Difference between revisions of "Illusionary Spell Tables"
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== 1st Level == | == 1st Level == | ||
{| class="wikitable sortable" style="background-color:#fcf6e9;" | {| class="wikitable sortable" style="background-color:#fcf6e9;" | ||
− | ! style="width: 85px|Spell !! style="width: 70px|Range !! Duration !! Area of Effect !! Casting !! Save !! Description | + | ! style="width: 85px|Spell !! style="width: 70px|Range !! style="width: 100px|Duration !! Area of Effect !! Casting !! Save !! Description |
|- | |- | ||
|[[Audible Glamer (spell)|audible glamer]] || 120 ft. || 10 rounds/level || spell range || 1 round || none || creates the sound of multiple creatures | |[[Audible Glamer (spell)|audible glamer]] || 120 ft. || 10 rounds/level || spell range || 1 round || none || creates the sound of multiple creatures | ||
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== 2nd Level == | == 2nd Level == | ||
{| class="wikitable sortable" style="background-color:#fcf6e9;" | {| class="wikitable sortable" style="background-color:#fcf6e9;" | ||
− | ! style="width: 85px|Spell !! style="width: 70px|Range !! Duration !! Area of Effect !! Casting !! Save !! Description | + | ! style="width: 85px|Spell !! style="width: 70px|Range !! style="width: 100px|Duration !! Area of Effect !! Casting !! Save !! Description |
|- | |- | ||
|[[Alter Self (spell)|alter self]] || self || 20-80 +10 rounds/level || self || 1 round || none || gives the caster a [[Humanoid|humanoid]] image | |[[Alter Self (spell)|alter self]] || self || 20-80 +10 rounds/level || self || 1 round || none || gives the caster a [[Humanoid|humanoid]] image | ||
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== 3rd Level == | == 3rd Level == | ||
{| class="wikitable sortable" style="background-color:#fcf6e9;" | {| class="wikitable sortable" style="background-color:#fcf6e9;" | ||
− | ! style="width: 85px|Spell !! style="width: 70px|Range !! Duration !! Area of Effect !! Casting !! Save !! Description | + | ! style="width: 85px|Spell !! style="width: 70px|Range !! style="width: 100px|Duration !! Area of Effect !! Casting !! Save !! Description |
|- | |- | ||
|[[Continual Light (spell)|continual light]] || 120 ft. || permanent || 60 ft. diameter globe || 2 rounds || none* || creates permanent [[Illumination|light]] | |[[Continual Light (spell)|continual light]] || 120 ft. || permanent || 60 ft. diameter globe || 2 rounds || none* || creates permanent [[Illumination|light]] | ||
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== 4th Level == | == 4th Level == | ||
{| class="wikitable sortable" style="background-color:#fcf6e9;" | {| class="wikitable sortable" style="background-color:#fcf6e9;" | ||
− | ! style="width: 85px|Spell !! style="width: 70px|Range !! Duration !! Area of Effect !! Casting !! Save !! Description | + | ! style="width: 85px|Spell !! style="width: 70px|Range !! style="width: 100px|Duration !! Area of Effect !! Casting !! Save !! Description |
|- | |- | ||
|[[Confusion (spell)|confusion]] || 60 ft. || 2 rounds, +1/level || 60 ft. circle || 2 rounds || negates || causes irrational fury among creatures | |[[Confusion (spell)|confusion]] || 60 ft. || 2 rounds, +1/level || 60 ft. circle || 2 rounds || negates || causes irrational fury among creatures | ||
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== 5th Level == | == 5th Level == | ||
{| class="wikitable sortable" style="background-color:#fcf6e9;" | {| class="wikitable sortable" style="background-color:#fcf6e9;" | ||
