Paralysation is an attack form and an effect in which the body becomes partly or wholly incapable of movement. Only the muscles are affected, so that the victim's organs and breathing continues, though the latter can become extremely shallow. If a character becomes paralysed in an environment where moving is required for survival, such as being underwater and being unable to surface and breathe, or helplessly being forced to inhale gas that will not sustain the body, then death is automatic after a sufficient amount of time has passed. When attacked by paralysation, a saving throw is made on the paralysation column.
Different forms of paralysation will affect creatures for a few combat rounds), for hours, for days or even permanently.
Once the paralysis has passed, it requires a round for the character to acquire his or her senses before taking any action; during this period, the character's armour class is restored. Further, if the victim has been paralysed for a period of 5 or combat rounds, he or she will suffer a -2 penalty to hit that lasts 1-3 rounds after the spell is used.
Creatures able to Paralyse
Monsters known to cause paralysis include:
Paralysation can be alleviated with the spell remove paralysis. Paralysis most likely last for only a few rounds, minutes or hours. Permanent paralysis is very rare and most likely the result of a disease.