Difference between revisions of "Magical Spell Tables"

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(Created page with "Includes a complete list of all illusionary spells to date.<br> (*) special; see spell link for further details. == 1st Level == {| class="wikitable sortable" ! Spell !! Rang...")
 
 
(17 intermediate revisions by 2 users not shown)
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Includes a complete list of all illusionary spells to date.<br>
+
Includes a complete list of all magical spells to date.<br>
 
(*) special; see spell link for further details.
 
(*) special; see spell link for further details.
  
 
== 1st Level ==
 
== 1st Level ==
{| class="wikitable sortable"
+
{| class="wikitable sortable" style="background-color:#fcf6e9;"
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
+
! style="width: 85px|Spell !! style="width: 80px|Range !! style="width: 110px|Duration !! style="width: 100px|Area of Effect !! style="width: 65px|Casting !! style="width: 65px|Save !! style="width: 200px|Description
 
|-
 
|-
 
|[[Affect Normal Fires (spell)|affect normal fires]] || 5 ft./level || 6 rounds/level || up to 3 ft. diameter fire || 1 round || special || enables fire to be carried or thrown
 
|[[Affect Normal Fires (spell)|affect normal fires]] || 5 ft./level || 6 rounds/level || up to 3 ft. diameter fire || 1 round || special || enables fire to be carried or thrown
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|[[Alarm (spell)|alarm]] || 10 ft. || until tripped || 20 ft. diameter/level || 1 round || none || creates a magic alarm as a warning
 
|[[Alarm (spell)|alarm]] || 10 ft. || until tripped || 20 ft. diameter/level || 1 round || none || creates a magic alarm as a warning
 
|-
 
|-
|[[Armor (spell)|armor]] || touch || until sunrise/destroyed || 1 creature || 1 round || none || provides protection against damage  
+
|[[Armour (spell)|armour]] || touch || until sunrise/destroyed || 1 creature || 1 round || none || provides protection against damage  
 
|-
 
|-
 
|[[Burning Hands (spell)|burning hands]] || self || 1 round || 120° fan, 30 ft. outwards || 1 round || none* || creates a sheet of flame causing damage
 
|[[Burning Hands (spell)|burning hands]] || self || 1 round || 120° fan, 30 ft. outwards || 1 round || none* || creates a sheet of flame causing damage
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|[[Dancing Lights (spell)|dancing lights]] || 30 +10 ft./level || 5 rounds/level || 1-4 lights || 1 round || none || creates the effect of torch lights  
 
|[[Dancing Lights (spell)|dancing lights]] || 30 +10 ft./level || 5 rounds/level || 1-4 lights || 1 round || none || creates the effect of torch lights  
 
|-
 
|-
|[[Detect Magic (spell)|self]] || self || 10 rounds || 10 ft. wide, 40 ft. path || 1 round || none || detects magic
+
|[[Detect Magic (spell)|detect magic]] || self || 10 rounds || 10 ft. wide, 40 ft. path || 1 round || none || detects magic
 
|-
 
|-
 
|[[Enlarge (spell)|enlarge]] || 5 ft./level || 10 rounds/level || 1 creature/object || 1 round || negates* || grows or shrinks creatures or objects
 
|[[Enlarge (spell)|enlarge]] || 5 ft./level || 10 rounds/level || 1 creature/object || 1 round || negates* || grows or shrinks creatures or objects
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|[[Light (spell)|light]] || 120 ft. || 1 hour/level || 20 ft. radius globe || 1 round || none* || creates light source
 
|[[Light (spell)|light]] || 120 ft. || 1 hour/level || 20 ft. radius globe || 1 round || none* || creates light source
 
|-
 
|-
|[[Magic Missile (spell)|magic missile]] || 60 +10 ft./level || 1 [[Action Points|action point]] || special || 1 round || none || creates missiles that cause [[Damage (hit points)|damage]]
+
|[[Magic Missile (spell)|magic missile]] || 60 +10 ft./level || 1 [[Action Points|action point]] || special || 1 round || none || creates [[Missile Weapons|missiles]] that cause [[Damage (hit points)|damage]]
 
|-
 
|-
 
|[[Melt (spell)|melt]] || 30 ft. || permanent* || 1 cub.yd. ice* || 1 round || none* || melts ice or snow into water
 
|[[Melt (spell)|melt]] || 30 ft. || permanent* || 1 cub.yd. ice* || 1 round || none* || melts ice or snow into water
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|[[Push (spell)|push]] || 20 +10 ft./level || 1 round || 200 lbs./level || 1 round || [[Ability Checks|dexterity check]] || pushes back objects or creatures
 
|[[Push (spell)|push]] || 20 +10 ft./level || 1 round || 200 lbs./level || 1 round || [[Ability Checks|dexterity check]] || pushes back objects or creatures
 
|-
 
|-
|[[Run (spell)|run]] || touch || 1 hour/level || 1 creature* || 1 round || none || enables long-distance running
+
|[[Run (spell)|run]] || touch || 1 hour/level || 1 creature* || 1 round || none || enables long-distance [[Movement (stride)|running]]
 
|-
 
|-
 
|[[Shield (spell)|shield]] || self || 5 rounds/level || self || 1 round || none || creates a barrier against attacks
 