− | ! style="width: 85px|Spell !! style="width: 70px|Range !! Duration !! Area of Effect !! Casting !! Save !! Description | + | ! style="width: 85px|Spell !! style="width: 70px|Range !! style="width: 100px|Duration !! Area of Effect !! Casting !! Save !! Description |
|- | |- | ||
|[[Abiogenesis (spell)|abiogenesis]] || 50 ft. || permanent || 2 HD/level || 3 rounds || none || causes creatures to emerge from soft earth, mud or slime. | |[[Abiogenesis (spell)|abiogenesis]] || 50 ft. || permanent || 2 HD/level || 3 rounds || none || causes creatures to emerge from soft earth, mud or slime. | ||
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== 6th Level == | == 6th Level == | ||
{| class="wikitable sortable" style="background-color:#fcf6e9;" | {| class="wikitable sortable" style="background-color:#fcf6e9;" | ||
− | ! style="width: 85px|Spell !! style="width: 70px|Range !! Duration !! Area of Effect !! Casting !! Save !! Description | + | ! style="width: 85px|Spell !! style="width: 70px|Range !! style="width: 100px|Duration !! Area of Effect !! Casting !! Save !! Description |
|- | |- | ||
|[[Avatar (spell)|avatar]] || self || special || self || 3 rounds || none || creates an incorporeal duplicate of the caster | |[[Avatar (spell)|avatar]] || self || special || self || 3 rounds || none || creates an incorporeal duplicate of the caster | ||
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== 7th Level == | == 7th Level == | ||
{| class="wikitable sortable" style="background-color:#fcf6e9;" | {| class="wikitable sortable" style="background-color:#fcf6e9;" | ||
− | ! style="width: 85px|Spell !! style="width: 70px|Range !! Duration !! Area of Effect !! Casting !! Save !! Description | + | ! style="width: 85px|Spell !! style="width: 70px|Range !! style="width: 100px|Duration !! Area of Effect !! Casting !! Save !! Description |
|- | |- | ||
|[[Phantasmal Castle (spell)|phantasmal castle]] || 120 ft. || permanent* || 1 [[Castle|castle]] || 4 rounds || none || creates a functional [[Castle|castle]] with three towers, [[Stable|stable]], keep, [[Nutrition & the Preparation of Food#Guest Kitchen|guest kitchen]], [[Armoury|armoury]], [[Forge|forge]], [[Storehouse|storehouse]], surrounding walls, 15 ft. wide moat and yard, 100 ft. square, 90 pieces of furniture, 30 servants and 20 phantasmal guards | |[[Phantasmal Castle (spell)|phantasmal castle]] || 120 ft. || permanent* || 1 [[Castle|castle]] || 4 rounds || none || creates a functional [[Castle|castle]] with three towers, [[Stable|stable]], keep, [[Nutrition & the Preparation of Food#Guest Kitchen|guest kitchen]], [[Armoury|armoury]], [[Forge|forge]], [[Storehouse|storehouse]], surrounding walls, 15 ft. wide moat and yard, 100 ft. square, 90 pieces of furniture, 30 servants and 20 phantasmal guards |
Revision as of 20:36, 6 October 2023
The spells below are presented in a uniform format, comprising key details that outline each spell's limitations. These particulars include the spell's range, specifying the maximum distance it can affect; its duration, indicating how long the spell's effects persist; the area of effect, defining the dimensions of its influence post-casting; the casting time, which tells you how quickly the spell can be prepared and unleashed, or "discharged"; any potential saving throws, which denote whether targets can resist the spell's effects and the consequences thereof; and a brief description summarizing the spell's magical attributes.
Should you seek more comprehensive information about a particular spell, you can find it by following the provided links. An asterisk (*) serves as a sign that a full explanation of the spell's intricacies necessitates more space than currently available.
