Difference between revisions of "Sage Study"
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* [[Architectural Aesthetics (sage study)|Architectural aesthetics]] ([[Bard Sage Abilities#Architecture|architecture]]) – bard<br> | * [[Architectural Aesthetics (sage study)|Architectural aesthetics]] ([[Bard Sage Abilities#Architecture|architecture]]) – bard<br> | ||
* [[Artifacts (sage study)|Artifacts]] ([[Cleric Sage Abilities#Legends & Folklore|legends & folklore]]) – cleric<br> | * [[Artifacts (sage study)|Artifacts]] ([[Cleric Sage Abilities#Legends & Folklore|legends & folklore]]) – cleric<br> | ||
− | * [[Astronomy & Astrology (sage study)|Astronomy & astrology]] (Cleric Sage Abilities#Theology & Customs|theology & customs]]) - cleric<br> | + | * [[Astronomy & Astrology (sage study)|Astronomy & astrology]] ([[Cleric Sage Abilities#Theology & Customs|theology & customs]]) - cleric<br> |
− | * [[Athletics (sage study)|Athletics]] (Fighter Sage Abilities#Training|training]]) - fighter, ranger<br> | + | * [[Athletics (sage study)|Athletics]] ([[Fighter Sage Abilities#Training|training]]) - fighter, ranger<br> |
* [[Auctionhouse (sage study)|Auctionhouse]] ([[Bard Sage Abilities#Art World|art world]]) – bard<br> | * [[Auctionhouse (sage study)|Auctionhouse]] ([[Bard Sage Abilities#Art World|art world]]) – bard<br> | ||
− | * [[Backstabbing (sage study)|Backstabbing]] (Assassin Sage Abilities#Skulduggery|skulduggery]]) - assassin, thief<br> | + | * [[Backstabbing (sage study)|Backstabbing]] ([[Assassin Sage Abilities#Skulduggery|skulduggery]]) - assassin, thief<br> |
* [[Baking (sage study)|Baking]] ([[Thief Sage Abilities#Gastronomy|gastronomy]]) – bard<br> | * [[Baking (sage study)|Baking]] ([[Thief Sage Abilities#Gastronomy|gastronomy]]) – bard<br> | ||
* [[Balance (sage study)|Balance]] ([[Fighter Sage Abilities#Mastery at Arms|mastery at arms]]) – assassin, fighter, paladin, ranger<br> | * [[Balance (sage study)|Balance]] ([[Fighter Sage Abilities#Mastery at Arms|mastery at arms]]) – assassin, fighter, paladin, ranger<br> | ||
− | * [[Beachcomber (sage study)|Beachcomber]] (Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> | + | * [[Beachcomber (sage study)|Beachcomber]] ([[Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> |
* [[Beasts (sage study)|Beasts]] ([[Cleric Sage Abilities#Legends & Folklore|legends & folklore]]) – cleric, paladin<br> | * [[Beasts (sage study)|Beasts]] ([[Cleric Sage Abilities#Legends & Folklore|legends & folklore]]) – cleric, paladin<br> | ||
* [[Birds (sage study)|Birds]] ([[Druid Sage Abilities#Animal Life|animal life]]) – druid<br> | * [[Birds (sage study)|Birds]] ([[Druid Sage Abilities#Animal Life|animal life]]) – druid<br> | ||
* [[Black Market (sage study)|Black market]] ([[Bard Sage Abilities#Art World|art world]]) – bard<br> | * [[Black Market (sage study)|Black market]] ([[Bard Sage Abilities#Art World|art world]]) – bard<br> | ||
− | * [[Blightlander (sage study)|Blightlander]] (Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> | + | * [[Blightlander (sage study)|Blightlander]] ([[Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> |
− | * [[Blood (sage study)|Blood]] (Monk Sage Abilities#Way of the Heart|way of the heart]]) - monk<br> | + | * [[Blood (sage study)|Blood]] ([[Monk Sage Abilities#Way of the Heart|way of the heart]]) - monk<br> |
− | * [[Breath (sage study)|Breath]] (Monk Sage Abilities#Way of the Heart|way of the heart]]) - monk<br> | + | * [[Breath (sage study)|Breath]] ([[Monk Sage Abilities#Way of the Heart|way of the heart]]) - monk<br> |
* [[Brewing & Distilling (sage study)|Brewing & distilling]] ([[Thief Sage Abilities#Gastronomy|gastronomy]]) – bard<br> | * [[Brewing & Distilling (sage study)|Brewing & distilling]] ([[Thief Sage Abilities#Gastronomy|gastronomy]]) – bard<br> | ||
* [[Bugs & Spiders (sage study)|Bugs & spiders]] ([[Druid Sage Abilities#Animal Life|animal life]]) – druid<br> | * [[Bugs & Spiders (sage study)|Bugs & spiders]] ([[Druid Sage Abilities#Animal Life|animal life]]) – druid<br> | ||
− | * [[Burglary (sage study)|Burglary]] (Thief Sage Abilities#Theft|theft]]) - thief<br> | + | * [[Burglary (sage study)|Burglary]] ([[Thief Sage Abilities#Theft|theft]]) - thief<br> |
* [[Bushes & Shrubs (sage study)|Bushes & shrubs]] ([[Druid Sage Abilities#Plant life|plant life]]) – druid<br> | * [[Bushes & Shrubs (sage study)|Bushes & shrubs]] ([[Druid Sage Abilities#Plant life|plant life]]) – druid<br> | ||