|[[Shield (spell)|shield]] || self || 5 rounds/level || self || 1 round || none || creates a barrier against attacks
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|[[Shocking Grasp (spell)|shocking grasp]] || touch || until discharged* || 1 creature/object || 1 round || none || produces a damage-causing shock
 
|[[Shocking Grasp (spell)|shocking grasp]] || touch || until discharged* || 1 creature/object || 1 round || none || produces a damage-causing shock
 
|-
 
|-
|[[Sleep (spell)|sleep]] || 30 +10 ft./level || 5 rounds/level* || 2-8 +1 HD/level || 1 round || negates || causes creatures to sleep
+
|[[Sleep (spell)|sleep]] || 30 +10 ft./level || 5 rounds/level* || 2-8 +1 [[Hit Dice|hit dice]]/level || 1 round || negates || causes creatures to sleep
 
|-
 
|-
 
|[[Spider Climb (spell)|spider climb]] || touch || 1 +1 round/level || 1 creature || 1 round || none || enables move over impossible surfaces
 
|[[Spider Climb (spell)|spider climb]] || touch || 1 +1 round/level || 1 creature || 1 round || none || enables move over impossible surfaces
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|}
 
|}
 
<br>
 
<br>
See Also,<br>
+
 
 +
== 2nd Level ==
 +
{| class="wikitable sortable" style="background-color:#fcf6e9;"
 +
! style="width: 85px|Spell !! style="width: 80px|Range !! style="width: 110px|Duration !! style="width: 100px|Area of Effect !! style="width: 65px|Casting !! style="width: 65px|Save !! style="width: 200px|Description
 +
|-
 +
| [[Audible Glamer (spell)|audible glamer]] || 120 ft./level || 10 rounds/level || spell range || 1 round || none || creates the sound of multiple creatures
 +
|-
 +
| [[Bind (spell)|bind]] || 40 ft. || 2 rounds/level || 1 creature/level || 1 round || negates || causes the victim's clothes to tighten and constrict
 +
|-
 +
| [[Continual Light (spell)|continual light]] || 120 ft. || permanent || 60 ft. diameter globe || 2 rounds || none* || creates permanent [[Illumination|light]]
 +
|-
 +
| [[Darkness (spell)|darkness]] || 10 ft./level || 2-8 +1 round/level || 15 ft. radius globe || 1 round || none || creates an absence of light
 +
|-
 +
| [[Deeppockets (spell)|deeppockets]] || touch || 6 +1 hour/level || 1 poke/level || 1 round || none || increases the capacity of cloth objects
 +
|-
 +
| [[Detect Invisibility (spell)|detect invisibility]] || 10 ft./level || 5 rounds/level || 10 ft. path, spell range || 1 round || none || reveals hidden creatures to the caster
 +
|-
 +
| [[Detect Malevolence (spell)|detect malevolence]] || self || 10 +5 rounds/level || 10 ft. wide, 120 ft. path || 1 round || none || detects potential enemies
 +
|-
 +
| [[ESP (spell)|ESP]] || self || 10 rounds/level || 1 creature/level* || 1 round || none || reads the thoughts of intelligent creatures
 +
|-
 +
| [[Flaming Sphere (spell)|flaming sphere]] || 10 +5 ft./level || 1 round/level || 5 ft. sphere* || 1 round || objects save || creates a 1 ft. globe of [[Normal Fire|normal fire]]
 +
|-
 +
| [[Fool's Gold (spell)|fool's gold]] || 10 ft. || 3 hours/level || 1 lb. of metal/level || 1 round || none || fools observers into seeing gold metal
 +
|-
 +
| [[Forget (spell)|forget]] || 30 ft. || permanent* || 30 ft. diameter circle* || 1 round || negates || wipes the memory of those affected
 +
|-
 +
| [[Invisibility (spell)|invisibility]] || touch || special || 1 creature || 1 round || none || causes a creature to become invisible
 +
|-
 +
| [[Irritation (spell)|irritation]] || 10 ft./level || 1 round/level || 1 creature/level || 1 round || negates || causes an itching sensation to seize control of a victim
 +
|-
 +
| [[Knock (spell)|knock]] || 30 ft. || 1 hour || 1 portal/level || 1 round || none || enables the opening of [[Dungeon Door|stuck]], mechanically locked or held doors
 +
|-
 +
| [[Know Intent (spell)|know intent]] || self || 10 rounds || 10 ft./level* || 1 round || none || reveals future intent of others
 +
|-
 +
| [[Leomund's Trap (spell)|Leomund's trap]] || touch || permanent* || 1 object || 1 round || none* || creates a false [[Traps & Tricks|trap]] that will befuddle searchers
 +
|-
 +
| [[Levitation (spell)|levitation]] || touch || 1 creature or object* || 1 object || 1 round || negates || enables recipient to move vertically up and down
 +
|-
 +
| [[Locate Object (spell)|locate object]] || self || 1 round/level || 120 +10 ft./level || 2 rounds || none || locates an object
 +
|-
 +
| [[Magic Mouth (spell)|magic mouth]] || 5 ft./level || until discharged* || 1 object || 1 round || none || creates a message-giving mouth
 +
|-
 +
| [[Material (spell)|material]] || 20 ft. || permanent || 5 cub.ft./level || 3 rounds || none || creates common materials in their raw form
 +
|-
 +
| [[Melf's Arrow (spell)|Melf's arrow]] || 60 ft. || until contact || 1 [[Arrow (missile)|arrow]] || 1 round || negates || creates a magical [[Arrow (missile)|arrow]] to strike a chosen target
 +
|-
 +
| [[Mirror Image (spell)|mirror image]] || self || 2 rounds/level || 5 ft. radius || 1 round || none || duplicates the image of the caster
 +
|-
 +
| [[Preserve (spell)|preserve]] || touch || one month || 1 cub.ft./level || 1 round || none || keeps [[Food|food]] and other materials from spoiling
 +
|-
 +
| [[Protection from Cantrips (spell)|protection from cantrips]] || touch || 1 day || 1 creature or object/level || 1 round || nonee || protects recipients and objects from the effects of [[Cantrip|cantrips]]
 +
|-
 +
| [[Pyrotechnics (spell)|pyrotechnics]] || 60 ft. || 1 round/level || up to 40 ft. from source* || 2 rounds || negates* || transforms an existing fire source
 +
|-
 +
| [[Ray of Enfeeblement (spell)|ray of enfeeblement]] || 10 +5 ft./level || 1 round/level || 1 creature/level || 1 round || negates || weakens opponents by striking them with a magic ray
 +
|-
 +
| [[Rope Trick (spell)|rope trick]] || touch || 10 rounds/level || 5 ft. rope/level* || 1 round || none || enchants a rope to rise and fix itself
 +
|-
 +
| [[Scare (spell)|scare]] || 40 ft. || 1 round* || 1 creature/level || 1 action point || negates || scares the wits out of creatures, reducing their resolve
 +
|-
 +
| [[Shatter (spell)|shatter]] || 60 ft. || permanent || 1 object* || 1 round || none* || causes objects to shatter beyond [[Mending (spell)|mending]]
 +
|-
 +
| [[Stinking Cloud (spell)|stinking cloud]] || 30 ft. || 1 round/level || 20 ft. diameter, 10 ft. high || 1 round || reduces effect* || creates a cloud of [[Nausea|noxious vapour]] that causes choking
 +
|-
 +
| [[Strength (spell)|strength]] || touch || 6 rounds/level || 1 creature || 1 round || none || increases the [[Strength (ability stat)|strength]] of the recipient
 +
|-
 +
| [[Web (spell)|web]] || 5 ft./level || 20 rounds/level || special || 1 round || none || creates a large web curtain with strong, sticky strands
 +
|-
 +
| [[Whip (spell)|whip]] || self || 1 round/level || 10 ft. radius || 1 round || none* || creates a material [[Whip (weapon)|whip]] that can be used in [[Combat|combat]] or to keep creatures at bay
 +
|-
 +
| [[Wizard Lock (spell)|wizard lock]] || touch || permanent or until released || one door/level || 1 round || none || enchants doors so that they cannot be opened or meddled with
 +
|-
 +
| [[Zephyr (spell)|zephyr]] || self || 1 round/level || spreads at 10 ft./level || 1 round || none || creates a draft of air that snuffs flames and beats back [[Gas-based Attacks|gasses]]
 +
|}
 +
<br>
 +
 
