Difference between revisions of "Player Characters"
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+ | [[File:Player Characters.jpg|thumb|right|720px|]] | ||
Fictional persons in the game are called “characters.” These may be run by either the Game’s Players or by the DM as "non-player characters" (NPCs). The former are called "Player Characters." It is for these "PCs" that the game’s setting is devised. It is therefore supposed that Player Characters are above average, and thus superior to ordinary NPCs. | Fictional persons in the game are called “characters.” These may be run by either the Game’s Players or by the DM as "non-player characters" (NPCs). The former are called "Player Characters." It is for these "PCs" that the game’s setting is devised. It is therefore supposed that Player Characters are above average, and thus superior to ordinary NPCs. | ||
− | Player characters are divided into | + | Player characters are divided into "classes." Classes are groups of persons sharing alike professional roles, qualities, characteristics and motivations — though members of a single class may represent a very wide range of vocations, personalities and life plans. There are eleven character classes in Alexis' world, described separately on these pages: |
+ | <br> | ||
− | + | * [[Assassin (class)|Assassin]]<br> | |
+ | * [[Bard (class)|Bard]]<br> | ||
+ | * [[Cleric (class)|Cleric]]<br> | ||
+ | * [[Druid (class)|Druid]]<br> | ||
+ | * [[Fighter (class)|Fighter]]<br> | ||
+ | * [[Illusionist (class)|Illusionist]]<br> | ||
+ | * [[Mage (class)|Mage]]<br> | ||
+ | * [[Monk (class)|Monk]]<br> | ||
+ | * [[Paladin (class)|Paladin]]<br> | ||
+ | * [[Ranger (class)|Ranger]]<br> | ||
+ | * [[Thief (class)|Thief]] | ||
− | + | In the creating of Player Characters and their maintenance, there are many game elements with which the player should become familiar. These are listed below alphabetically, relating to nature, skills, relationships with other characters and the general need to survive: | |
− | Ability Stats | + | == Links == |
− | Alignment | + | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> |
− | Character Background Generator | + | * [[Ability Checks]] |
− | Character Creation | + | * [[Ability Stats]] |
− | Character Race Options | + | * [[Aging]] |
− | Character Race Relations | + | * [[Alignment]] |
− | Charisma | + | * [[Assassination (sage ability)|Assassination]] |
− | Constitution | + | * [[Character Background Generator]] |
− | Dexterity | + | * [[Character Creation]] |
− | Dwarf Race & Physiology | + | * [[Character Race Options]] |
− | Elf Race & Physiology | + | * [[Character Race Relations]] |
− | Family Relations | + | * [[Charisma (ability stat)|Charisma]] |
− | Gnome | + | * [[College (bardic)]] |
− | Half-elf | + | * [[Constitution (ability stat)|Constitution]] |
− | Halfling | + | * [[Death]] |
− | Half-orc | + | * [[Dexterity (ability stat)|Dexterity]] |
− | Height & Weight | + | * [[Dwarf Race & Physiology|Dwarf]] |
− | + | * [[Elf Race & Physiology|Elf]] | |
− | + | * [[Encumbrance]] | |
− | + | * [[Experience (X.P.)]] | |
− | + | * [[Experience Level]] | |
− | + | * [[Family Relations]] | |
− | + | * [[Follower]] | |
− | + | * [[Food]] | |
− | + | * [[Gnome Race & Physiology|Gnome]] | |
− | + | * [[Half-elf Race & Physiology|Half-elf]] | |
− | + | * [[Halfling Race & Physiology|Halfling]] | |
− | + | * [[Half-orc Race & Physiology|Half-orc]] | |
− | + | * [[Healing]] | |
− | + | * [[Height & Weight]] | |
− | + | * [[Henchmen]] | |
− | + | * [[Hireling]] | |
− | + | * [[Hit Dice]] | |
− | + | * [[Hit Points]] | |
− | + | * [[Holy Weapon]] | |
− | + | * [[Horseback Riding (sage study)|Horseback Riding]] | |
− | + | * [[Human Race & Physiology|Human]] | |
− | + | * [[Injury]] | |
− | + | * [[Intelligence (ability stat)|Intelligence]] | |
− | + | * [[Knowledge Points]] | |
− | + | * [[Lay on Hands]] | |
− | + | * [[Martial Spirit]] | |
− | + | * [[Multi-class Characters]] | |
− | + | * [[Name Level]]<br> | |
− | + | * [[Paladin's Warhorse]] | |
− | + | * [[Primary Attributes]] | |
− | + | * [[Progenitor]] | |
− | + | * [[Read & Write]] | |
− | + | * [[Rest (healing)|Rest]] | |
− | + | * [[Retainer]] | |
− | + | * [[Sage Ability]] | |
− | + | * [[Sage Field]] | |
− | + | * [[Sage Study]] | |
− | + | * [[Saving Throws]] | |
− | Secondary Skills | + | * [[Secondary Skills]] |
− | Skill Gaining | + | * [[Skill Gaining]] |
− | Stealth | + | * [[Spellbook]] |
− | Swimming | + | * [[Spellcasting]] |
− | Turn Undead | + | * [[Stealth (sage ability)]] |
− | Weapon Proficiencies | + | * [[Strength (ability stat)]] |
+ | * [[Swimming (sage ability)|Swimming]] | ||
+ | * [[Turn Undead (sage ability)|Turn Undead]] | ||
+ | * [[Weapon Proficiencies]] | ||
+ | * [[Wisdom (ability stat)|Wisdom]] | ||
+ | </div> |
Latest revision as of 05:07, 23 May 2022
Fictional persons in the game are called “characters.” These may be run by either the Game’s Players or by the DM as "non-player characters" (NPCs). The former are called "Player Characters." It is for these "PCs" that the game’s setting is devised. It is therefore supposed that Player Characters are above average, and thus superior to ordinary NPCs.
Player characters are divided into "classes." Classes are groups of persons sharing alike professional roles, qualities, characteristics and motivations — though members of a single class may represent a very wide range of vocations, personalities and life plans. There are eleven character classes in Alexis' world, described separately on these pages:
In the creating of Player Characters and their maintenance, there are many game elements with which the player should become familiar. These are listed below alphabetically, relating to nature, skills, relationships with other characters and the general need to survive:
Links
- Ability Checks
- Ability Stats
- Aging
- Alignment
- Assassination
- Character Background Generator
- Character Creation
- Character Race Options
- Character Race Relations
- Charisma
- College (bardic)
- Constitution
- Death
- Dexterity
- Dwarf
- Elf
- Encumbrance
- Experience (X.P.)
- Experience Level
- Family Relations
- Follower
- Food
- Gnome
- Half-elf
- Halfling
- Half-orc
- Healing
- Height & Weight
- Henchmen
- Hireling
- Hit Dice
- Hit Points
- Holy Weapon
- Horseback Riding
- Human
- Injury
- Intelligence
- Knowledge Points
- Lay on Hands
- Martial Spirit
- Multi-class Characters
- Name Level
- Paladin's Warhorse
- Primary Attributes
- Progenitor
- Read & Write
- Rest
- Retainer
- Sage Ability
- Sage Field
- Sage Study
- Saving Throws
- Secondary Skills
- Skill Gaining
- Spellbook
- Spellcasting
- Stealth (sage ability)
- Strength (ability stat)
- Swimming
- Turn Undead
- Weapon Proficiencies
- Wisdom