1st Level
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
audible glamer | 120 ft. | 10 rounds/level | spell range | 1 round | none | creates the sound of multiple creatures |
change self | self | 10-60 +5 rounds/level | self | 1 round | none | transforms the caster's appearance |
chromatic orb | self* | special | 5 ft. circle; special | 1 round | none* | differing results caused by various orbs |
colour spray | self | instantaneous | 2-8 creatures* | 1 round | negates | stuns creatures with a spray of colour |
dancing lights | 60 ft. +10 ft./level | 5 rounds/level | 4 lights; special | 1 round | none | conjures lights for various uses |
darkness | 10 ft./level | 2-8 +1 round/level | 15 ft. radius globe | 1 round | none | creates an absence of light |
detect illusion | 10 ft./level | 20 rounds/level | 10 ft. path, spell range | 1 round | none* | reveals illusions for what they are |
detect invisibility | 10 ft./level | 5 rounds/level | 10 ft. path, spell range | 1 round | none | reveals hidden creatures to the caster |
gaze reflection | self | 10 rounds/level | 1 creature/level | 1 move | none | reflects attacks or magical detection |
hypnotism | 30 ft. | 1 +1 round/level | up to 6 creatures | 1 round | negates | directs creatures to perform one action |
light | 30 ft./level | 100 rounds/level | 20 ft. radius globe | 1 round | none* | creates light |
phantasmal feature | 60 ft. +20 ft./level | 50 rounds/level | 10 ft. cube/level | 1 round | none* | creates illusion of stationary feature |
phantasmal figure | 30 ft./level | special | 1 figure | 1 round | none | creates illusion of a combatant |
phantom armour | touch | 6 hours or depletion | 1 creature | 1 round | none | bestows armour and protection |
spook | self | 5 rounds/level* | 1 creature/level* | 1 round | negates | frightens others and makes them flee |
wall of fog | 30 ft. +10 ft./level | 2-8 +1 round/level | 20 x 20 x 40 ft./level | 1 round | none | creates a fog bank that obscures sight |
2nd Level
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
alter self | self | 20-80 +10 rounds/level | self | 1 round | none | gives the caster a humanoid image |
blindness | 30 ft. | special | 1 creature/3 levels | 1 round | negates | causes creatures to be made blind |
blur | self | 3 rounds +1 round/level | self | 1 round | none | improves armour class and concealment |
deafness | 60 ft. | special | 1 creature/2 levels | 1 round | negates | causes creatures to be made deaf |
fascinate | 30 ft. | 10 rounds +2 rounds/level | 1 creature | 1 round | negates | compels another to take several actions |
fog cloud | 60 ft. +10 ft./level | 3-12 rounds +1 round/level | 30 ft. dome, +5 ft./level | 1 round | reduces | creates a dense foggy illusion |
fool's gold | 10 ft. | 3 hours/level | 1 lb. of metal/level | 1 round | none | fools observers into seeing gold metal |
hypnotic pattern | 20 ft. | special | 40 ft. circle, 4 hit dice/level | 1 round | negates | enraptures observers into passivity |
invisibility | touch | special | 1 creature | 1 round | none | causes a creature to become invisible |
magic mouth | 5 ft./level | until discharged* | 1 object | 1 round | none | creates a message-giving mouth |
mirror image | self | 2 rounds/level | 5 ft. radius | 1 round | none | duplicates the image of the caster |
misdirection | 30 ft. | 10 rounds/level | 120 ft. circle | 1 round | none* | obscures knowledge from detect spells |
phantasmal bow | self | 1 round/level | 240 ft. | 1 round | none | creates an illusionary bow for combat |
phantasmal guard | 10 ft. | 1 hour/level | 1 guard; special | 1 round | none | creates the combat figure of a guard |
ultravision | touch | 1 hour/level | 1 creature/level | 1 round | none | bestows superior vision at night |
ventriloquism | 10 ft./level | 4 rounds +1 round/level | 1 location | 1 round | none | enables the voice to be thrown |
whispering wind | self | 5 rounds +1 round/level* | 1 mile/level | 1 round | none | passes a message a great distance |
3rd Level
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
continual light | 120 ft. | permanent | 60 ft. diameter globe | 2 rounds | none* | creates permanent light |
delude | 150 ft. | 5 rounds/level | up to 6 creatures | 2 rounds | negates | makes allies of affected creatures |
dispel illusion | 10 ft./level | permanent | 80 ft. diameter cube | 2 rounds | none* | eliminates illusions |
fear | self | 1 +1 round/level | 30° arc, 60 ft. path | 2 rounds | negates | causes creatures to flee in panic |
hallucinatory terrain | 40 ft./level | 25 rounds/level | 60 ft. cube/level | 2 rounds | none* | reinvents surroundings as an illusion |
illusionary script | 5 ft./level | permanent | special | 2 rounds | none | creates a secret message |
invisibility 10 ft. radius | self | special | 10 ft. radius* | 2 rounds | none | grants invisibility to multiple creatures |