 +
== 3rd Level ==
 +
{| class="wikitable sortable" style="background-color:#fcf6e9;"
 +
! style="width: 85px|Spell !! style="width: 80px|Range !! style="width: 110px|Duration !! style="width: 100px|Area of Effect !! style="width: 65px|Casting !! style="width: 65px|Save !! style="width: 200px|Description
 +
|-
 +
| [[Blink (spell)|Blink]] || self || 1 blink/level* || transfer up to 20 ft. || 2 rounds || none || allows short teleportation jumps
 +
|-
 +
| [[Clairaudience (spell)|Clairaudience]] || self || 6 rounds/level || one location || 2 rounds || none || hears sound surrounding any location familiar to the caster
 +
|-
 +
| [[Clairvoyance (spell)|Clairvoyance]] || self || 6 rounds/level || one location || 2 rounds || none || visually surveys any location familiar to the caster
 +
|-
 +
| [[Cloudburst (spell)|Cloudburst]] || 20 ft./level || 10 rounds* || 15 ft. radius circle* || 2 rounds || none || creates a downburst of rain
 +
|-
 +
| [[Detect Illusion (spell)|Detect illusion]] || 10 ft./level || 20 rounds/level || 10 ft. path* || 1 round || none || discloses the true nature of illusions
 +
|-
 +
| [[Dispel Magic (spell)|Dispel magic]] || 60 ft. || permanent || 30 ft. diameter cube || 2 rounds || none || eliminates temporal magic in the form of spells and powers
 +
|-
 +
| [[Explosive Runes (spell)|Explosive runes]]
 +
|-
 +
| [[Feign Death (spell)|Feign death]] || touch || 10 +3 rounds/level || 1 creature || 1 action point || none || provides the semblance of being dead
 +
|-
 +
| [[Fireball (spell)|Fireball]] || 10 +10 ft./level || instantaneous || 20 ft. radius sphere || 2 rounds || ½ damage || creates a damage-causing explosive effect
 +
|-
 +
| [[Flame Arrow (spell)|Flame arrow]]
 +
|-
 +
| [[Fly (spell)|Fly]] || touch || 20 +10 round/level || one creature || 2 rounds || none || enables the recipient to fly through the air
 +
|-
 +
| [[Gust of Wind (spell)|Gust of wind]] || self || 1 round || 120° arc, 10 ft./level || 2 rounds || none || calls forth a sudden, forceful blast of air
 +
|-
 +
| [[Haste (spell)|Haste]] || 60 ft. || 1 round/level || 1 creature/3 levels || 2 rounds || none || doubles the movement speed of recipients
 +
|-
 +
| [[Hold Person (spell)|Hold person]] || 60 ft. || 4 +1 round/level || 3 humanoids || 1 round || none || paralyses persons so they cannot move
 +
|-
 +
| [[Infravision (spell)|Infravision]]
 +
|-
 +
| [[Invisibility, 10 ft. Radius (spell)|Invisibility,<br>10 ft. radius]] || self || special || 10 ft. radius* || 2 rounds || none || allows multiple persons to become invisible
 +
|-
 +
| [[Leomund's Tiny Hut (spell)|Leomund's tiny hut]]
 +
|-
 +
| [[Lightning Bolt (spell)|Lightning bolt]] || 40 +10 ft. per level || instantaneous || up to 3 targets || 2 rounds || ½ damage || evokes a powerful lightning strike on targets
 +
|-
 +
| [[Melf's Minute Meteors (spell)|Melf's minute meteors]] || 10 ft. per level || 1 round || 25 ft. circle;<BR>1 meteor per level || 2 rounds || none || calls down a collection of meteors to hit targets inside the area of effect
 +
|-
 +
| [[Monster Summoning I (spell)|Monster summoning I]] || self || 10 +1 round per level || 30 ft. radius* || 2 rounds || none || conjures monsters to act as slaves for the caster
 +
|-
 +
| [[Protection from Malevolence, 15 ft. radius (spell)|Protection from Malevolence,<br>15 ft. radius]] || touch || 6 rounds/level || 15 ft. radius circle || 2 rounds || none || creates a circle of protection against magic and attacks
 +
|-
 +
| [[Protection from Normal Missiles|Protection from normal<br>Missiles]]
 +
|-
 +
| [[Slow (spell)|Slow]] || 90 +10 ft./level || 1 +1 round per level || 1 creature/3 levels || 2 rounds || none || halves the movement speed of creatures
 +
|-
 +
| [[Suggestion (spell)|Suggestion]] || 30 ft. || 6 +6 rounds/level || 1 creature || 2 rounds || negates* || plants the desire to perform an action in the recipient's mind
 +
|-
 +
| [[Tongues (spell)|Tongues]] || self || 10 rounds || 30 ft. radius circle || 2 rounds || none* || enables comprehension and communication with languages
 +
|-
 +
| [[Water Breathing (spell)|Water breathing]] || touch || 1 hour/level || 1 creature* || 2 rounds || none || enables the recipient to breathe underwater
 +
|}
 +
 
