Difference between revisions of "Druidical Spell Tables"

From The Authentic D&D Wiki
Jump to navigationJump to search
Line 34: Line 34:
 
|-
 
|-
 
| [[Speak with Animals (spell)|speak with animals]] || self || 5 rounds/level || 1 animal || 1 round || none || communicates with animals
 
| [[Speak with Animals (spell)|speak with animals]] || self || 5 rounds/level || 1 animal || 1 round || none || communicates with animals
 +
|}
 +
<br>
 +
{| class="wikitable sortable"
 +
|-
 +
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
 +
|-
 +
| [[Barkskin (spell)|barkskin]] || touch || 5 rounds/level || 1 creature || 1 round || none || improves armor class by 2 points
 +
|-
 +
| [[Charm Person & Mammal (spell)|charm person & mammal]] || 30 ft. || 5 +3 rounds/level || 1 creature || 1 round || negates* || brings creature under the caster's sway
 +
|-
 +
| [[Create Water (spell)|create water]] || 10 ft. || permanent || 1 cub.ft./level || 1 round || none || creates water
 +
|-
 +
| [[Cure Light Wounds (spell)|cure light wounds]] || touch || permanent || up to 8 creatures || 1 round || none* || restores 5-8 hit points
 +
|-
 +
| [[Feign Death (spell)|feign death]] || touch || 6 +1 round/level || 1 creature || 1 action point || none || creates the illusion of death
 +
|-
 +
| [[Fire Trap (spell)|fire trap]] || touch || until discharged* || 1 object || 1 round || ½ damage || traps closed objects
 +
|-
 +
| [[Flame Blade (spell)|flame blade]] || touch || 1 round/level || 1 scimitar || 1 round || none || acts as a weapon and sets things alight
 +
|-
 +
| [[Goodberry (spell)|goodberry]] || touch || 1 day/level  || 2-8 fresh berries || 1 round || none || gives berries the power to heal or to sustain
 +
|-
 +
| [[Heat Metal (spell)|heat metal]] || 40 ft. || 7 rounds || 1 creature/level || 1 round || none  || heats metal intensely
 +
|-
 +
| [[Locate Plants (spell)|locate plants]] || 60 ft./level || 6 rounds/level || self || 1 round || none || gives location & number of desired plants
 +
|-
 +
| [[Obscurement (spell)|obscurement]] || self || 4 rounds/level || 10 ft. diameter/level || 1 round || none || creates a misty vapor that limits vision
 +
|-
 +
| [[Produce Fire (spell)|produce fire]] || 10 ft. || undetermined || 3 ft. diameter* || 1 round || none || creates a log fire in full burn
 +
|-
 +
| [[Slow Poison (spell)|slow poison]] || touch || 1 hour/level || 1 creature || 1 round || none || delays death from poison
 +
|-
 +
| [[Trip (spell)|trip]] || touch || 10 rounds/level || 10 ft. length || 1 round || none || creates a snare able to trip creatures
 +
|-
 +
| [[Warp Wood (spell)|warp wood]] || 10 ft./level || permanent || 1 [[Combat Hex|hex]] +1 hex/3 levels* || 1 round || none || warps and contorts wooden objects
 +
|}
 +
<br>
 +
{| class="wikitable sortable"
 +
|-
 +
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
 +
|-
 +
| [[Call Lightning (spell)|call lightning]] || 60 ft. || instantaneous || 1-3 targets || 2 rounds || ½ damage || draws down a bolt of lightning against targets
 +
|-
 +
| [[Cloudburst (spell)|cloudburst]] || 20 ft./level || 10 rounds* || 30 ft. circle, 60 ft. high || 2 rounds || none* || creates heavy rain
 +
|-
 +
| [[Cure Disease (spell)|cure disease]] || touch || permanent || 1 creature || 2 rounds || none* || cures or causes disease
 +
|-
 +
| [[Hold Animal (spell)|hold animal]] || 80 ft. || 2 rounds/level || up to 4 creatures || 2 rounds || negates || immobilizes animals
 +
|-
 +
| [[Know Intent (spell)|know intent]] || self || 10 rounds || 10 ft./level* || 1 round || none || reveals future intents possessed by others
 +
|-
 +
| [[Neutralize Poison (spell)|neutralize poison]] || touch || permanent || 1 creature || 1 move || none* || removes the effects of poison
 +
|-
 +
| [[Plant Growth (spell)|plant growth]] || 160 ft. || permanent || 1 ft. growth/level || 2 rounds || none || causes plants to grow in a small area
 +
|-
 +
| [[Protection from Fire (spell)|protection from fire]] || self || 1 round/level || 10 ft. diameter circle || 2 rounds || none || removes threat from natural heat or fire
 +
|-
 +
| [[Pyrotechnics (spell)|pyrotechnics]] || 60 ft. || 1 round/level || 40 ft. radius || 2 rounds || negates* || transforms an existing fire source
 +
|-
 +
| [[Snare (spell)|snare]] || touch || until triggered || 10 ft. diameter circle || 2 rounds || negates || creates a snare trap
 +
|-
 +
| [[Spike Growth (spell)|spike growth]] || 60 ft. || 30 +5 rounds/level || 4 hexes/level || 2 rounds || none || changes vegetable into spikes
 +
|-
 +
| [[Starshine (spell)|starshine]] || self || until dawn || 100 ft. radius || 2 rounds || none || doubles illumination at night
 +
|-
 +
| [[Stone Shape (spell)|stone shape]] || touch* || permanent || 3 +1 cub.ft./level || 2 rounds || none || alters the shape of stone as desired
 +
|-
 +
| [[Summon Insects (spell)|summon insects]] || 30 +5 ft./level || 1 round/level || 1 hex/level || 2 rounds || negates* || summons insects to attack enemies
 +
|-
 +
| [[Tree (spell)|tree]] || self || 1 hour +20 min./level || self || 1 round || none || disguises the caster as a tree or shrub
 +
|-
 +
| [[Water Breathing (spell)|water breathing]] || touch || 1 hour/level || 1 creature* || 2 rounds || none || allows breathing underwater
 
