Difference between revisions of "Illusionary Spell Tables"

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(*) special; see spell link for further details.
 
(*) special; see spell link for further details.
  
[[Illusionist 1st Level Spells]]
+
== 1st Level ==
 +
{| class="wikitable sortable"
 +
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
 +
|-
 +
|[[Audible Glamer (spell)|Audible Glamer]] || 120 ft. || 10 rounds/level || spell range || 1 round || none || creates the sound of multiple creatures
 +
|-
 +
|[[Change Self (spell)|Change Self]] || self || 10-60 +5 rounds/level || self || 1 round || none || transforms the caster's appearance
 +
|-
 +
|[[Chromatic Orb (spell)|Chromatic Orb]] || self* || special || 5 ft. circle; special || 1 round || none* || differing results caused by various orbs
 +
|-
 +
|[[Color Spray (spell)|Color Spray]] || self || instantaneous || 2-8 creatures* || 1 round || negates || stuns creatures with a spray of color
 +
|-
 +
|[[Dancing Lights (spell)|Dancing Lights]] || 60 ft. +10 ft./level || 5 rounds/level || 4 lights; special || 1 round || none || conjures lights for various uses
 +
|-
 +
|[[Darkness (spell)|Darkness]] || 10 ft./level || 2-8 +1 round/level || 15 ft. radius globe || 1 round || none || creates an absence of light
 +
|-
 +
|[[Detect Illusion (spell)|Detect Illusion]] || 10 ft./level || 20 rounds/level || 10 ft. path, spell range || 1 round || none* || reveals illusions for what they are
 +
|-
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|[[Detect Invisibility (spell)|Detect Invisibility]] || 10 ft./level || 5 rounds/level || 10 ft. path, spell range || 1 round || none || reveals hidden creatures to the caster
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|-
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|[[Gaze Reflection (spell)|Gaze Reflection]] || self || 10 rounds/level || 1 creature/level || 1 move || none || reflects attacks or magical detection
 +
|-
 +
|[[Hypnotism (spell)|Hypnotism]] || 30 ft. || 1 +1 round/level || up to 6 creatures || 1 round || negates || directs creatures to perform one action
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|-
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|[[Light (spell)|Light]] || 30 ft./level || 100 rounds/level || 20 ft. radius globe || 1 round || none* || creates light
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|-
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|[[Phantasmal Feature (spell)|Phantasmal Feature]] || 60 ft. +20 ft./level || 50 rounds/level || 10 ft. cube/level || 1 round || none* || creates illusion of stationary feature
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|-
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|[[Phantasmal Figure (spell)|Phantasmal Figure]] || 30 ft./level || special || 1 figure || 1 round || none || creates illusion of a combatant
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|-
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|[[Phantom Armor (spell)|Phantom Armor]] || touch || 6 hours or depletion || 1 creature || 1 round || none || bestows armor and protection
 +
|-
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|[[Spook (spell)|Spook]] || self || 5 rounds/level* || 1 creature/level* || 1 round || negates || frightens others and makes them flee
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|-
 +
|[[Wall of Fog (spell)|Wall of Fog]] || 30 ft. +10 ft./level || 2-8 +1 round/level || 20 x 20 x 40 ft./level || 1 round || none || creates a fog bank that obscures sight
 +
|}
  
[[Illusionist 2nd Level Spells]]
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== 2nd Level ==
 
+
{| class="wikitable sortable"
[[Illusionist 3rd Level Spells]]
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! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
 
+
|-
[[Illusionist 4th Level Spells]]
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|[[Alter Self (spell)|Alter Self]] || self || 20-80 +10 rounds/level || self || 1 round || none || gives the caster a humanoid image
 +
|-
 +
|[[Blindness (spell)|Blindness]] || 30 ft. || special || 1 creature/3 levels|| 1 round || negates || causes creatures to be made blind
 +
|-
 +
|[[Blur (spell)|Blur]] || self || 3 rounds +1 round/level || self || 1 round || none || improves armor class and camouflage
 +
|-
 +
|[[Deafness (spell)|Deafness]] || 60 ft. || special || 1 creature/2 levels || 1 round || negates || causes creatures to be made deaf
 +
|-
 +
|[[Fascinate (spell)|Fascinate]] || 30 ft. || 10 rounds +2 rounds/level || 1 creature || 1 round || negates || compels another to take several actions
 +
|-
 +
|[[Fog Cloud (spell)|Fog Cloud]] || 60 ft. +10 ft./level || 3-12 rounds +1 round/level || 30 ft. dome, +5 ft./level || 1 round || reduces || creates a dense foggy illusion
 +
|-
 +
|[[Fool's Gold (spell)|Fool's Gold]] || 10 ft. || 3 hours/level || 1 lb. of metal/level || 1 round || none || fools observers into seeing gold metal
 +
|-
 +
|[[Hypnotic Pattern (spell)|Hypnotic Pattern]] || 20 ft. || special || 40 ft. circle, 4 HD/level || 1 round || negates || enraptures observers into passivity
 +
|-
 +
|[[Invisibility (spell)|Invisibility]] || touch || special || 1 creature || 1 round || none || causes a creature to become invisible
 +
|-
 +
|[[Magic Mouth (spell)|Magic Mouth]] || 10 ft. || until discharged* || 1 object || 1 round || none || creates a message-giving mouth
 +
|-
 +
|[[Mirror Image (spell)|Mirror Image]] || self || 2 rounds/level || 5 ft. radius || 1 round || none || duplicates the image of the caster
 +
|-
 +
|[[Misdirection (spell)|Misdirection]] || 30 ft. || 10 rounds/level || 120 ft. circle || 1 round || none* || obscures knowledge from detect spells
 +
|-
 +
|[[Phantasmal Bow (spell)|Phantasmal Bow]] || self || 1 round/level || 240 ft. || 1 round || none || creates an illusionary bow for combat
 +
|-
 +
|[[Phantasmal Guard (spell)|Phantasmal Guard]] || 10 ft. || 1 hour/level || 1 guard; special || 1 round || none || creates the combat figure of a guard
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|-
 +
|[[Ultravision (spell)|Ultravision]] || touch || 1 hour/level || 1 creature/level || 1 round || none || bestows superior vision at night
 +
|-
 +
|[[Ventriloquism (spell)|Ventriloquism]] || 10 ft./level || 4 rounds +1 round/level || 1 location || 1 round || none || enables the voice to be thrown
 +
|-
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|[[Whispering Wind (spell)|Whispering Wind]] || self || 5 rounds +1 round/level* || 1 mile/level || 1 round || none || passes a message a great distance
 +
|}
  