 +
== 4th Level ==
 +
{| class="wikitable sortable" style="background-color:#fcf6e9;"
 +
! style="width: 85px|Spell !! style="width: 80px|Range !! style="width: 110px|Duration !! style="width: 100px|Area of Effect !! style="width: 65px|Casting !! style="width: 65px|Save !! style="width: 200px|Description
 +
|-
 +
| [[Charm Monster (spell)|charm monster]] || – || – || – || – || – || –
 +
|-
 +
| [[Confusion (spell)|confusion]] || 60 ft. || 2 rounds, +1/level || 60 ft. circle || 2 rounds || negates || causes irrational fury among creatures
 +
|-
 +
| [[Dig (spell)|dig]] || – || – || – || – || – || –
 +
|-
 +
| [[Dimension Door (spell)|dimension door]] || self || instantaneous || self* || 2 rounds || none || enables the caster to instantly transport themselves from one location to another
 +
|-
 +
| [[Enchanted Weapon (spell)|enchanted weapon]] || touch || 5 rounds/level || 1 weapon/4 levels || 2 rounds || none || imbues an ordinary weapon with magical properties, conferring a +1 [[Roll to Hit|to hit]] and [[Damage (hit points)|damage]].
 +
|-
 +
| [[Evard's Black Tentacles (spell)|Evard's black tentacles]] || – || – || – || – || – || –
 +
|-
 +
| [[Extension I (spell)|extension I]] || – || – || – || – || – || –
 +
|-
 +
| [[Fear (spell)|fear]] || self || 1 +1 round/level || 30° arc, 60 ft. path || 2 rounds || negates || causes creatures to flee in [[Morale#Panic Checks|panic]]
 +
|-
 +
| [[Fire Charm (spell)|fire charm]] || – || – || – || – || – || –
 +
|-
 +
| [[Fire Shield (spell)|fire shield]] || – || – || – || – || – || –
 +
|-
 +
| [[Fire Trap (spell)|fire trap]] || touch || until discharged* || 1 object || 1 round || ½ [[Damage (hit points)|damage]] || [[Trap|traps]] closed objects
 +
|-
 +
| [[Fumble (spell)|fumble]] || – || – || – || – || – || –
 +
|-
 +
| [[Hallucinatory Terrain (spell)|hallucinatory terrain]] || 40 ft./level || 25 rounds/level || 60 ft. cube/level || 2 rounds || none* || reinvents surroundings as an illusion
 +
|-
 +
| [[Ice Storm (spell)|ice storm]] || – || – || – || – || – || –
 +
|-
 +
| [[Leomund's Secure Shelter (spell)|Leomund's secure shelter]] || – || – || – || – || – || –
 +
|-
 +
| [[Magic Mirror (spell)|magic mirror]] || – || – || – || – || – || –
 +
|-
 +
| [[Massmorph (spell)|massmorph]] || touch || 4 rounds, +1/level || 1 creature || 2 rounds || none* || produces an [[Illusion|illusion]] of trees and rocks
 +
|-
 +
| [[Minor Globe of Invulnerability (spell)|minor globe of invulnerability]] || – || – || – || – || – || –
 +
|-
 +
| [[Monster Summoning II (spell)|monster summonining II]] || – || – || – || – || – || –
 +
|-
 +
| [[Otiluke's Resilient Sphere (spell)|Otiluke's resilient sphere]] || – || – || – || – || – || –
 +
|-
 +
| [[Plant Growth (spell)|plant growth]] || 160 ft. || permanent || 1 ft. growth/level || 2 rounds || none || causes plants to grow in a small area
 +
|-
 +
| [[Polymorph Other (spell)|polymorph other]] || 5 ft./level || permanent || 1 creature || 2 rounds || negates|| alters the form, abilities and mentality of the recipient through shape change
 +
|-
 +
| [[Polymorph Self (spell)|polymorph self]] || self || 5 rounds/level || self || 2 rounds || none || grants the ability assume the form of any creature within size limits
 +
|-
 +
| [[Rary's Mnemonic Enhancer (spell)|Rary's mnemonic enhancer]] || – || – || – || – || – || –
 +
|-
 +
| [[Remove Curse (spell)|remove curse]] || touch || permanent || special || 1 round || none* || removes the effects of [[Curse|curse]]
 +
|-
 +
| [[Reveal Illusion (spell)|reveal illusion]] || – || – || – || – || – || –
 +
|-
 +
| [[Shout (spell)|shout]] || – || – || – || – || – || –
 +
|-
 +
| [[Ultravision (spell)|ultravision]] || touch || 1 hour/level || 1 creature/level || 1 round || none || bestows superior vision at night
 +
|-
 +
| [[Wall of Fire (spell)|wall of fire]] || 80 ft. || 1 round/level* || 10 ft./level || 3 rounds || none || creates a physical 15 ft. high wall of magical fire
 +
|-
 +
| [[Wall of Ice (spell)|wall of ice]] || – || – || – || – || – || –
 +
|-
 +
| [[Wizard Eye (spell)|wizard eye]] || – || – || – || – || – || –
 +
|}
 +
 
