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  • [[File:Fear.jpg|right|490px]] | name = Fear
    2 KB (291 words) - 21:36, 30 September 2021
  • [[File:Remove Fear (spell).jpg|right|490px|thumb]] ...affected are made courageous enough to disregard attacks of [[Fear (spell)|fear]] for a space of 10 [[Combat Round|rounds]]. Once the time has past, the r
    2 KB (322 words) - 07:40, 24 November 2023
  • [[File:Cloak of Fear (spell) b.jpg|right|490px|thumb]] '''Cloak of Fear''' is a spell that creates a protective field that instills dread within an
    1 KB (233 words) - 20:25, 31 October 2023

Page text matches

  • [[File:Cloak of Fear (spell) b.jpg|right|490px|thumb]] '''Cloak of Fear''' is a spell that creates a protective field that instills dread within an
    1 KB (233 words) - 20:25, 31 October 2023
  • ...age ability)|Resist Fear or Curse]]''': provides a +3 saving throw against fear and curse spells. ...anishment of Fear (sage ability)|Banishment of Fear]]''': become immune to fear.
    1 KB (217 words) - 17:07, 11 July 2022
  • [[File:Remove Fear (spell).jpg|right|490px|thumb]] ...affected are made courageous enough to disregard attacks of [[Fear (spell)|fear]] for a space of 10 [[Combat Round|rounds]]. Once the time has past, the r
    2 KB (322 words) - 07:40, 24 November 2023
  • ...ion]], [[Detect Invisibility (spell)|detect invisibility]], [[Fear (spell)|fear]], [[Fly (spell)|fly]], [[Hook (spell)|hook]], [[Invisibility (spell)|invis
    961 bytes (106 words) - 16:55, 28 July 2022
  • | special = [[Fear (spell)|cause fear]], [[Create Illusion (ability)|create illusion]], [[Detect Magic (spell)|de
    1 KB (113 words) - 01:24, 16 April 2022
  • ...tect invisibility]], [[Detect Magic (spell)|detect magic]], [[Fear (spell)|fear]], [[Fly (spell)|fly]], [[Ice Storm (spell)|ice storm]], [[Magic Resistance
    1 KB (111 words) - 19:06, 20 October 2021
  • | special = [[Fear (spell)|cause fear]], [[Darkness (spell)|darkness]], [[Gate (spell)|gate]], [[Levitate (spell)
    1 KB (172 words) - 22:29, 13 October 2023
  • ...ept for creatures with a [[Natural Immunities|natural immunity]] to [[Fear|fear]].
    1 KB (226 words) - 19:54, 22 April 2022
  • ...tect invisibility]], [[Detect Magic (spell)|detect magic]], [[Fear (spell)|fear]], [[Hold Person (spell)|hold person]], [[Magic Resistance|magic resistance
    1 KB (185 words) - 01:27, 2 December 2021
  • ...stat)|intelligence]] must be 5 or greater, the cantrip induces a chilling fear. If a [[Saving Throws|saving throw vs. magic]] fails, the afflicted recipi [[Fear (spell)]]<br>
    1 KB (223 words) - 04:36, 27 November 2023
  • [[File:Fear.jpg|right|490px]] | name = Fear
    2 KB (291 words) - 21:36, 30 September 2021
  • ...gical nature of some abilities, such as [[Charm|charm]] and [[Fear (spell)|fear]], can be shielded against and their ongoing effects [[Dispel Magic (spell) * [[Fear]]
    3 KB (368 words) - 23:54, 29 October 2023
  • * Immune to [[Fear|fear]]
    2 KB (308 words) - 17:11, 5 October 2023
  • | special = [[Animate Dead (spell)|animate dead]], [[Fear (spell)|cause fear]], [[Hold Person (spell)|hold person]], [[Know Intent (spell)|know intent]] ...the 8th level: [[Animate Dead (spell)|animate dead]]; cause [[Fear (spell)|fear]]; [[Hold Person (spell)|hold person]]; [[Know Intent (spell)|know intent]]
    4 KB (576 words) - 01:25, 4 September 2023
  • | [[Remove Fear (spell)|remove fear]] || touch || permanent* || 3 creatures || 1 round || none* || no || restor
    3 KB (342 words) - 23:02, 31 December 2021
  • ...lf || 3 rounds/level || 5 ft. circle || 2 rounds || none* || yes || causes fear to those who attack
    4 KB (520 words) - 22:45, 6 October 2023
  • ...n confronted. Characters who have spent years on the street don't live in fear, even during the darkest nights, as they know what's going on and how not t ...on (sage ability)|Gumption]]''': provides +1 to the character's wisdom vs. fear, when choosing to stand his or her ground, even against magic. Uses the ph
    3 KB (411 words) - 21:28, 19 October 2022
  • ...ce)|poisons]] can produce paralysis. Both [[Awe (effect)|awe]] and [[Fear|fear]] can sometime produce paralysation-like effects.