 +
== 3rd Level ==
 +
{| class="wikitable sortable"
 +
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
 +
|-
 +
|[[Continual Light (spell)|Continual Light]] || 60 ft. || permanent || 60 ft. diameter globe || 2 rounds || none* || creates permanent light
 +
|-
 +
|[[Delude (spell)|Delude]] || 150 ft. || 5 rounds/level || up to 6 creatures || 2 rounds || negates || makes allies of affected creatures
 +
|-
 +
|[[Dispel Illusion (spell)|Dispel Illusion]] || 10 ft./level || permanent || 80 ft. diameter cube || 2 rounds || none* || eliminates illusions
 +
|-
 +
|[[Fear (spell)|Fear]] || self || 1 +1 round/level || 30° arc, 60 ft. path || 2 rounds || negates || causes creatures to flee in panic
 +
|-
 +
|[[Hallucinatory Terrain (spell)|Hallucinatory Terrain]] || 40 ft./level || 25 rounds/level || 20 ft. cube/level || 2 rounds || none* || cosmetically reinvents nearby terrain
 +
|-
 +
|[[Illusionary Script (spell)|Illusionary Script]] || 5 ft./level || permanent || special || 2 rounds || none || creates a secret message
 +
|-
 +
|[[Invisibility, 10 ft. radius (spell)|Invisibility, 10 ft. radius]] || self || special || 10 ft. radius* || 2 rounds || none || grants invisibility to multiple creatures
 +
|-
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|[[Non-Detection (spell)|Non-Detection]] || self || 25 rounds/level || 100 ft. circle || 2 rounds || none || denies detection of the caster
 +
|-
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|[[Paralysation (spell)|Paralyzation]] || self || 2 +1 round/level || 30° arc, 30 ft. path || 2 rounds || negates || makes creatures utterly helpless
 +
|-
 +
|[[Phantom Steed (spell)|Phantom Steed]] || touch || 1 hour/level || 1 mount || 2 rounds || none || creates a mount that can be ridden
 +
|-
 +
|[[Rope Trick (spell)|Rope Trick]] || touch || 10 rounds/level || 5 ft. rope/level || 2 rounds || none || enchants a rope to rise and fix itself
 +
|-
 +
|[[Spectral Double (spell)|Spectral Double]] || self || 2 rounds/level || 1 spectre || 2 rounds || none || creates a spectral double of the caster
 +
|-
 +
|[[Spectral Milieu (spell)|Spectral Milieu]] || 40 ft. || ½ hour/level || 5 ft./level circle || 2 rounds || none || creates a refuge from the environment
 +
|-
 +
|[[Suggestion (spell)|Suggestion]] || 30 ft. || 6 +6 rounds/level || 1 creature || 2 rounds || negates* || binds a creature to be helpful
 +
|-
 +
|[[Wraithform (spell)|Wraithform]] || self || 2 rounds/level || self || 2 rounds || none || transforms the caster to ethereal form
 +
|}
 
<br>
 
<br>
 
See Also,<br>
 
See Also,<br>

Revision as of 22:17, 25 June 2020

Includes a complete list of all illusionary spells to date. (*) special; see spell link for further details.