− | * [[Calligraphy (sage study)|Calligraphy]] (Monk Sage Abilities#Way of the Spirit|way of the spirit]]) - monk<br> | + | * [[Calligraphy (sage study)|Calligraphy]] ([[Monk Sage Abilities#Way of the Spirit|way of the spirit]]) - monk<br> |
* [[Camelback Riding (sage study)|Camelback riding]] ([[Fighter Sage Abilities#Animal Training|animal training]]) – assassin, fighter, paladin, ranger<br> | * [[Camelback Riding (sage study)|Camelback riding]] ([[Fighter Sage Abilities#Animal Training|animal training]]) – assassin, fighter, paladin, ranger<br> | ||
* [[Chicanery (sage study)|Chicanery]] ([[Thief Sage Abilities#Fraud|fraud]]) – thief<br> | * [[Chicanery (sage study)|Chicanery]] ([[Thief Sage Abilities#Fraud|fraud]]) – thief<br> | ||
− | * [[Claw (sage study)|Claw]] (Monk Sage Abilities#Way of the Stick|way of the stick]]) - monk<br> | + | * [[Claw (sage study)|Claw]] ([[Monk Sage Abilities#Way of the Stick|way of the stick]]) - monk<br> |
* [[Clay masonry (sage study)|Clay masonry]] ([[Bard Sage Abilities#Ceramics|ceramics]]) – bard<br> | * [[Clay masonry (sage study)|Clay masonry]] ([[Bard Sage Abilities#Ceramics|ceramics]]) – bard<br> | ||
* [[Clay materials (sage study)|Clay materials]] ([[Bard Sage Abilities#Ceramics|ceramics]]) – bard<br> | * [[Clay materials (sage study)|Clay materials]] ([[Bard Sage Abilities#Ceramics|ceramics]]) – bard<br> | ||
− | * [[Cloth & Materials (sage study)|Cloth & materials]] (Bard Sage Abilities#Textiles|textiles]]) - bard<br> | + | * [[Cloth & Materials (sage study)|Cloth & materials]] ([[Bard Sage Abilities#Textiles|textiles]]) - bard<br> |
− | * [[Clothing (sage study)|Clothing]] (Bard Sage Abilities#Textiles|textiles]]) - bard<br> | + | * [[Clothing (sage study)|Clothing]] ([[Bard Sage Abilities#Textiles|textiles]]) - bard<br> |
* [[Clowning (sage study)|Clowning]] ([[Bard Sage Abilities#Circus|circus]]) – bard<br> | * [[Clowning (sage study)|Clowning]] ([[Bard Sage Abilities#Circus|circus]]) – bard<br> | ||
− | * [[Collaborate (sage study)|Collaborate]] (Thief Sage Abilities#Streetwisdom|streetwisdom]]) - thief<br> | + | * [[Collaborate (sage study)|Collaborate]] ([[Thief Sage Abilities#Streetwisdom|streetwisdom]]) - thief<br> |
− | * [[College (sage study)|College]] (Bard Sage Abilities#Salon|salon]]) - bard<br> | + | * [[College (sage study)|College]] ([[Bard Sage Abilities#Salon|salon]]) - bard<br> |
− | * [[Concealment (sage study)|Concealment]] (Thief Sage Abilities#Theft|theft]]) - thief<br> | + | * [[Concealment (sage study)|Concealment]] ([[Thief Sage Abilities#Theft|theft]]) - thief<br> |
* [[Construction (sage study)|Construction]] ([[Bard Sage Abilities#Architecture|architecture]]) – bard, illusionist, mage<br> | * [[Construction (sage study)|Construction]] ([[Bard Sage Abilities#Architecture|architecture]]) – bard, illusionist, mage<br> | ||
* [[Cuisine (sage study)|Cuisine]] ([[Thief Sage Abilities#Gastronomy|gastronomy]]) – bard<br> | * [[Cuisine (sage study)|Cuisine]] ([[Thief Sage Abilities#Gastronomy|gastronomy]]) – bard<br> | ||
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* [[Demi-gods (sage study)|Demi-gods]] ([[Cleric Sage Abilities#Legends & Folklore|legends & folklore]]) – cleric<br> | * [[Demi-gods (sage study)|Demi-gods]] ([[Cleric Sage Abilities#Legends & Folklore|legends & folklore]]) – cleric<br> | ||
* [[Direction (sage study)|Direction]] ([[Bard Sage Abilities#Drama|drama]]) – bard<br> | * [[Direction (sage study)|Direction]] ([[Bard Sage Abilities#Drama|drama]]) – bard<br> | ||
− | * [[Disciplinarianship (sage study)|Disciplinarianship]] (Thief Sage Abilities#Streetwisdom|streetwisdom]]) - thief<br> | + | * [[Disciplinarianship (sage study)|Disciplinarianship]] ([[Thief Sage Abilities#Streetwisdom|streetwisdom]]) - thief<br> |
* [[Divination (sage study)|Divination]] ([[Cleric Sage Abilities#Power|power]]) – cleric, paladin<br> | * [[Divination (sage study)|Divination]] ([[Cleric Sage Abilities#Power|power]]) – cleric, paladin<br> | ||
* [[Dog Training (sage study)|Dog training]] ([[Fighter Sage Abilities#Animal Training|animal training]]) – assassin, fighter, paladin, ranger<br> | * [[Dog Training (sage study)|Dog training]] ([[Fighter Sage Abilities#Animal Training|animal training]]) – assassin, fighter, paladin, ranger<br> | ||
* [[Double-dealing (sage study)|Double-dealing]] ([[Thief Sage Abilities#Fraud|fraud]]) – thief<br> | * [[Double-dealing (sage study)|Double-dealing]] ([[Thief Sage Abilities#Fraud|fraud]]) – thief<br> | ||