    3 KB (382 words) - 03:12, 17 December 2022
  • | special = [[Fear|fear]], [[Magic to Hit|magic to hit]], [[Magic Defenses|magic defenses]],<br>[[N ...deavors to surround itself with allies such as minor undead, criminals who fear the lich's power or other [[Evil|evil]] beings willing to ally themselves.
    6 KB (1,056 words) - 17:30, 28 July 2022
  • ...gion will suddenly become [[Fear|terrified]] if they fail to make save vs. fear. Those affected will run directly away from the caster for the spell's dur
    4 KB (721 words) - 23:48, 1 May 2023
  • |[[Fear (spell)|fear]] || self || 1 +1 round/level || 30° arc, 60 ft. path || 2 rounds || negat
    4 KB (467 words) - 21:46, 26 October 2023
  • ...ell)|detect magic]], [[Dispel Magic (spell)|dispel magic]], [[Fear (spell)|fear]], [[Gate (spell)|gate]], immunities, levitation, [[Magic Resistance|magic They are also able to cause fear, levitate, detect magic, dispel magic, polymorph self or use a symbol of ho
    5 KB (712 words) - 22:29, 13 October 2023
  • | special = [[Fear (spell)|cause fear]], [[Darkness (spell)|darkness]], [[Detect Invisibility (spell)|detect invi Against a large number of foes, the hezrou likes to '''cause fear''', to reduce the numbers threatening it. As it often dwells at the bottom
    5 KB (678 words) - 22:29, 13 October 2023
  • | [[Remove Fear (spell)|remove fear]] || touch || permanent* || 3 creatures || 1 round || none* || restores cou
    4 KB (494 words) - 17:17, 7 November 2023
  • ...o hit]] when in their burrows and defending their family. They have little fear of humans, and can often be found moving about villages, or in gardens and ...t does retains all, and perhaps more, of the small badger's ferocity. Many fear the sight of a chamitataxus moving along a tunnel in their underground lair
    3 KB (532 words) - 01:37, 4 September 2023
  • ...gement will ensure witnesses, whereupon the hound's appetite for spreading fear will be assuredly sated.
    5 KB (818 words) - 14:28, 23 August 2022
  • ...pick) the spell, attempting to curb the proliferation of the spell through fear rather than a reasonable limitation.
    2 KB (272 words) - 18:10, 25 June 2022
  • ...flict Others|afflict others]], [[Become Ethereal|become ethereal]], [[Fear|fear]], [[Natural Immunities|natural<br>immunities]], [[Magic Jar|magic jar]], [ ...or every level above 4th. Clerics are immune to the effect of the ghost's fear once they've reached 6th level.