 +
== 5th Level ==
 +
{| class="wikitable sortable" style="background-color:#fcf6e9;"
 +
! style="width: 85px|Spell !! style="width: 80px|Range !! style="width: 110px|Duration !! style="width: 100px|Area of Effect !! style="width: 65px|Casting !! style="width: 65px|Save !! style="width: 200px|Description
 +
|-
 +
| [[Airy Water (spell)|airy water]] || – || – || – || – || – || –
 +
|-
 +
| [[Animal Growth (spell)|animal growth]] || – || – || – || – || – || –
 +
|-
 +
| [[Animate Dead (spell)|animate dead]] || 10 ft. || permanent || 1 hit dice/level || 2 rounds || none || raises [[Death|dead]] as [[Undead|undead]]
 +
|-
 +
| [[Avoidance (spell)|avoidance]] || – || – || – || – || – || –
 +
|-
 +
| [[Bigby's Interposing Hand (spell)|Bigby's interposing hand]] || – || – || – || – || – || –
 +
|-
 +
| [[Cloudkill (spell)|cloudkill]] || 10 ft./level || 1 round/level || 15 ft. cloud* || 3 rounds || negates || conjures a roiling mass of toxic vapour that spreads in every direction
 +
|-
 +
| [[Conjure Elemental (spell)|conjure elemental]] || – || – || – || – || – || –
 +
|-
 +
| [[Cone of Cold (spell)|cone of cold]] || – || – || – || – || – || –
 +
|-
 +
| [[Contact Other Plane (spell)|contact other plane]] || – || – || – || – || – || –
 +
|-
 +
| [[Dismissal (spell)|dismissal]] || – || – || – || – || – || –
 +
|-
 +
| [[Distance Distortion (spell)|distance distortion]] || – || – || – || – || – || –
 +
|-
 +
| [[Dolor (spell)|dolor]] || – || – || – || – || – || –
 +
|-
 +
| [[Extension II (spell)|extension II]] || – || – || – || – || – || –
 +
|-
 +
| [[Fabricate (spell)|fabricate]] || – || – || – || – || – || –
 +
|-
 +
| [[Feeblemind (spell)|feeblemind]] || – || – || – || – || – || –
 +
|-
 +
| [[Hold Monster (spell)|hold monster]] || – || – || – || – || – || –
 +
|-
 +
| [[Leomund's Lamentable Belabourment (spell)|Leomund's lamentable belabourment]] || – || – || – || – || – || –
 +
|-
 +
| [[Leomund's Secret Chest (spell)|Leomund's secret chest]] || – || – || – || – || – || –
 +
|-
 +
| [[Magic Jar (spell)|magic jar]] || 10 ft./level || special || 1 creature || 3 rounds || negates || transfers the life force of a creature into a physical vessel, to enslave their body
 +
|-
 +
| [[Monster Summoning III (spell)|monster summoning III]] || – || – || – || – || – || –
 +
|-
 +
| [[Mordenkainen's Faithful Hound (spell)|Mordenkainen's faithful hound]] || – || – || – || – || – || –
 +
|-
 +
| [[Passwall (spell)|passwall]] || – || – || – || – || – || –
 +
|-
 +
| [[Sending(spell)|sending]] || – || – || – || – || – || –
 +
|-
 +
| [[Stone Shape (spell)|stone shape]] || touch* || permanent || 3 +1 cub.ft./level || 2 rounds || none || alters the shape of stone as desired
 +
|-
 +
| [[Telekinesis (spell)|telekinesis]] || 10 ft./level || 3 rounds/level || special || 3 rounds || none || enables the movement of objects through the force of will
 +
|-
 +
| [[Teleport (spell)|teleport]] || self || instantaneous || 1 creature/level* || 3 rounds || none || allows the caster to instantly transport to another location
 +
|-
 +
| [[Transmute Rock to Mud (spell)|transmute rock to mud]] || – || – || – || – || – || –
 +
|-
 +
| [[Wall of Force (spell)|wall of force]] || – || – || – || – || – || –
 +
|-
 +
| [[Wall of Iron (spell)|wall of iron]] || – || – || – || – || – || –
 +
|-
 +
| [[Wall of Stone (spell)|wall of stone]] || – || – || – || – || – || –
 +
|}
 +
 