− | * [[Dragon (sage study)|Dragon]] (Monk Sage Abilities#Way of the Heart|way of the heart]]) - monk<br> | + | * [[Dragon (sage study)|Dragon]] ([[Monk Sage Abilities#Way of the Heart|way of the heart]]) - monk<br> |
* [[Drawing (sage study)|Drawing]] ([[Bard Sage Abilities#Fine Art|fine art]]) – bard<br> | * [[Drawing (sage study)|Drawing]] ([[Bard Sage Abilities#Fine Art|fine art]]) – bard<br> | ||
* [[Dweomercraft (sage study)|Dweomercraft]] ([[Cleric Sage Abilities#Power|power]]) – cleric, paladin<br> | * [[Dweomercraft (sage study)|Dweomercraft]] ([[Cleric Sage Abilities#Power|power]]) – cleric, paladin<br> | ||
* [[Effigy (sage study)|Effigy]] ([[Bard Sage Abilities#Puppetry|puppetry]]) – bard<br> | * [[Effigy (sage study)|Effigy]] ([[Bard Sage Abilities#Puppetry|puppetry]]) – bard<br> | ||
− | * [[Embroidery & Print (sage study)|Embroidery & print]] (Bard Sage Abilities#Textiles|textiles]]) - bard<br> | + | * [[Embroidery & Print (sage study)|Embroidery & print]] ([[Bard Sage Abilities#Textiles|textiles]]) - bard<br> |
− | * [[Empowerment (sage study)|Empowerment]] (Assassin Sage Abilities#Skulduggery|skulduggery]]) - assassin, fighter, ranger, thief<br> | + | * [[Empowerment (sage study)|Empowerment]] ([[Assassin Sage Abilities#Skulduggery|skulduggery]]) - assassin, fighter, ranger, thief<br> |
− | * [[Engineering (sage study)|Engineering]] (Illusionist Sage Abilities#Reality|reality]]) - illusionist, mage<br> | + | * [[Engineering (sage study)|Engineering]] ([[Illusionist Sage Abilities#Reality|reality]]) - illusionist, mage<br> |
− | * [[Engines (sage study)|Engines]] (Ranger Sage Abilities#Woodworking|woodworking]]) - bard<br> | + | * [[Engines (sage study)|Engines]] ([[Ranger Sage Abilities#Woodworking|woodworking]]) - bard<br> |
* [[Faith (sage study)|Faith]] ([[Cleric Sage Abilities#Power|power]]) – cleric<br> | * [[Faith (sage study)|Faith]] ([[Cleric Sage Abilities#Power|power]]) – cleric<br> | ||
* [[Falconry (sage study)|Falconry]] ([[Fighter Sage Abilities#Animal Training|animal training]]) – assassin, fighter, paladin, ranger<br> | * [[Falconry (sage study)|Falconry]] ([[Fighter Sage Abilities#Animal Training|animal training]]) – assassin, fighter, paladin, ranger<br> | ||
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* [[Folk Dance (sage study)|Folk dance]] ([[Bard Sage Abilities#Dance|dance]]) – bard<br> | * [[Folk Dance (sage study)|Folk dance]] ([[Bard Sage Abilities#Dance|dance]]) – bard<br> | ||
* [[Folk Music (sage study)|Folk music]] ([[Bard Sage Abilities#Music|music]]) – bard<br> | * [[Folk Music (sage study)|Folk music]] ([[Bard Sage Abilities#Music|music]]) – bard<br> | ||
− | * [[Foot (sage study)|Foot]] (Monk Sage Abilities#Way of the Stick|way of the stick]]) - monk<br> | + | * [[Foot (sage study)|Foot]] ([[Monk Sage Abilities#Way of the Stick|way of the stick]]) - monk<br> |
− | * [[Forester (sage study)|Forester]] (Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> | + | * [[Forester (sage study)|Forester]] ([[Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> |
* [[Forgery (sage study)|Forgery]] ([[Thief Sage Abilities#Fraud|fraud]]) – thief<br> | * [[Forgery (sage study)|Forgery]] ([[Thief Sage Abilities#Fraud|fraud]]) – thief<br> | ||
* [[Fortification (sage study)|Fortification]] ([[Bard Sage Abilities#Architecture|architecture]]) – bard<br> | * [[Fortification (sage study)|Fortification]] ([[Bard Sage Abilities#Architecture|architecture]]) – bard<br> | ||
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* [[Guilds (sage study)|Guilds]] ([[Illusionist Sage Abilities#Civitas|civitas]]) – illusionist, mage<br> | * [[Guilds (sage study)|Guilds]] ([[Illusionist Sage Abilities#Civitas|civitas]]) – illusionist, mage<br> | ||
* [[Guile (sage study)|Guile]] ([[Assassin Sage Abilities#Grace|grace]]) – assassin, thief<br> | * [[Guile (sage study)|Guile]] ([[Assassin Sage Abilities#Grace|grace]]) – assassin, thief<br> | ||
− | * [[Hand (sage study)|Hand]] (Monk Sage Abilities#Way of the Stick|way of the stick]]) - monk<br> | + | * [[Hand (sage study)|Hand]] ([[Monk Sage Abilities#Way of the Stick|way of the stick]]) - monk<br> |
− | * [[Heightened Senses (sage study)|Heightened senses]] (Assassin Sage Abilities#Skulduggery|skulduggery]]) - assassin, thief<br> | + | * [[Heightened Senses (sage study)|Heightened senses]] ([[Assassin Sage Abilities#Skulduggery|skulduggery]]) - assassin, thief<br> |
* [[Heraldry, Signs & Sigils (sage study)|Heraldry, signs & sigils]] ([[Cleric Sage Abilities#The Church|the church]]) – cleric<br> | * [[Heraldry, Signs & Sigils (sage study)|Heraldry, signs & sigils]] ([[Cleric Sage Abilities#The Church|the church]]) – cleric<br> | ||