    6 KB (993 words) - 21:04, 7 November 2023
  • ...r tension. The sudden stopping of the drip would probably arouse doubt or fear in a listener, especially if the drip had been going on for a long time. A
    2 KB (253 words) - 17:28, 26 November 2023
  • ...l)|suggestion]], [[Know Intent (spell)|know intent]], [[Fear (spell)|cause fear]] and [[Animate Dead (spell)|animate dead]]. These are performed at the 3r
    4 KB (592 words) - 03:33, 6 June 2022
  • ...gainst him or her ... though they will fight and defend themselves without fear against the caster's allies. The spell affects any creature with an [[Inte
    2 KB (239 words) - 04:50, 28 December 2021
  • ...etrate Disguise (spell)|penetrate disguise]], [[Remove Fear (spell)|remove fear]]
    4 KB (641 words) - 00:19, 30 August 2023
  • ...uld sap an enemy's will to engage the character in melee. Witnesses would fear doing so — but rationally, missile attacks would be made to force the def
    2 KB (283 words) - 01:49, 29 October 2023
  • ...[[Charm|charms]] (including [[Love Potion|love potions]]), [[Fear (spell)|fear]], magically-induced [[Paralysation|paralysation]], transformation of the f
    4 KB (674 words) - 17:24, 1 January 2023
  • ...tion, others may come to react with interest and respect, or suspicion and fear. The party's attire may evolve over time, as they choose to express themse
    2 KB (309 words) - 23:02, 15 October 2023
  • ...he caster is actively able to read thoughts may produce strong feelings of fear or aggression, depending on the individual and the situation at hand.
    2 KB (332 words) - 22:40, 20 April 2022
  • ...t will not end its existence on Earth). Undead will thereafter permanently fear the caster and will not seek revenge for the action.
    2 KB (333 words) - 17:05, 16 June 2022
  • ...tage. Because of their [[Magic Resistance|magic resistance]], they rarely fear spellcasters — while their natural ability to blink, similar to the [[Bli
    2 KB (354 words) - 23:44, 29 October 2023
  • ...s/level* || 1 creature/level* || 1 round || negates || causes creatures to fear the caster and be easily frightened
    3 KB (338 words) - 05:30, 28 December 2021
  • Player characters have little reason to fear debt. They're often here and gone, and should they meet a tax collector, a
    2 KB (408 words) - 00:50, 13 August 2023
  • ...of tasting it, especially poison, which can be normally be sampled without fear.
    2 KB (372 words) - 20:44, 19 October 2023
  • ...ring of causing agony, unhappiness, the crushing of hope and the making of fear among the lesser demons who inhabit the Abyss.
    2 KB (392 words) - 22:28, 13 October 2023
  • ...wound]], [[Death|death]],<br>[[Disintegration|disintegrate]], [[Cause Fear|fear]], [[Hold Person or Monster (spell)|hold person or<br>monster]], [[Hypnoti ...cts a single creature like the 3rd level illusionary spell, [[Fear (spell)|fear]]. Allows a save against magic; effect lasts 16 rounds.
    11 KB (1,783 words) - 23:31, 29 October 2023
  • ...ren't immune to the effects of the sphere, except that the caster does not fear the sphere and can move adjacent to it, or even into the same hex. If he o
    2 KB (339 words) - 00:05, 21 April 2022
  • ...+2 weapon to hit]], [[Buffeting (attack)|buffeting]], [[Fear (spell)|cause fear]], [[Darkness (spell)|darkness]], [[Detect Invisibility (spell)|detect invi ...''detect invisibility''', '''telekinesis''' and '''suggestion''', '''cause fear''' or '''pyrotechnics''', '''dispel magic''' or use a '''symbol''' of hopel
    7 KB (1,117 words) - 22:32, 13 October 2023
  • ...Golems do not breathe, sense physical pain or experience adrenaline-fueled fear. Without experiencing these things, golems cannot understand the perspectiv
    3 KB (430 words) - 00:22, 4 July 2022
  • ...e creatures and prey. In combat, they fight until they're killed, without fear or comprehension of death.