non-detection | self | 25 rounds/level | 100 ft. circle | 2 rounds | none | denies detection of the caster |
paralysation | self | 2 +1 round/level | 30° arc, 30 ft. path | 2 rounds | negates | makes creatures utterly helpless |
phantom steed | touch | 1 hour/level | 1 mount | 2 rounds | none | creates a mount that can be ridden |
rope trick | touch | 10 rounds/level | 5 ft. rope/level | 2 rounds | none | enchants a rope to rise and fix itself |
spectral double | self | 2 rounds/level | 1 spectre | 2 rounds | none | creates a spectral double of the caster |
spectral milieu | 40 ft. | ½ hour/level | 5 ft./level circle | 2 rounds | none | creates a refuge from the environment |
suggestion | 30 ft. | 6 +6 rounds/level | 1 creature | 2 rounds | negates* | binds a creature to be helpful |
wraithform | self | 2 rounds/level | self | 2 rounds | none | enables the caster to become ethereal |
4th Level
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
confusion | 60 ft. | 2 rounds, +1/level | 60 ft. circle | 2 rounds | negates | causes irrational fury among creatures |
dispel emotion | self | 3 rounds, +1/level | 60 ft. radius | 2 rounds | none | suspends aggression and passion |
dispel exhaustion | touch | permanent | 1 creature | 2 rounds | none* | provides the equal of a full day's rest |
dispel magic | 60 ft. | permanent | 30 ft. cube | 2 rounds | none | banishes or eliminates magic |
improved invisibility | touch | 4 rounds +1/level | 1 creature | 2 rounds | none | allows aggression while invisible |
massmorph | touch | 4 rounds, +1/level | 1 creature | 2 rounds | none* | produces an illusion of trees and rocks |
minor creation | touch | until sunrise | 1 object* | 2 rounds | none | creates ordinary objects for use |
murk | 30 +10 ft./level | 1d6 rounds, +1/level | 5 ft. diameter/level | 2 rounds | ½ damage* | thickens air, rendering it foul |
phantasmal camp | 50 ft. radius | until after sunrise | special | 10 rounds | none | creates a campsite for overnight use |
phantasmal killer | 10 ft. | 1 round/level* | 1 killer | 2 rounds | none | creates a figure capable of assassination |
shadow monsters | 10 +5 ft./level | 1 round/level | 1 monster/level | 2 rounds | none | creates shadow forms capable of attack |
5th Level
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
abiogenesis | 50 ft. | permanent | 2 HD/level | 3 rounds | none | causes creatures to emerge from soft earth, mud or slime. |
hypnotic suggestion | 20 ft. | special | 1 creature | 3 rounds | none | invokes an action that's performed when the creature is triggered. |
phantasmal house | 60 ft. | permanent* | 1 house | 3 rounds | none | creates a functional 1800 sq.ft. hall house, with two entrances, stall for horses, cold room, 15 ft. ceiling, 20 pieces of furniture and 2 servants |
prismatic spray | self | special | 7 creatures | 3 rounds | negates | attacks enemies in varying manners. |
spectral warrior | self | 1 hour/level | 1 fighter | 3 rounds | none | creates a full-functioning fighter of the same level as the illusionist (with 50% more hit points, 2 proficiencies, int 7, dispelled at 0 hp) |
6th Level
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
avatar | self | special | self | 3 rounds | none | creates an incorporeal duplicate of the caster |
bon vivant | 60 ft. | 1 hour/level | 1 being | 3 rounds | none | creates an amour, able to converse intelligently and act as a host (+4 chr above the caster, of equal intelligence, able to converse, tease and flirt with others independently within 60 ft., without needing control; can be controlled only through polite requests, to which the bon vivant will answer, "Of course.") |
phantasmal tower | 90 ft. | permanent* | 1 tower | 3 rounds | none | creates a functional 40 ft. high tower, 30 ft. diameter, with main floor, two additional floor and defensible top with hoardings, roof and machicolations, single entrance, cellar, 40 pieces of furniture, 8 servants and 4 phantasmal guards |
solid cloud | 120 ft. | permanent | 1 acre per level* | 3 rounds | none | creates a cloud-like floating platform that can be moved or raised into the sky, which can be walked upon and upon which buildings can be constructed. |
7th Level
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
phantasmal castle | 120 ft. | permanent* | 1 castle | 4 rounds | none | creates a functional castle with three towers, stable, keep, guest kitchen, armoury, forge, storehouse, surrounding walls, 15 ft. wide moat and yard, 100 ft. square, 90 pieces of furniture, 30 servants and 20 phantasmal guards |
slant alley | touch | permanent* | 1 alley | 1 day | none | creates an extra-dimensional alley inside an existing city that is undetectable as an illusion |
See Also,
Illusionist (class)
Illusionary Cantrip Tables
Illusionary Spell Acquisition