* [[Heroes (sage study)|Heroes]] ([[Cleric Sage Abilities#Legends & Folklore|legends & folklore]]) – cleric<br> | * [[Heroes (sage study)|Heroes]] ([[Cleric Sage Abilities#Legends & Folklore|legends & folklore]]) – cleric<br> | ||
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* [[History (sage study)|History]] ([[Cleric Sage Abilities#The Church|the church]]) – cleric<br> | * [[History (sage study)|History]] ([[Cleric Sage Abilities#The Church|the church]]) – cleric<br> | ||
* [[Horseback Riding (sage study)|Horseback riding]] ([[Fighter Sage Abilities#Animal Training|animal training]]) – assassin, fighter, paladin, ranger<br> | * [[Horseback Riding (sage study)|Horseback riding]] ([[Fighter Sage Abilities#Animal Training|animal training]]) – assassin, fighter, paladin, ranger<br> | ||
− | * [[Insight (sage study)|Insight]] (Monk Sage Abilities#Way of the Spirit|way of the spirit]]) - monk<br> | + | * [[Insight (sage study)|Insight]] ([[Monk Sage Abilities#Way of the Spirit|way of the spirit]]) - monk<br> |
− | * [[Instruction (sage study)|Instruction]] (Bard Sage Abilities#Salon|salon]]) - bard, fighter, ranger<br> | + | * [[Instruction (sage study)|Instruction]] ([[Bard Sage Abilities#Salon|salon]]) - bard, fighter, ranger<br> |
* [[Jack-of-all-Trades (sage study)|Jack-of-all-trades]] ([[Assassin Sage Abilities#Grace|grace]]) – assassin, thief<br> | * [[Jack-of-all-Trades (sage study)|Jack-of-all-trades]] ([[Assassin Sage Abilities#Grace|grace]]) – assassin, thief<br> | ||
− | * [[Joinery (sage study)|Joinery]] (Ranger Sage Abilities#Woodworking|woodworking]]) - bard<br> | + | * [[Joinery (sage study)|Joinery]] ([[Ranger Sage Abilities#Woodworking|woodworking]]) - bard<br> |
* [[Judgment (sage study)|Judgment]] ([[Fighter Sage Abilities#Leadership|leadership]]) – fighter, paladin<br> | * [[Judgment (sage study)|Judgment]] ([[Fighter Sage Abilities#Leadership|leadership]]) – fighter, paladin<br> | ||
− | * [[Jungle Bushcraft (sage study)|Jungle bushcraft]] (Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> | + | * [[Jungle Bushcraft (sage study)|Jungle bushcraft]] ([[Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> |
* [[Language (sage study)|Language]] ([[Illusionist Sage Abilities#Humanities|humanities]]) – illusionist, mage<br> | * [[Language (sage study)|Language]] ([[Illusionist Sage Abilities#Humanities|humanities]]) – illusionist, mage<br> | ||
* [[Law & Policy (sage study)|Law & policy]] ([[Illusionist Sage Abilities#Humanities|humanities]]) – cleric, illusionist, mage<br> | * [[Law & Policy (sage study)|Law & policy]] ([[Illusionist Sage Abilities#Humanities|humanities]]) – cleric, illusionist, mage<br> | ||
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* [[Leather Clothing (sage study)|Leather clothing]] ([[Bard Sage Abilities#Leather Work|leather work]]) – bard<br> | * [[Leather Clothing (sage study)|Leather clothing]] ([[Bard Sage Abilities#Leather Work|leather work]]) – bard<br> | ||
* [[Leathercraft (sage study)|Leathercraft]] ([[Bard Sage Abilities#Leather Work|leather work]]) – bard<br> | * [[Leathercraft (sage study)|Leathercraft]] ([[Bard Sage Abilities#Leather Work|leather work]]) – bard<br> | ||
− | * [[Liberalism (sage study)|Liberalism]] (Illusionist Sage Abilities#Reality|reality]]) - illusionist, mage<br> | + | * [[Liberalism (sage study)|Liberalism]] ([[Illusionist Sage Abilities#Reality|reality]]) - illusionist, mage<br> |
* [[Logic & Ethics (sage study)|Logic & ethics]] ([[Illusionist Sage Abilities#Humanities|humanities]]) – illusionist, mage<br> | * [[Logic & Ethics (sage study)|Logic & ethics]] ([[Illusionist Sage Abilities#Humanities|humanities]]) – illusionist, mage<br> | ||
* [[Logistics (sage study)|Logistics]] ([[Fighter Sage Abilities#Leadership|leadership]]) – fighter, illusionist, paladin<br> | * [[Logistics (sage study)|Logistics]] ([[Fighter Sage Abilities#Leadership|leadership]]) – fighter, illusionist, paladin<br> | ||
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* [[Metal armour (sage study)|Metal armour]] ([[Bard Sage Abilities#Metalwork|metalwork]]) – bard<br> | * [[Metal armour (sage study)|Metal armour]] ([[Bard Sage Abilities#Metalwork|metalwork]]) – bard<br> | ||
* [[Metalsmithing (sage study)|Metalsmithing]] ([[Bard Sage Abilities#Metalwork|metalwork]]) – bard<br> | * [[Metalsmithing (sage study)|Metalsmithing]] ([[Bard Sage Abilities#Metalwork|metalwork]]) – bard<br> | ||