    3 KB (425 words) - 01:46, 30 June 2022
  • ...take action to disperse the crowd ... but the character may have reason to fear being arrested, depending on the character's intended purpose.
    3 KB (470 words) - 23:03, 31 December 2021
  • ...heeple]]''': motivate people towards a panicked action upon a pre-existing fear or prejudice by direct suggestion.
    3 KB (484 words) - 19:35, 7 July 2022
  • ...n 4 chance the alpaca will be curious and come forward and take it without fear.
    3 KB (435 words) - 04:49, 3 September 2023
  • ...r later manipulation. The caster or anyone else may bear the fire without fear of harm, until the caster commands the fire to return to normal, whereupon
    3 KB (448 words) - 22:26, 19 October 2021
  • ...l)|suggestion]], [[Know Intent (spell)|know intent]], [[Fear (spell)|cause fear]], [[Animate Dead (spell)|animate dead]] and the detailed abilities below:
    6 KB (967 words) - 21:08, 2 November 2023
  • ...d with otherworldly concepts, often serving as a source of both wonder and fear, offering the promise of enlightenment and control of the universe, which c
    3 KB (486 words) - 20:23, 23 October 2023
  • | [[Remove Fear (spell)|remove fear]] || touch || permanent* || 3 creatures || 1 round || none* || no || restor ...lf || 3 rounds/level || 5 ft. circle || 2 rounds || none* || yes || causes fear to those who attack
    19 KB (2,463 words) - 01:52, 19 October 2023
  • ...ial to a good D&D game. The process of combat should evoke excitement and fear, with a real possibility of failure as well as triumph.
    3 KB (459 words) - 02:46, 25 October 2023
  • | [[Remove Fear (spell)|Remove fear]] || touch || permanent* || 3 creatures || 1 round || none* || restores cou
    9 KB (1,140 words) - 22:51, 6 October 2023
  • ...e with a few words and a pointed finger. Thus mages are often treated with fear and resentment — causing many [[Spellcasting|spellcasters]] to bear a gru
    3 KB (414 words) - 21:55, 22 December 2021
  • ...ignificance of a local leader's importance or to instill obedience through fear. The Assyrian kings depicted battle scenes illustrating their triumph over
    3 KB (512 words) - 21:47, 1 November 2023
  • ...ions for what transpired. There are also those who, influenced by a mix of fear, desperation, or newfound loyalties, may unsheathe their weapons, exhibitin
    4 KB (573 words) - 02:47, 8 October 2023
  • ...fire. They are powerful, formidable beings who despise humanoid races and fear the power of Allah and the Angels. The gate between Gehenna and the astral
    4 KB (576 words) - 23:43, 29 October 2023
  • * [[Fear (spell)]]
    5 KB (506 words) - 01:24, 10 May 2023
  • ...]''': be recognized as an unusual presence in a room, providing respect or fear depending upon the character's [[Charisma (ability stat)|charisma]].
    4 KB (610 words) - 04:34, 30 September 2023
  • ...he air, far enough above their enemies to enable them to spellcast without fear of physical attack. If pressed in battle, they will always give ground, pre
    4 KB (573 words) - 04:20, 23 July 2022
  • ...dense mass of enemies, or a defending formation, due to fear, scatters in fear before a charge. Under applicable circumstances, a morale check against br
    12 KB (1,937 words) - 17:53, 13 October 2023
  • ...ch additional point, the character can dive from a height of 2 ft. without fear of damage. This seems incidental, but the height increases quickly, since
    4 KB (726 words) - 00:41, 14 October 2023
  • ...all around; allies in this radius gain advantages on saving throws against fear and charm and are unaffected by morale. The effect also draws in others fr
    5 KB (721 words) - 03:56, 26 February 2024
  • ...cinate (spell)|fascinate]], [[Charm Person (spell)|charm]], [[Fear (spell)|fear]], [[Hypnotism (spell)|hypnosis]], illusion, mental control, [[Demonic Poss
    11 KB (1,716 words) - 19:04, 11 November 2023
  • ...e the dogs are approached cautiously to assess their behavior and level of fear or aggression. Building trust is then prioritized, achieved through patient
    5 KB (746 words) - 00:09, 25 April 2024
  • ...produce these effects; enables calming and comfort to those suffering from fear and madness.