 +
See also,<br>
 
[[Mage (class)|Mage]]<br>
 
[[Mage (class)|Mage]]<br>
 
[[Magical Spell Acquisition]]<br>
 
[[Magical Spell Acquisition]]<br>
 
[[Magical Cantrip Tables]]<br>
 
[[Magical Cantrip Tables]]<br>
 +
 +
[[Category: Incomplete]]

Latest revision as of 18:35, 26 March 2025

Includes a complete list of all magical spells to date.
(*) special; see spell link for further details.

1st Level

Spell Range Duration Area of Effect Casting Save Description
affect normal fires 5 ft./level 6 rounds/level up to 3 ft. diameter fire 1 round special enables fire to be carried or thrown
alarm 10 ft. until tripped 20 ft. diameter/level 1 round none creates a magic alarm as a warning
armour touch until sunrise/destroyed 1 creature 1 round none provides protection against damage
burning hands self 1 round 120° fan, 30 ft. outwards 1 round none* creates a sheet of flame causing damage
charm person 30 ft. 5 +3 rounds/level 1 humanoid 1 round negates causes humanoids to become friendly
comprehend languages 20 ft. 50 minutes/level 1 creature* 1 round none enables reading of unknown languages
dancing lights 30 +10 ft./level 5 rounds/level 1-4 lights 1 round none creates the effect of torch lights
detect magic self 10 rounds 10 ft. wide, 40 ft. path 1 round none detects magic
enlarge 5 ft./level 10 rounds/level 1 creature/object 1 round negates* grows or shrinks creatures or objects
erase 30 ft. permanent 100 sq.in./level 1 round none erases writing and glyphs from surfaces
feather fall 30 ft. level until landing 1 creature/object* blink* none safely arrests falling persons and objects
find familiar self life of the familiar special 2-24 hours none calls a magical being as a loyal servant
firewater 10 ft. 10 rounds/level 1 flask/level 1 round none* transforms water into flammable liquid
friends self 5 rounds/level 20 +10 ft./level 1 round negates increases caster's charisma by 2-8 points
grease 20 ft. 1 day 1 hex/level 1 round negates causes surfaces to become slippery
hold portal 20 ft./level 3 rounds/level 1 portal/level 1 round none magically bars doors, gates and portals
identify touch 1 round/level 1 item 5 rounds none determines the purpose of magical items
jump touch 1 jump/level 1 creature 1 round none enables great leaps, forward or vertical
light 120 ft. 1 hour/level 20 ft. radius globe 1 round none* creates light source
magic missile 60 +10 ft./level 1 action point special 1 round none creates missiles that cause damage
melt 30 ft. permanent* 1 cub.yd. ice* 1 round none* melts ice or snow into water
mending 40 ft. permanent 1 object 1 round none repairs broken or damaged objects
message 240 +40 ft./level 5 rounds/level not applicable 1 round none enables the caster to send a message
mount 10 ft. 4 +2 hours/level 1 mount 1 round none calls a mount to serve the recipient
Nystul's magic aura touch 1 hour/level 1 object, 5 lbs./level 1 round none invests objects with magic
precipitation 10 ft./level 4 rounds/level 30 ft. circle, 120 ft. high 1 round none creates rain
protection from malevolence touch 6 rounds/level 1 creature 1 round none protects against aggressive attacks
push 20 +10 ft./level 1 round 200 lbs./level 1 round dexterity check pushes back objects or creatures
run touch 1 hour/level 1 creature* 1 round none enables long-distance running
shield self 5 rounds/level self 1 round none creates a barrier against attacks
shocking grasp touch until discharged* 1 creature/object 1 round none produces a damage-causing shock
sleep 30 +10 ft./level 5 rounds/level* 2-8 +1 hit dice/level 1 round negates causes creatures to sleep
spider climb touch 1 +1 round/level 1 creature 1 round none enables move over impossible surfaces
taunt self 1 round 1 creature/level* 1 round negates spurs enemies into attacking unwisely
Tenser's floating disc 20 +5 ft./level 2 +1 hour/level 200 lbs./level 1 round none creates a disc to carry things
unseen servant 60 ft. 2 hours +20 minutes/level 1 servant 1 round none creates a helpmeet for any situation
ventriloquism 10 ft./level 4 +1 round/level 1 false source 1 round none enables the voice to be thrown
wizard mark touch permanent 1 rune/level 1 round none inscribes a personal rune into an object