− | * [[Mindfulness (sage study)|Mindfulness]] (Monk Sage Abilities#Way of the Spirit|way of the spirit]]) - monk<br> | + | * [[Mindfulness (sage study)|Mindfulness]] ([[Monk Sage Abilities#Way of the Spirit|way of the spirit]]) - monk<br> |
− | * [[Moat (sage study)|Moat]] (Monk Sage Abilities#Way of the Stone|way of the stone]]) - monk<br> | + | * [[Moat (sage study)|Moat]] ([[Monk Sage Abilities#Way of the Stone|way of the stone]]) - monk<br> |
* [[Modelling (sage study)|Modelling]] ([[Bard Sage Abilities#Ceramics|ceramics]]) – bard<br> | * [[Modelling (sage study)|Modelling]] ([[Bard Sage Abilities#Ceramics|ceramics]]) – bard<br> | ||
* [[Morale Strengthening (sage study)|Morale strengthening]] ([[Fighter Sage Abilities#Leadership|leadership]]) – fighter, paladin<br> | * [[Morale Strengthening (sage study)|Morale strengthening]] ([[Fighter Sage Abilities#Leadership|leadership]]) – fighter, paladin<br> | ||
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* [[Mountaineer (sage study)|Mountaineer]] (Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> | * [[Mountaineer (sage study)|Mountaineer]] (Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> | ||
* [[Murder (sage study)|Murder]] ([[Assassin Sage Abilities#Grace|grace]]) – assassin<br> | * [[Murder (sage study)|Murder]] ([[Assassin Sage Abilities#Grace|grace]]) – assassin<br> | ||
− | * [[Mutations (sage study)|Mutations]] (Illusionist Sage Abilities#Unreality|unreality]]) - illusionist<br> | + | * [[Mutations (sage study)|Mutations]] ([[Illusionist Sage Abilities#Unreality|unreality]]) - illusionist<br> |
* [[Natural Astronomy (sage study)|Natural astronomy]] ([[Druid Sage Abilities#Earth & Sky|earth & sky]]) – druid<br> | * [[Natural Astronomy (sage study)|Natural astronomy]] ([[Druid Sage Abilities#Earth & Sky|earth & sky]]) – druid<br> | ||
* [[Occultism (sage study)|Occultism]] ([[Mage Sage Abilities#Black magic|black magic]]) – mage<br> | * [[Occultism (sage study)|Occultism]] ([[Mage Sage Abilities#Black magic|black magic]]) – mage<br> | ||
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* [[Painting (sage study)|Painting]] ([[Bard Sage Abilities#Fine Art|fine art]]) – bard<br> | * [[Painting (sage study)|Painting]] ([[Bard Sage Abilities#Fine Art|fine art]]) – bard<br> | ||
* [[Patronage (sage study)|Patronage]] ([[Bard Sage Abilities#Art World|art world]]) – bard<br> | * [[Patronage (sage study)|Patronage]] ([[Bard Sage Abilities#Art World|art world]]) – bard<br> | ||
− | * [[Pedestal (sage study)|Pedestal]] (Monk Sage Abilities#Way of the Stone|way of the stone]]) - monk<br> | + | * [[Pedestal (sage study)|Pedestal]] ([[Monk Sage Abilities#Way of the Stone|way of the stone]]) - monk<br> |
− | * [[Physics (sage study)|Physics]] (Illusionist Sage Abilities#Reality|reality]]) - illusionist, mage<br> | + | * [[Physics (sage study)|Physics]] ([[Illusionist Sage Abilities#Reality|reality]]) - illusionist, mage<br> |
− | * [[Pickpocketing (sage study)|Pickpocketing]] (Thief Sage Abilities#Theft|theft]]) - thief<br> | + | * [[Pickpocketing (sage study)|Pickpocketing]] ([[Thief Sage Abilities#Theft|theft]]) - thief<br> |
− | * [[Piety (sage study)|Piety]] (Paladin Sage Abilities#Reverence|reverence]]) - paladin<br> | + | * [[Piety (sage study)|Piety]] ([[Paladin Sage Abilities#Reverence|reverence]]) - paladin<br> |
* [[Planar Travel & Gating (sage study)|Planar travel & gating]] ([[Mage Sage Abilities#Black magic|black magic]]) – illusionist, mage<br> | * [[Planar Travel & Gating (sage study)|Planar travel & gating]] ([[Mage Sage Abilities#Black magic|black magic]]) – illusionist, mage<br> | ||
* [[Playwriting (sage study)|Playwriting]] ([[Bard Sage Abilities#Drama|drama]]) – bard<br> | * [[Playwriting (sage study)|Playwriting]] ([[Bard Sage Abilities#Drama|drama]]) – bard<br> | ||
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* [[Religious Design (sage study)|Religious design]] ([[Cleric Sage Abilities#The Church|the church]]) – cleric<br> | * [[Religious Design (sage study)|Religious design]] ([[Cleric Sage Abilities#The Church|the church]]) – cleric<br> | ||
* [[Religious Music (sage study)|Religious music]] ([[Bard Sage Abilities#Music|music]]) – bard<br> | * [[Religious Music (sage study)|Religious music]] ([[Bard Sage Abilities#Music|music]]) – bard<br> | ||
− | * [[Research (sage study)|Research]] (Bard Sage Abilities#Salon|salon]]) - bard<br> | + | * [[Research (sage study)|Research]] ([[Bard Sage Abilities#Salon|salon]]) - bard<br> |
