Attacking in Combat

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Describes rules that relate to attempts to strike and hit enemy combatants. In general, the system is based upon that of the AD&D combat system, with essentially the same tables and turn-based method. Differences have been added through various adjustments meant to add flavour and complexity to the original.

Links

  • Armour Class
  • Assassination
  • Attack of Opportunity
  • Attacks with Two Weapons
  • Backstabbing
  • Charging
  • Combat
  • Cover (defense)
  • Critical Hits & Fumbles
  • Damage (hit points)
  • Dual Attackers
  • Entangled & Snarled Weapons
  • Experience (X.P.)
  • Fighting with Lance
  • Grappling
  • Grenade Missiles
  • Helpless Defenders
  • Hit Dice
  • Hit Points
  • Hit Points per Die
  • Hurled Weapons
  • Initiative
  • Injuries
  • Line of Sight
  • Martial Spirit
  • Missile Weapons
  • Movement in Combat
  • Multiple Attacks
  • Multiple Defenders in One Hex
  • Necrotic Damage
  • Negative Hit Points
  • On Guard (sage ability)
  • Overbearing
  • Pummelling
  • Rear & Flank Attacks
  • Roll to Hit
  • Shield (armour)
  • Spear (weapon)
  • Stun Lock
  • Surprise
  • THAC0
  • Using Found Objects as Weapons
  • Using Poisoned Weapons
  • Weapons List
  • Wounds
Retrieved from "http://wiki.alexissmolensk.com/index.php?title=Attacking_in_Combat&oldid=17189"
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  • This page was last edited on 26 April 2022, at 22:10.
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