Cantrip

From The Authentic D&D Wiki
Jump to navigationJump to search
Cantrip.jpg

Cantrips are minor magical incantations that produce beneficial, albeit generally non-threatening effects. Nonetheless, they are similar to spells. Nearly all cantrips have a 10 ft. range and require less than a full round to cast. Only one may ever be cast per round, and never in the same round that a spell is either cast or discharged. Cantrips very rarely require concentration.

Contents

The understanding of this magic is often the initial foray of a student of magic in casting; most, even if they haven't graduated to an experience level, possess a few cantrips or more. As they progress through their apprenticeship, one typically gains a cantrip every 5 to 8 months, and some even faster.

Types

Cantrips are divided into seven types:


All of these are available to illusionists. Six types may be used by mages, the exception being illusionary cantrips.


See also,
Illusionary Cantrip Tables
Magical Cantrip Tables