Lemure
Species | chthonic (devil) |
No. Appearing | 5–30 |
Behaviour | mind slaves |
Range | Hell, ruin, subterranean |
Size | 5 ft. 7 in. tall |
Weight | 260 lbs. |
Intelligence | 8–9 |
Armour Class | 7 |
Hit Dice | 3 |
Action Points | 4 |
Max. Stride | {{{stride}}} |
THAC0 | 19 |
Hp/Die | d8 |
Attack Forms | fist |
Damage | 2–8 |
Special Attacks | immunities, magic to hit, regeneration, spellcasting, summoning, teleport, ultravision |
Lemure, and sometimes called "devil-lemure," are a form of devil rarely appearing on the prime material plane. They possess a great hatred for living creatures and an intense reverence towards their masters, the lesser and greater devils who rule over lemure as slaves. Lemure take almost no part in tormenting the Damned; they serve in other ways.
Behaviour
Most devils, unlike demons, rarely venture beyond their place of origin. Lemure, however, are the commonest form to find in the world. Unlike the traditional image of a "devil," lemure are often misunderstood and wrongly identified as undead when they appear. This is supported by the common appearance of lemure on battlefields or near graveyards, for they are vengeful and take pleasure from desecrating the dead. This includes removing corpses from tombs; it's not known why. Some have argued it's to punish the dead in Hell, that their memory will be lost to the living; but this claim has found no evidence to support it.
They lurk upon battlefields with the hopes of catching stray soldiers who have fled in cowardly fashion from the fray. Each lemure of the number appearing will attempt to seize and return to _____ EDIT _____
It is accepted that devils, unlike , rarely venture outside their planes of origin. One theory has it that lemure appear on Earth in the midst of ongoing battles and extended campaigns, taking advantage of groups of soldiers who have become lost or isolated because to terrain, misunderstandings about orders or from cowardice, having fled the combat only to find themselves astray and disoriented. In moments such as these, handfuls of lemure might appear to slaughter them all, that their bodies might be mistaken for casualties. It is also said this never happens to the innocent, but only to those soldiers who have already cast their lot with Satan — who then comes to claim his due.
Advantages
Lemure are able to regenerate 2 hp per round, healing damage at this rate while wounds are automatically closed.
Lemure are immune to sleep and charm spells, as well as attacks from cold, fire or gas of any type. They can teleport at will, cannot be hit except with magic weapons and they possess ultravision. If pressed, they will gate in another being like themselves, which merely sends a call to another lemure, which teleports to the summoning creature's location. They're able to do this more often, but they won't, as it makes them look weak before their masters.
At will, they can produce the effects of suggestion, know intent, cause fear and animate dead, performing these with a 3rd level ability.
See Bestiary