2nd Level

Spell Range Duration Area of Effect Casting Save Description
audible glamer 120 ft./level 10 rounds/level spell range 1 round none creates the sound of multiple creatures
bind 40 ft. 2 rounds/level 1 creature/level 1 round negates causes the victim's clothes to tighten and constrict
continual light 120 ft. permanent 60 ft. diameter globe 2 rounds none* creates permanent light
darkness 10 ft./level 2-8 +1 round/level 15 ft. radius globe 1 round none creates an absence of light
deeppockets touch 6 +1 hour/level 1 poke/level 1 round none increases the capacity of cloth objects
detect invisibility 10 ft./level 5 rounds/level 10 ft. path, spell range 1 round none reveals hidden creatures to the caster
detect malevolence self 10 +5 rounds/level 10 ft. wide, 120 ft. path 1 round none detects potential enemies
ESP self 10 rounds/level 1 creature/level* 1 round none reads the thoughts of intelligent creatures
flaming sphere 10 +5 ft./level 1 round/level 5 ft. sphere* 1 round objects save creates a 1 ft. globe of normal fire
fool's gold 10 ft. 3 hours/level 1 lb. of metal/level 1 round none fools observers into seeing gold metal
forget 30 ft. permanent* 30 ft. diameter circle* 1 round negates wipes the memory of those affected
invisibility touch special 1 creature 1 round none causes a creature to become invisible
irritation 10 ft./level 1 round/level 1 creature/level 1 round negates causes an itching sensation to seize control of a victim
knock 30 ft. 1 hour 1 portal/level 1 round none enables the opening of stuck, mechanically locked or held doors
know intent self 10 rounds 10 ft./level* 1 round none reveals future intent of others
Leomund's trap touch permanent* 1 object 1 round none* creates a false trap that will befuddle searchers
levitation touch 1 creature or object* 1 object 1 round negates enables recipient to move vertically up and down
locate object self 1 round/level 120 +10 ft./level 2 rounds none locates an object
magic mouth 5 ft./level until discharged* 1 object 1 round none creates a message-giving mouth
material 20 ft. permanent 5 cub.ft./level 3 rounds none creates common materials in their raw form
Melf's arrow 60 ft. until contact 1 arrow 1 round negates creates a magical arrow to strike a chosen target
mirror image self 2 rounds/level 5 ft. radius 1 round none duplicates the image of the caster
preserve touch one month 1 cub.ft./level 1 round none keeps food and other materials from spoiling
protection from cantrips touch 1 day 1 creature or object/level 1 round nonee protects recipients and objects from the effects of cantrips
pyrotechnics 60 ft. 1 round/level up to 40 ft. from source* 2 rounds negates* transforms an existing fire source
ray of enfeeblement 10 +5 ft./level 1 round/level 1 creature/level 1 round negates weakens opponents by striking them with a magic ray
rope trick touch 10 rounds/level 5 ft. rope/level* 1 round none enchants a rope to rise and fix itself
scare 40 ft. 1 round* 1 creature/level 1 action point negates scares the wits out of creatures, reducing their resolve
shatter 60 ft. permanent 1 object* 1 round none* causes objects to shatter beyond mending
stinking cloud 30 ft. 1 round/level 20 ft. diameter, 10 ft. high 1 round reduces effect* creates a cloud of noxious vapour that causes choking
strength touch 6 rounds/level 1 creature 1 round none increases the strength of the recipient
web 5 ft./level 20 rounds/level special 1 round none creates a large web curtain with strong, sticky strands
whip self 1 round/level 10 ft. radius 1 round none* creates a material whip that can be used in combat or to keep creatures at bay
wizard lock touch permanent or until released one door/level 1 round none enchants doors so that they cannot be opened or meddled with
zephyr self 1 round/level spreads at 10 ft./level 1 round none creates a draft of air that snuffs flames and beats back gasses