* [[Rhetoric (sage study)|Rhetoric]] ([[Bard Sage Abilities#Literature|literature]]) – bard<br> | * [[Rhetoric (sage study)|Rhetoric]] ([[Bard Sage Abilities#Literature|literature]]) – bard<br> | ||
− | * [[Ritual (sage study)|Ritual]] (Cleric Sage Abilities#Theology & Customs|theology & customs]]) - cleric<br> | + | * [[Ritual (sage study)|Ritual]] ([[Cleric Sage Abilities#Theology & Customs|theology & customs]]) - cleric<br> |
− | * [[Scouting (sage study)|Scouting]] (Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> | + | * [[Scouting (sage study)|Scouting]] ([[Ranger Sage Abilities#Wilderland|wilderland]]) - ranger<br> |
* [[Sculpture (sage study)|Sculpture]] ([[Bard Sage Abilities#Fine Art|fine art]]) – bard<br> | * [[Sculpture (sage study)|Sculpture]] ([[Bard Sage Abilities#Fine Art|fine art]]) – bard<br> | ||
* [[Sea Life (sage study)|Sea life]] ([[Druid Sage Abilities#Animal Life|animal life]]) – druid<br> | * [[Sea Life (sage study)|Sea life]] ([[Druid Sage Abilities#Animal Life|animal life]]) – druid<br> | ||
− | * [[Setting Traps (sage study)|Setting traps]] (Assassin Sage Abilities#Skulduggery|skulduggery]]) - assassin, thief<br> | + | * [[Setting Traps (sage study)|Setting traps]] ([[Assassin Sage Abilities#Skulduggery|skulduggery]]) - assassin, thief<br> |
− | * [[Shipbuilding (sage study)|Shipbuilding]] (Ranger Sage Abilities#Woodworking|woodworking]]) - bard<br> | + | * [[Shipbuilding (sage study)|Shipbuilding]] ([[Ranger Sage Abilities#Woodworking|woodworking]]) - bard<br> |
* [[Slime Molds (sage study)|Slime molds]] ([[Druid Sage Abilities#Animal Life|animal life]]) – druid<br> | * [[Slime Molds (sage study)|Slime molds]] ([[Druid Sage Abilities#Animal Life|animal life]]) – druid<br> | ||
− | * [[Smoke (sage study)|Smoke]] (Monk Sage Abilities#Way of the Stone|way of the stone]]) - monk<br> | + | * [[Smoke (sage study)|Smoke]] ([[Monk Sage Abilities#Way of the Stone|way of the stone]]) - monk<br> |
* [[Social Dance (sage study)|Social dance]] ([[Bard Sage Abilities#Dance|dance]]) – bard<br> | * [[Social Dance (sage study)|Social dance]] ([[Bard Sage Abilities#Dance|dance]]) – bard<br> | ||
* [[Stage Design (sage study)|Stage design]] ([[Bard Sage Abilities#Drama|drama]]) – bard<br> | * [[Stage Design (sage study)|Stage design]] ([[Bard Sage Abilities#Drama|drama]]) – bard<br> | ||
− | * [[Steam & Gasgear (sage study)|Steam & gasgear]] (Illusionist Sage Abilities#Unreality|unreality]]) - illusionist<br> | + | * [[Steam & Gasgear (sage study)|Steam & gasgear]] ([[Illusionist Sage Abilities#Unreality|unreality]]) - illusionist<br> |
− | * [[Sure-footedness (sage study)|Sure-footedness]] (Assassin Sage Abilities#Skulduggery|skulduggery]]) - assassin, thief<br> | + | * [[Sure-footedness (sage study)|Sure-footedness]] ([[Assassin Sage Abilities#Skulduggery|skulduggery]]) - assassin, thief<br> |
− | * [[Theatrical Costuming (sage study)|Theatrical costuming]] (Bard Sage Abilities#Textiles|textiles]]) - bard<br> | + | * [[Theatrical Costuming (sage study)|Theatrical costuming]] ([[Bard Sage Abilities#Textiles|textiles]]) - bard<br> |
− | * [[Tranquility (sage study)|Tranquility]] (Monk Sage Abilities#Way of the Spirit|way of the spirit]]) - monk<br> | + | * [[Tranquility (sage study)|Tranquility]] ([[Monk Sage Abilities#Way of the Spirit|way of the spirit]]) - monk<br> |
* [[Trees (sage study)|Trees]] ([[Druid Sage Abilities#Plant life|plant life]]) – druid<br> | * [[Trees (sage study)|Trees]] ([[Druid Sage Abilities#Plant life|plant life]]) – druid<br> | ||
− | * [[Turning (sage study)|Turning]] (Ranger Sage Abilities#Woodworking|woodworking]]) - bard<br> | + | * [[Turning (sage study)|Turning]] ([[Ranger Sage Abilities#Woodworking|woodworking]]) - bard<br> |
− | * [[Tutoring (sage study)|Tutoring]] (Bard Sage Abilities#Salon|salon]]) - bard<br> | + | * [[Tutoring (sage study)|Tutoring]] ([[Bard Sage Abilities#Salon|salon]]) - bard<br> |
* [[Unarmed combat (sage study)|Unarmed combat]] ([[Fighter Sage Abilities#Mastery at Arms|mastery at arms]]) – assassin, fighter, paladin, ranger<br> | * [[Unarmed combat (sage study)|Unarmed combat]] ([[Fighter Sage Abilities#Mastery at Arms|mastery at arms]]) – assassin, fighter, paladin, ranger<br> | ||
* [[Underwater Mounts (sage study)|Underwater mounts]] ([[Fighter Sage Abilities#Animal Training|animal training]]) – fighter, paladin, ranger<br> | * [[Underwater Mounts (sage study)|Underwater mounts]] ([[Fighter Sage Abilities#Animal Training|animal training]]) – fighter, paladin, ranger<br> | ||