|}
 
|}
 
<br>
 
<br>

Revision as of 15:36, 25 June 2020

Includes a complete list of all druidic spells to date.
(*) special; see spell for further details

1st Level

Spell Range Duration Area of Effect Casting Save Description
animal friendship 10 ft. 10 rounds/level 1 animal 1 round negates compels an animal to obey
detect magic self 12 rounds 10 ft. wide, 40 ft. path 1 round none detects magic
detect poison self 3 rounds/level 10 ft. wide, 5 ft./level path 1 round none tells location & nature of poison
detect snares & pits self 4 rounds/level 10 ft. wide, 40 ft. path 1 round none reveals certain traps within view
entangle 50 ft. 10 +1 round/level 40 ft. circle 1 round reduces ensnares victims in vegetation
faerie fire 80 ft. 4 rounds/level various* 1 round none outlines objects & creatures with light
invisibility to animals touch special* 1 creature 1 round none provides complete invisibility to animals
locate animals 60 ft./level 6 rounds/level self 1 round none gives location and number of desired animals
pass without trace touch 10 rounds/level 1 creature/level 1 round none conceals a detectable footprint or scent
precipitation 10 ft./level 4 rounds/level 30 ft. circle, 120 ft. high 1 round none creates rain
predict weather self 2 hours/level 4 mile radius 1 round none gives foreknowledge of local weather
purify water 40 ft. permanent 8 gallons/level 1 round none eliminates poison & filth from water
shillelagh touch 1 round/level 1 club 1 round none transforms a club into a magical weapon
speak with animals self 5 rounds/level 1 animal 1 round none communicates with animals


Spell Range Duration Area of Effect Casting Save Description
barkskin touch 5 rounds/level 1 creature 1 round none improves armor class by 2 points
charm person & mammal 30 ft. 5 +3 rounds/level 1 creature 1 round negates* brings creature under the caster's sway
create water 10 ft. permanent 1 cub.ft./level 1 round none creates water
cure light wounds touch permanent up to 8 creatures 1 round none* restores 5-8 hit points
feign death touch 6 +1 round/level 1 creature 1 action point none creates the illusion of death
fire trap touch until discharged* 1 object 1 round ½ damage traps closed objects
flame blade touch 1 round/level 1 scimitar 1 round none acts as a weapon and sets things alight
goodberry touch 1 day/level 2-8 fresh berries 1 round none gives berries the power to heal or to sustain
heat metal 40 ft. 7 rounds 1 creature/level 1 round none heats metal intensely
locate plants 60 ft./level 6 rounds/level self 1 round none gives location & number of desired plants
obscurement self 4 rounds/level 10 ft. diameter/level 1 round none creates a misty vapor that limits vision
produce fire 10 ft. undetermined 3 ft. diameter* 1 round none creates a log fire in full burn
slow poison touch 1 hour/level 1 creature 1 round none delays death from poison
trip touch 10 rounds/level 10 ft. length 1 round none creates a snare able to trip creatures
warp wood 10 ft./level permanent 1 hex +1 hex/3 levels* 1 round none warps and contorts wooden objects


Spell Range Duration Area of Effect Casting Save Description
call lightning 60 ft. instantaneous 1-3 targets 2 rounds ½ damage draws down a bolt of lightning against targets
cloudburst 20 ft./level 10 rounds* 30 ft. circle, 60 ft. high 2 rounds none* creates heavy rain
cure disease touch permanent 1 creature 2 rounds none* cures or causes disease
hold animal 80 ft. 2 rounds/level up to 4 creatures 2 rounds negates immobilizes animals
know intent self 10 rounds 10 ft./level* 1 round none reveals future intents possessed by others
neutralize poison touch permanent 1 creature 1 move none* removes the effects of poison
plant growth 160 ft. permanent 1 ft. growth/level 2 rounds none causes plants to grow in a small area
protection from fire self 1 round/level 10 ft. diameter circle 2 rounds none removes threat from natural heat or fire
pyrotechnics 60 ft. 1 round/level 40 ft. radius 2 rounds negates* transforms an existing fire source
snare touch until triggered 10 ft. diameter circle 2 rounds negates creates a snare trap
spike growth 60 ft. 30 +5 rounds/level 4 hexes/level 2 rounds none changes vegetable into spikes
starshine self until dawn 100 ft. radius 2 rounds none doubles illumination at night
stone shape touch* permanent 3 +1 cub.ft./level 2 rounds none alters the shape of stone as desired
summon insects 30 +5 ft./level 1 round/level 1 hex/level 2 rounds negates* summons insects to attack enemies
tree self 1 hour +20 min./level self 1 round none disguises the caster as a tree or shrub
water breathing touch 1 hour/level 1 creature* 2 rounds none allows breathing underwater