3rd Level

Spell Range Duration Area of Effect Casting Save Description
Blink self 1 blink/level* transfer up to 20 ft. 2 rounds none allows short teleportation jumps
Clairaudience self 6 rounds/level one location 2 rounds none hears sound surrounding any location familiar to the caster
Clairvoyance self 6 rounds/level one location 2 rounds none visually surveys any location familiar to the caster
Cloudburst 20 ft./level 10 rounds* 15 ft. radius circle* 2 rounds none creates a downburst of rain
Detect illusion 10 ft./level 20 rounds/level 10 ft. path* 1 round none discloses the true nature of illusions
Dispel magic 60 ft. permanent 30 ft. diameter cube 2 rounds none eliminates temporal magic in the form of spells and powers
Explosive runes
Feign death touch 10 +3 rounds/level 1 creature 1 action point none provides the semblance of being dead
Fireball 10 +10 ft./level instantaneous 20 ft. radius sphere 2 rounds ½ damage creates a damage-causing explosive effect
Flame arrow
Fly touch 20 +10 round/level one creature 2 rounds none enables the recipient to fly through the air
Gust of wind self 1 round 120° arc, 10 ft./level 2 rounds none calls forth a sudden, forceful blast of air
Haste 60 ft. 1 round/level 1 creature/3 levels 2 rounds none doubles the movement speed of recipients
Hold person 60 ft. 4 +1 round/level 3 humanoids 1 round none paralyses persons so they cannot move
Infravision
Invisibility,
10 ft. radius
self special 10 ft. radius* 2 rounds none allows multiple persons to become invisible
Leomund's tiny hut
Lightning bolt 40 +10 ft. per level instantaneous up to 3 targets 2 rounds ½ damage evokes a powerful lightning strike on targets
Melf's minute meteors 10 ft. per level 1 round 25 ft. circle;
1 meteor per level
2 rounds none calls down a collection of meteors to hit targets inside the area of effect
Monster summoning I self 10 +1 round per level 30 ft. radius* 2 rounds none conjures monsters to act as slaves for the caster
Protection from Malevolence,
15 ft. radius
touch 6 rounds/level 15 ft. radius circle 2 rounds none creates a circle of protection against magic and attacks
Protection from normal
Missiles
Slow 90 +10 ft./level 1 +1 round per level 1 creature/3 levels 2 rounds none halves the movement speed of creatures
Suggestion 30 ft. 6 +6 rounds/level 1 creature 2 rounds negates* plants the desire to perform an action in the recipient's mind
Tongues self 10 rounds 30 ft. radius circle 2 rounds none* enables comprehension and communication with languages
Water breathing touch 1 hour/level 1 creature* 2 rounds none enables the recipient to breathe underwater

4th Level

Spell Range Duration Area of Effect Casting Save Description
charm monster
confusion 60 ft. 2 rounds, +1/level 60 ft. circle 2 rounds negates causes irrational fury among creatures
dig
dimension door self instantaneous self* 2 rounds none enables the caster to instantly transport themselves from one location to another
enchanted weapon touch 5 rounds/level 1 weapon/4 levels 2 rounds none imbues an ordinary weapon with magical properties, conferring a +1 to hit and damage.
Evard's black tentacles
extension I
fear self 1 +1 round/level 30° arc, 60 ft. path 2 rounds negates causes creatures to flee in panic
fire charm
fire shield
fire trap touch until discharged* 1 object 1 round ½ damage traps closed objects
fumble
hallucinatory terrain 40 ft./level 25 rounds/level 60 ft. cube/level 2 rounds none* reinvents surroundings as an illusion
ice storm
Leomund's secure shelter
magic mirror
massmorph touch 4 rounds, +1/level 1 creature 2 rounds none* produces an illusion of trees and rocks
minor globe of invulnerability
monster summonining II
Otiluke's resilient sphere
plant growth 160 ft. permanent 1 ft. growth/level 2 rounds none causes plants to grow in a small area
polymorph other 5 ft./level permanent 1 creature 2 rounds negates alters the form, abilities and mentality of the recipient through shape change
polymorph self self 5 rounds/level self 2 rounds none grants the ability assume the form of any creature within size limits
Rary's mnemonic enhancer
remove curse touch permanent special 1 round none* removes the effects of curse
reveal illusion
shout
ultravision touch 1 hour/level 1 creature/level 1 round none bestows superior vision at night
wall of fire 80 ft. 1 round/level* 10 ft./level 3 rounds none creates a physical 15 ft. high wall of magical fire
wall of ice
wizard eye

5th Level

Spell Range Duration Area of Effect Casting Save Description
airy water
animal growth
animate dead 10 ft. permanent 1 hit dice/level 2 rounds none raises dead as undead
avoidance
Bigby's interposing hand
cloudkill 10 ft./level 1 round/level 15 ft. cloud* 3 rounds negates conjures a roiling mass of toxic vapour that spreads in every direction
conjure elemental
cone of cold
contact other plane
dismissal
distance distortion
dolor
extension II
fabricate
feeblemind
hold monster
Leomund's lamentable belabourment
Leomund's secret chest
magic jar 10 ft./level special 1 creature 3 rounds negates transfers the life force of a creature into a physical vessel, to enslave their body
monster summoning III
Mordenkainen's faithful hound
passwall
sending
stone shape touch* permanent 3 +1 cub.ft./level 2 rounds none alters the shape of stone as desired
telekinesis 10 ft./level 3 rounds/level special 3 rounds none enables the movement of objects through the force of will
teleport self instantaneous 1 creature/level* 3 rounds none allows the caster to instantly transport to another location
transmute rock to mud
wall of force
wall of iron
wall of stone

See also,
Mage
Magical Spell Acquisition
Magical Cantrip Tables