* [[Use of Building Materials (sage study)|Use of building materials]] ([[Bard Sage Abilities#Architecture|architecture]]) – bard<br> | * [[Use of Building Materials (sage study)|Use of building materials]] ([[Bard Sage Abilities#Architecture|architecture]]) – bard<br> | ||
− | * [[Wall (sage study)|Wall]] (Monk Sage Abilities#Way of the Stone|way of the stone]]) - monk<br> | + | * [[Wall (sage study)|Wall]] ([[Monk Sage Abilities#Way of the Stone|way of the stone]]) - monk<br> |
* [[Weaponwright (sage study)|Weaponwright]] ([[Bard Sage Abilities#Metalwork|metalwork]]) – bard<br> | * [[Weaponwright (sage study)|Weaponwright]] ([[Bard Sage Abilities#Metalwork|metalwork]]) – bard<br> | ||
− | * [[Yin & Yang (sage study)|Yin & yang]] (Monk Sage Abilities#Way of the Heart|way of the heart]]) - monk<br> | + | * [[Yin & Yang (sage study)|Yin & yang]] ([[Monk Sage Abilities#Way of the Heart|way of the heart]]) - monk<br> |
</div> | </div> | ||
[[Category: Lacks Image]] | [[Category: Lacks Image]] |
Revision as of 22:44, 16 August 2020
A sage study is a professional area of knowledge describing an occupation in which prolonged training and much experience provides considerable powers and skills. Studies are available to to both player and non-player characters as part of their initial training to become levelled. Characters as they progress in level will become well-versed in many studies, but usually the one they began with becomes the most important.
Studies provide sage abilities, which define the character's skills. These skills are divided into four types: "amateur," "authority," "expert" and "sage." As more knowledge points a character obtains, the effectiveness and value of the character's skills increases, granting the character much more control over their environment.
Studies are grouped together in large spheres of knowledge called fields. When a character is rolled, the player chooses the character's field and one study within that field. This helps define the character's background and interests.
Below is a list of studies, including the study's field and the character classes able to acquire knowledge in those studies. There are many, many studies, allowing for many opportunities for a character to discover their identity.
- Accompaniment (dance) – bard
- Acrobatics (circus) – bard
- Acting (drama) – bard
- Alchemy (earth & sky) – druid, mage
- Amphibians & reptiles (animal life) – druid
- Animal performance (circus) – bard
- Animal physiology (earth & sky) – druid
- Architectural aesthetics (architecture) – bard
- Artifacts (legends & folklore) – cleric
- Astronomy & astrology (theology & customs) - cleric
- Athletics (training) - fighter, ranger
- Auctionhouse (art world) – bard
- Backstabbing (skulduggery) - assassin, thief
- Baking (gastronomy) – bard
- Balance (mastery at arms) – assassin, fighter, paladin, ranger
- Beachcomber (wilderland) - ranger
- Beasts (legends & folklore) – cleric, paladin
- Birds (animal life) – druid
- Black market (art world) – bard
- Blightlander (wilderland) - ranger
- Blood (way of the heart) - monk
- Breath (way of the heart) - monk
- Brewing & distilling (gastronomy) – bard
- Bugs & spiders (animal life) – druid
- Burglary (theft) - thief
- Bushes & shrubs (plant life) – druid
- Calligraphy (way of the spirit) - monk
- Camelback riding (animal training) – assassin, fighter, paladin, ranger
- Chicanery (fraud) – thief
- Claw (way of the stick) - monk
- Clay masonry (ceramics) – bard
- Clay materials (ceramics) – bard
- Cloth & materials (textiles) - bard
- Clothing (textiles) - bard
- Clowning (circus) – bard
- Collaborate (streetwisdom) - thief
- College (salon) - bard
- Concealment (theft) - thief
- Construction (architecture) – bard, illusionist, mage
- Cuisine (gastronomy) – bard
- Current affairs (civitas) – illusionist, mage
- Danse noble (dance) – bard
- Daredevil (circus) – bard
- Delicate metalwork (metalwork) – bard
- Demi-gods (legends & folklore) – cleric
- Direction (drama) – bard
- Disciplinarianship (streetwisdom) - thief
- Divination (power) – cleric, paladin
- Dog training (animal training) – assassin, fighter, paladin, ranger
- Double-dealing (fraud) – thief
- Dragon (way of the heart) - monk
- Drawing (fine art) – bard
- Dweomercraft (power) – cleric, paladin
- Effigy (puppetry) – bard
- Embroidery & print (textiles) - bard
- Empowerment (skulduggery) - assassin, fighter, ranger, thief
- Engineering (reality) - illusionist, mage