1st Level

Spell Range Duration Area of Effect Casting Save Description
Audible Glamer 120 ft. 10 rounds/level spell range 1 round none creates the sound of multiple creatures
Change Self self 10-60 +5 rounds/level self 1 round none transforms the caster's appearance
Chromatic Orb self* special 5 ft. circle; special 1 round none* differing results caused by various orbs
Color Spray self instantaneous 2-8 creatures* 1 round negates stuns creatures with a spray of color
Dancing Lights 60 ft. +10 ft./level 5 rounds/level 4 lights; special 1 round none conjures lights for various uses
Darkness 10 ft./level 2-8 +1 round/level 15 ft. radius globe 1 round none creates an absence of light
Detect Illusion 10 ft./level 20 rounds/level 10 ft. path, spell range 1 round none* reveals illusions for what they are
Detect Invisibility 10 ft./level 5 rounds/level 10 ft. path, spell range 1 round none reveals hidden creatures to the caster
Gaze Reflection self 10 rounds/level 1 creature/level 1 move none reflects attacks or magical detection
Hypnotism 30 ft. 1 +1 round/level up to 6 creatures 1 round negates directs creatures to perform one action
Light 30 ft./level 100 rounds/level 20 ft. radius globe 1 round none* creates light
Phantasmal Feature 60 ft. +20 ft./level 50 rounds/level 10 ft. cube/level 1 round none* creates illusion of stationary feature
Phantasmal Figure 30 ft./level special 1 figure 1 round none creates illusion of a combatant
Phantom Armor touch 6 hours or depletion 1 creature 1 round none bestows armor and protection
Spook self 5 rounds/level* 1 creature/level* 1 round negates frightens others and makes them flee
Wall of Fog 30 ft. +10 ft./level 2-8 +1 round/level 20 x 20 x 40 ft./level 1 round none creates a fog bank that obscures sight

2nd Level

Spell Range Duration Area of Effect Casting Save Description
Alter Self self 20-80 +10 rounds/level self 1 round none gives the caster a humanoid image
Blindness 30 ft. special 1 creature/3 levels 1 round negates causes creatures to be made blind
Blur self 3 rounds +1 round/level self 1 round none improves armor class and camouflage
Deafness 60 ft. special 1 creature/2 levels 1 round negates causes creatures to be made deaf
Fascinate 30 ft. 10 rounds +2 rounds/level 1 creature 1 round negates compels another to take several actions
Fog Cloud 60 ft. +10 ft./level 3-12 rounds +1 round/level 30 ft. dome, +5 ft./level 1 round reduces creates a dense foggy illusion
Fool's Gold 10 ft. 3 hours/level 1 lb. of metal/level 1 round none fools observers into seeing gold metal
Hypnotic Pattern 20 ft. special 40 ft. circle, 4 HD/level 1 round negates enraptures observers into passivity
Invisibility touch special 1 creature 1 round none causes a creature to become invisible
Magic Mouth 10 ft. until discharged* 1 object 1 round none creates a message-giving mouth
Mirror Image self 2 rounds/level 5 ft. radius 1 round none duplicates the image of the caster
Misdirection 30 ft. 10 rounds/level 120 ft. circle 1 round none* obscures knowledge from detect spells
Phantasmal Bow self 1 round/level 240 ft. 1 round none creates an illusionary bow for combat
Phantasmal Guard 10 ft. 1 hour/level 1 guard; special 1 round none creates the combat figure of a guard
Ultravision touch 1 hour/level 1 creature/level 1 round none bestows superior vision at night
Ventriloquism 10 ft./level 4 rounds +1 round/level 1 location 1 round none enables the voice to be thrown
Whispering Wind self 5 rounds +1 round/level* 1 mile/level 1 round none passes a message a great distance

3rd Level

Spell Range Duration Area of Effect Casting Save Description
Continual Light 60 ft. permanent 60 ft. diameter globe 2 rounds none* creates permanent light
Delude 150 ft. 5 rounds/level up to 6 creatures 2 rounds negates makes allies of affected creatures
Dispel Illusion 10 ft./level permanent 80 ft. diameter cube 2 rounds none* eliminates illusions
Fear self 1 +1 round/level 30° arc, 60 ft. path 2 rounds negates causes creatures to flee in panic
Hallucinatory Terrain 40 ft./level 25 rounds/level 20 ft. cube/level 2 rounds none* cosmetically reinvents nearby terrain
Illusionary Script 5 ft./level permanent special 2 rounds none creates a secret message
Invisibility, 10 ft. radius self special 10 ft. radius* 2 rounds none grants invisibility to multiple creatures
Non-Detection self 25 rounds/level 100 ft. circle 2 rounds none denies detection of the caster
Paralyzation self 2 +1 round/level 30° arc, 30 ft. path 2 rounds negates makes creatures utterly helpless
Phantom Steed touch 1 hour/level 1 mount 2 rounds none creates a mount that can be ridden
Rope Trick touch 10 rounds/level 5 ft. rope/level 2 rounds none enchants a rope to rise and fix itself
Spectral Double self 2 rounds/level 1 spectre 2 rounds none creates a spectral double of the caster
Spectral Milieu 40 ft. ½ hour/level 5 ft./level circle 2 rounds none creates a refuge from the environment
Suggestion 30 ft. 6 +6 rounds/level 1 creature 2 rounds negates* binds a creature to be helpful
Wraithform self 2 rounds/level self 2 rounds none transforms the caster to ethereal form


See Also,
Illusionist
Illusionary Spell Acquisition
Illusionist Cantrip Tables