (sage ability)]] | ||
+ | * [[Illumination]] | ||
+ | * [[Illusionist (class)]] | ||
+ | * [[Illusionist 1st Level Spells]] | ||
+ | * [[Illusionist 2nd Level Spells]] | ||
+ | * [[Illusionist 3rd Level Spells]] | ||
+ | * [[Illusionist Sage Abilities]] | ||
+ | * [[Infravision]] | ||
+ | * [[Initiative]] | ||
+ | * [[Injury]] | ||
+ | * [[Instruction (sage study)]] | ||
+ | * [[Intelligence (ability stat)]] | ||
+ | * [[Intertidal (range)]] | ||
+ | * [[Invisibility (spell)]] | ||
+ | * [[Jungle (range)]] | ||
+ | * [[Knowledge Points]] | ||
+ | * [[Light (spell)]] | ||
+ | * [[Lion]] | ||
+ | * [[List of Ranges]] | ||
+ | * [[Logistics (sage study)]] | ||
+ | * [[Mage (class)]] | ||
+ | * [[Mage 1st Level Spells]] | ||
+ | * [[Mage 2nd Level Spells]] | ||
+ | * [[Mage Sage Abilities]] | ||
+ | * [[Magic Item]] | ||
+ | * [[Magic Resistance]] | ||
+ | * [[Magic to Hit]] | ||
+ | * [[Market]] | ||
+ | * [[Medicine (sage study)]] | ||
+ | * [[Melee]] | ||
+ | * [[Missile Weapons]] | ||
+ | * [[Monk (class)]] | ||
+ | * [[Monk Sage Abilities]] | ||
+ | * [[Morale]] | ||
+ | * [[Movement (stride)]] | ||
+ | * [[Multi-class Characters]] | ||
+ | * [[Natural Abilities]] | ||
+ | * [[Natural Immunities]] | ||
+ | * [[Negative Hit Points]] | ||
+ | * [[Overbearing]] | ||
+ | * [[Paladin (class)]] | ||
+ | * [[Paladin Sage Abilities]] | ||
+ | * [[Paralysation]] | ||
+ | * [[Penetrate Disguise (spell)]] | ||
+ | * [[Player Characters]] | ||
+ | * [[Poison (substance)]] | ||
+ | * [[Primary Attributes]] | ||
+ | * [[Prime Material (inner plane)]] | ||
+ | * [[Protection from Malevolence (spell)]] | ||
+ | * [[Puissance (sage study)]] | ||
+ | * [[Pummelling]] | ||
+ | * [[Raking]] | ||
+ | * [[Ranger (class)]] | ||
+ | * [[Ranger Sage Abilities]] | ||
+ | * [[Rest (healing)]] | ||
+ | * [[Roll to Hit]] | ||
+ | * [[Rural (range)]] | ||
+ | * [[Sage Ability]] | ||
+ | * [[Sage Field]] | ||
+ | * [[Sage Study]] | ||
+ | * [[Savanna (range)]] | ||
+ | * [[Saving Throws]] | ||
+ | * [[Saving Throws for Items]] | ||
+ | * [[Scouting (sage study)]] | ||
+ | * [[Settlements]] | ||
+ | * [[Sheet Maps]] | ||
+ | * [[Shield (armour)]] | ||
+ | * [[Sleep (spell)]] | ||
+ | * [[Spear (weapon)]] | ||
+ | * [[Spellcasting]] | ||
+ | * [[Stealth (sage ability)]] | ||
+ | * [[Steppe (range)]] | ||
+ | * [[Strength (ability stat)]] | ||
+ | * [[Stun Lock]] | ||
+ | * [[Subterranean (range)]] | ||
+ | * [[Suggestion (spell)]] | ||
+ | * [[Surprise (combat)]] | ||
+ | * [[Talon (attack)]] | ||
+ | * [[Teleport (spell)]] | ||
+ | * [[Temperature Grades]] | ||
+ | * [[THAC0]] | ||
+ | * [[The Adventure]] | ||
+ | * [[Thief (class)]] | ||
+ | * [[Thief Sage Abilities]] | ||
+ | * [[Town]] | ||
+ | * [[Travel]] | ||
+ | * [[Type-7 Hex]] | ||
+ | * [[Ultravision (spell)]] | ||
+ | * [[Undead]] | ||
+ | * [[Urban (range)]] | ||
+ | * [[Useful Cantrips]] | ||
+ | * [[Village]] | ||
+ | * [[Weapon Proficiencies]] | ||
+ | * [[Weapons List]] | ||
+ | * [[Wetland (range)]] | ||
+ | * [[Wisdom (ability stat)]] | ||
+ | * [[Woodland (range)]] | ||
+ | * [[Wounds]] | ||
+ | </div> | ||
+ | <br> |
Latest revision as of 01:24, 10 May 2023
Owner: Alexis Smolensk
Blog: Tao of D&D
Email: alexiss1@telus.net
Purpose: House rules for an original manifestation of Dungeons & Dragons
Setting: Earth, Year 1650 — with considerable fantasy-based changes.