    5 KB (723 words) - 21:30, 1 October 2023
  • |[[Fear (spell)|fear]] || self || 1 +1 round/level || 30° arc, 60 ft. path || 2 rounds || negat
    15 KB (1,908 words) - 03:52, 3 November 2023
  • ...te with their class to their body mass, as well as mental acuity to resist fear, so that they are far less likely to die if driven to less than zero hit po
    6 KB (1,002 words) - 00:49, 13 August 2023
  • ...tual leaders, who not only honour these shrines of their own religion, but fear to desecrate the shrines of others. It does happen, but desecrating such h
    5 KB (827 words) - 23:10, 24 February 2024
  • ...easel confers a complete immunity against magically-induced [[Fear (spell)|fear]].
    13 KB (2,107 words) - 06:53, 1 December 2021
  • ...n a forest speaking one-on-one with a dryad. Such persons have nothing to fear, as she has no reason to bewitch them.
    6 KB (1,030 words) - 01:46, 18 October 2023
  • ...with improving existing skills. Efforts are made to combat the soldier's fear of battle with tales about the satisfaction of victory, enlivening of relig
    7 KB (1,036 words) - 19:34, 14 August 2023
  • There are no fear rules associated with dragons. All dragons can speak, though hatchlings ar ...those lands granted to their sovereignty, they may do as they wish without fear of outside repercussions.
    13 KB (2,105 words) - 05:22, 26 October 2023
  • ...g a saving throw, even for high-level characters, is to instill a sense of fear when facing formidable foes like dragons. High-level characters, with thei
    8 KB (1,061 words) - 22:10, 3 November 2023
  • ...hey can be surprised only on a 1 in 6, and enjoy a +4 saving throw against fear. When meditating, the monk enjoys the same effect as the sage ability, "[[
    8 KB (1,189 words) - 02:46, 23 October 2023
  • ...ble persons who recognize the security of having work, with a good healthy fear of poverty. Nevertheless, employers who hire NPCs have reason to be cautio
    9 KB (1,495 words) - 21:46, 1 November 2023
  • ...rs and unrest in a wide circle of potentially peaceful nations, due to the fear that another Genghis or Tamerlane may arise with each new generation.
    8 KB (1,314 words) - 12:58, 6 June 2022
  • ...d overwhelming health, they are possessed of a constant cheerfulness. They fear nothing. Every challenge is another opportunity for greatness. Tremendously intense, these capable persons inspire fear and respect amongst all that they meet. Others of lesser stature do not see
    21 KB (3,523 words) - 20:56, 22 May 2022
  • ...life-threatening situations, such as combat, may cause the NPC to flee in fear rather than hold their ground. These are called [[Morale#Combat Checks|Comb
    13 KB (2,139 words) - 00:51, 13 August 2023
  • ...l response coupled with the bare-minimum of self-awareness. Able to feel "fear," most animals of this intelligence herd together in large numbers for defe
    15 KB (2,190 words) - 20:44, 17 October 2023
  • ...the art of disguise, as their exceptional allure draws both admiration and fear from those around them.
    33 KB (5,120 words) - 01:39, 3 October 2023
  • | 9 || [[Remove Fear (spell)|remove fear]] || [[Unseen Servant (spell)|unseen servant]] ...ft"|Character suffers from great ignorance and superstition; all saves vs. fear and mind control spells carry a -8 to -6 penalty against success
    275 KB (42,482 words) - 00:18, 27 January 2024