- Engines (woodworking) - bard
- Faith (power) – cleric
- Falconry (animal training) – assassin, fighter, paladin, ranger
- Fist (Monk Sage Abilities#Way of the Stick|way of the stick]]) - monk
- Flowers & sprigs (plant life) – druid
- Flying mounts (animal training) – assassin, fighter, paladin, ranger
- Folk dance (dance) – bard
- Folk music (music) – bard
- Foot (way of the stick) - monk
- Forester (wilderland) - ranger
- Forgery (fraud) – thief
- Fortification (architecture) – bard
- Fungi (plant life) – druid
- Geography (earth & sky) – druid, illusionist, mage
- Geology (earth & sky) – druid, mage
- Glaze (ceramics) – bard
- Astronomy & astrology (Cleric Sage Abilities#Theology & Customs|theology & customs]]) - cleric
- Golems (animal life) – druid, mage
- Grasses & grains (plant life) – druid
- Guilds (civitas) – illusionist, mage
- Guile (grace) – assassin, thief
- Hand (way of the stick) - monk
- Heightened senses (skulduggery) - assassin, thief
- Heraldry, signs & sigils (the church) – cleric
- Heroes (legends & folklore) – cleric
- Hides & skins (leather work) – bard
- History (the church) – cleric
- Horseback riding (animal training) – assassin, fighter, paladin, ranger
- Insight (way of the spirit) - monk
- Instruction (salon) - bard, fighter, ranger
- Jack-of-all-trades (grace) – assassin, thief
- Joinery (woodworking) - bard
- Judgment (leadership) – fighter, paladin
- Jungle bushcraft (wilderland) - ranger
- Language (humanities) – illusionist, mage
- Law & policy (humanities) – cleric, illusionist, mage
- Leather adornment (leather work) – bard
- Leather armour (leather work) – bard
- Leather clothing (leather work) – bard
- Leathercraft (leather work) – bard
- Liberalism (reality) - illusionist, mage
- Logic & ethics (humanities) – illusionist, mage
- Logistics (leadership) – fighter, illusionist, paladin
- Magical fabrication (black magic) – mage
- Mahout (animal training) – fighter, paladin, ranger
- Mammals (animal life) – druid
- Martial music (music) – bard
- Medicine (power) – cleric, mage
- Mercantilism (civitas) – illusionist, mage
- Metal armour (metalwork) – bard
- Metalsmithing (metalwork) – bard
- Mindfulness (way of the spirit) - monk
- Moat (way of the stone) - monk
- Modelling (ceramics) – bard
- Morale strengthening (leadership) – fighter, paladin
- Mosses & ferns (plant life) – druid
- Motivation (leadership) – fighter, paladin
- Mountaineer (Ranger Sage Abilities#Wilderland|wilderland]]) - ranger
- Murder (grace) – assassin
- Mutations (unreality) - illusionist
- Natural astronomy (earth & sky) – druid
- Occultism (black magic) – mage
- Occultism (Illusionist Sage Abilities#Unreality|unreality]]) - illusionist
- Oceanography (earth & sky) – druid
- Opera (music) – bard
- Oral tradition (literature) – bard
- Outer planes (power) – cleric
- Painting (fine art) – bard
- Patronage (art world) – bard
- Pedestal (way of the stone) - monk
- Physics (reality) - illusionist, mage
- Pickpocketing (theft) - thief
- Piety (reverence) - paladin
- Planar travel & gating (black magic) – illusionist, mage
- Playwriting (drama) – bard
- Poetry (literature) – bard
- Poisoning (grace) – assassin
- Politics (the church) – cleric
- Printmaking (fine art) – bard
- Prose (literature) – bard
- Publishing (humanities) – illusionist, mage
- Puissance (mastery at arms) – assassin, fighter, paladin, ranger
- Puppeteering (puppetry) – bard
- Puppet-making (puppetry) – bard
- Religious art & music (the church) – cleric
- Religious design (the church) – cleric
- Religious music (music) – bard
- Research (salon) - bard
- Rhetoric (literature) – bard
- Ritual (theology & customs) - cleric
- Scouting (wilderland) - ranger
- Sculpture (fine art) – bard
- Sea life (animal life) – druid
- Setting traps (skulduggery) - assassin, thief
- Shipbuilding (woodworking) - bard
- Slime molds (animal life) – druid
- Smoke (way of the stone) - monk
- Social dance (dance) – bard
- Stage design (drama) – bard
- Steam & gasgear (unreality) - illusionist
- Sure-footedness (skulduggery) - assassin, thief
- Theatrical costuming (textiles) - bard
- Tranquility (way of the spirit) - monk
- Trees (plant life) – druid
- Turning (woodworking) - bard
- Tutoring (salon) - bard
- Unarmed combat (mastery at arms) – assassin, fighter, paladin, ranger
- Underwater mounts (animal training) – fighter, paladin, ranger
- Use of building materials (architecture) – bard
- Wall (way of the stone) - monk
- Weaponwright (metalwork) – bard
- Yin & yang (way of the heart) - monk