What follows is a list of the 200 most commonly linked files on the wiki.
- 20-mile Hex Map
- 6-mile Hex Map
- Ability Checks
- Ability Stats
- Acid (substance)
- Action Points
- Aging
- Alchemy (sage study)
- Alpine (range)
- Amphibians & Reptiles (sage study)
- Animal
- Armour Class
- Armour List
- Assassin (class)
- Assassin Sage Abilities
- Assassination (sage ability)
- Attacking in Combat
- Backstabbing (sage study)
- Bard (class)
- Bard 1st Level Spells
- Bard Sage Abilities
- Barrens (range)
- Beast
- Bestiary
- Birds (sage study)
- Blindness (condition)
- Bow (weapon)
- Breath Weapon
- Cantrip
- Character Background Generator
- Character Class
- Charging
- Charisma (ability stat)
- Charm
- Chthonic
- City
- Clan (group)
- Claw (attack)
- Cleric (class)
- Cleric 1st Level Spells
- Cleric 2nd Level Spells
- Cleric 3rd Level Spells
- Cleric 4th Level Spells
- Cleric Sage Abilities
- Clothing
- Club (weapon)
- Coin (monetary unit)
- Combat
- Combat Hex
- Combat Round
- Constitution (ability stat)
- Cooking (sage ability)
- Critical Hits & Fumbles
- Crossbow (weapon)
- Damage (hit points)
- Darkness (spell)
- Death
- Demon
- Desert (range)
- Detect Magic (spell)
- Devil
- Dexterity (ability stat)
- Disease
- Dispel Magic (spell)
- Dragon
- Druid (class)
- Druid 2nd Level Spells
- Druid 3rd Level Spells
- Druid Sage Abilities
- Dwarf Race & Physiology
- Dweomercraft (sage study)
- Elf Race & Physiology
- Encumbrance
- Experience (X.P.)
- Experience Level
- Falling
- Fangs (attack)
- Fear (spell)
- Fighter (class)
- Fighter Sage Abilities
- Follower
- Food
- Giant
- Gnome Race & Physiology
- Goblin
- Grappling (hand-to-hand)
- Halfling Race & Physiology
- Hammer (symbol)
- Haunting Sound Cantrips
- Healing
- Helpless Defenders
- History (sage study)
- Hit Dice
- Hit Points
- Hit Points per Die
- Hobgoblin
- Hold Person (spell)
- Horse (domestic)
- Horse Handling I (sage ability)
- Horseback Riding (sage study)
- Human Race & Physiology
- Humanoid
- Hunting (sage ability)
- Illumination
- Illusionist (class)
- Illusionist 1st Level Spells
- Illusionist 2nd Level Spells
- Illusionist 3rd Level Spells
- Illusionist Sage Abilities
- Infravision
- Initiative
- Injury
- Instruction (sage study)
- Intelligence (ability stat)
- Intertidal (range)
- Invisibility (spell)
- Jungle (range)
- Knowledge Points
- Light (spell)
- Lion
- List of Ranges
- Logistics (sage study)
- Mage (class)
- Mage 1st Level Spells
- Mage 2nd Level Spells
- Mage Sage Abilities
- Magic Item
- Magic Resistance
- Magic to Hit
- Market
- Medicine (sage study)
- Melee
- Missile Weapons
- Monk (class)
- Monk Sage Abilities
- Morale
- Movement (stride)
- Multi-class Characters
- Natural Abilities
- Natural Immunities
- Negative Hit Points
- Overbearing
- Paladin (class)
- Paladin Sage Abilities
- Paralysation
- Penetrate Disguise (spell)
- Player Characters
- Poison (substance)
- Primary Attributes
- Prime Material (inner plane)
- Protection from Malevolence (spell)
- Puissance (sage study)
- Pummelling
- Raking
- Ranger (class)
- Ranger Sage Abilities
- Rest (healing)
- Roll to Hit
- Rural (range)
- Sage Ability
- Sage Field
- Sage Study
- Savanna (range)
- Saving Throws
- Saving Throws for Items
- Scouting (sage study)
- Settlements
- Sheet Maps
- Shield (armour)
- Sleep (spell)
- Spear (weapon)
- Spellcasting
- Stealth (sage ability)
- Steppe (range)
- Strength (ability stat)
- Stun Lock
- Subterranean (range)
- Suggestion (spell)
- Surprise (combat)
- Talon (attack)
- Teleport (spell)
- Temperature Grades
- THAC0
- The Adventure
- Thief (class)
- Thief Sage Abilities
- Town
- Travel
- Type-7 Hex
- Ultravision (spell)
- Undead
- Urban (range)
- Useful Cantrips
- Village
- Weapon Proficiencies
- Weapons List
- Wetland (range)
- Wisdom (ability stat)
- Woodland (range)
- Wounds