Difference between revisions of "Green Slime"

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m (Tao alexis moved page Slime (green) to Green Slime)
 
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| behaviour = colony
 
| behaviour = colony
 
| range = [[Subterranean (range)|subterranean]]
 
| range = [[Subterranean (range)|subterranean]]
| size = covers 5-20 square yards
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| size = covers 5-20 sq.yds
 
| weight = 660 lbs.
 
| weight = 660 lbs.
 
| int = 0
 
| int = 0
Line 11: Line 11:
 
| HD = 2
 
| HD = 2
 
| AP = 1
 
| AP = 1
| THAC0 = 19
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| stride = 1
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| THAC0 = 20
 
| hpdie = d10
 
| hpdie = d10
 
| attack = touch
 
| attack = touch
 
| dmg = 1-2 [[Hit Points#BU|BU]]
 
| dmg = 1-2 [[Hit Points#BU|BU]]
| special = [[Magic to Hit|magic to hit]], [[Resurrection (spell)|resurrection]], [[Natural Immunities|spell<br>immunities]], [[Strength (ability stat)|strength (19)]]
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| special = [[Acid-based Attacks|acid]], [[Infection|infection]], [[Natural Immunities|spell<br>immunities]]
 
}}
 
}}
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__NOTOC__
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'''Green slime''' is an animated, aggregate slime mold that drifts through subterranean places.  They spread themselves outwards very slowly, within the forward edge moving while the reverse edge contracts.  They move vertically or horizontally over any surface, adhering to rock and wood easily.  They can squeeze into every opening.  Because the organisms that make up the colony are too small for the eye to see, a massive green slime can literally move through the eye of a needle, though it would take a long time; this makes slime a dangerous threat to warrens and labyrinthine lairs.  Green slime feeds mostly upon vegetable material, though they are also able to consume raw ore and organic minerals such as coal.
  
'''Green slime''' is an animated, aggregate slime mold that drifts through subterranean places.  They spread themselves outwards very slowly, within one edge moving outwards while the reverse edge contracts.  They can move vertically or horizontally over any surface, as they adhere to rock and squeeze into every opening. Because the organisms that make up the colony are too small for the eye to see, a massive green slime can literally move through the eye of a needle; this makes them a dangerous threat to warrens and labyrinthine lairs.  Green slime feeds mostly upon vegetable material, though they are also able to consume raw ore and organic minerals such as coal.
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[[File:Green Slime.jpg|left|350px|thumb]]
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Large underground areas are known to have been infested with green slime, making these areas utterly uninhabitable.
  
[[File:Green Slime.jpg|left|350px]]
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== Encounters ==
Green slime are sensitive to vibrations and will move steadily towards sounds.  When movement occurs beneath them, handful-sized clumps of the slime will "break away" to drop upon victims, where it will attach itself to living flesh (if a [[Roll to Hit|successful hit]] is made against [[Armour Class|armour class]] 10).  These clumps will usually be recollected into the main body afterwards, but sometimes the separation grows and produces an independent slime.
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Green slime are sensitive to vibrations and will move steadily towards sounds.  When movement occurs beneath them, handful-sized clumps of the slime will "break away" from the main body to drop upon victims, where it will attach itself to living flesh (if a [[Roll to Hit|successful hit]] is made against [[Armour Class|armour class]] 10).  These clumps are usually recollected into the main body afterwards, but sometimes the separate piece becomes an independent slime.
  
Once attacked, living creatures will feel as though they have been doused in acid.  The damage caused will be 1-2 biological units, or 1-2 points of damage '''per level of the victim.'''  Once the hit is made, the slime will attach itself to the victim, burning through the victim's clothing ([[Saving Throws for Items|save vs. acid]])To rid the victim of the slime, it must be scraped off with some edged object; if the victim's clothes are not devoured, they will most likely need to be ripped away to gain access to the attached slime.  There is no roll needed to accomplish this, but immediately afterwards, the area of effect will need to be cauterized to be sure all the slime attached to the skin is killed.  Otherwise, the slime will enter the bloodstream and kill the victim in 6-8 hours.
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== Advantages ==
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Once attacked, living creatures experience the slime's touch like being doused in [[Acid (substance)|acid]].  The [[Damage (hit points)|damage]] caused is 1-2 [[Hit Points#Biological Units (BU)|biological units]], or 1-2 points of damage '''per [[Experience Level|level]] of the victim.'''  Once the hit is made, the slime attaches itself to the victim, burning through the victim's [[Clothing|clothing]], which must [[Saving Throws for Items|save vs. acid]].   
  
Any object used to scrape away the slime will be likewise infected, so it too must be disinfected with acid, normal flame or [[Exterminate (cantrip)|extermination]] or else be thrown awayThe slime will eat metal (including magic weapons) or any organic material it encounters.  This occurs slowly, but is inevitable if the object is not disinfected as described.
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==== Removing Slime ====
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To remove the slime, it must be '''scraped off with an edged object''', like a knife or a trowel.  If the victim's clothes have survived, they must be stripped away to gain access to the slime.  No roll is needed to remove the slime, but immediately afterwards, the area of effect must be [[Cauterisation|cauterised]] to be sure all the slime attached to the skin is killedOtherwise, particles of slime enter the bloodstream, killing the victim in 6-8 hours.
  
Extermination is insufficient to clean living flesh, nor will cure disease have any effect on green slime (as it is not a disease).  Most spells are ineffective, though slime can be frozen or burned, either of which will kill it.  Because the duration of [[Fireball (spell)|fireball]] is so brief, it will have no effect on green slime.
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Objects used to scrape away the slime are infected with slime particles — so these must be thrown away or disinfected with acid, [[Normal Fire|normal fire]] or the [[Exterminate (cantrip)|extermination]] [[Cantrip|cantrip]].  Green slime eats metal vigorously — even [[Magic Weapon|magic weapons]] — in addition to organic material.  An infected metal [[Weapons List|weapon]] could be used to distribute green slime to hit enemies, but as slime-infused metal objects degrade past usefulness in 1-4 hours, the first time the weapon is [[Critical Hits & Fumbles|dropped]] after the first hour, it breaks.  As well, holding onto an infected weapon has a 1 in 3 chance of allowing the green slime to crawl onto the user's body and into his or her bloodstream.
  
Any victim that has been killed by green slime will, over a period of 2-5 days, be consumed by the slime, forming a new colonyVictims that have been killed by green slime cannot be raised or resurrected, as neither will rid the body of the slime itself.
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== Killing Slime ==
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Extermination is insufficient to kill green slime or to clean living flesh.  [[Cure Disease (spell)|Cure disease]] has no effect on green slime at all, as it's not a [[Disease|disease]].  Most [[Spellcasting|spells]] are ineffectiveSlime can be frozen or burned, either of which kills it.  Because the duration of [[Fireball (spell)|fireball]] is so brief, it has no effect on green slime.  Sustained fire or cold is needed.
  
Large underground areas are known to have been infested with green slime, making these areas utterly uninhabitable.
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Any victim killed by green slime is consumed, forming a new colony over a period of 2-5 days. Victims killed by green slime can't be [[Raise Dead (spell)|raised]] or [[Resurrection (spell)|resurrected]], as neither rids the body of the slime itself.
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See [[Bestiary]]
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[[Category: Don't Review until 2023]][[Category: Sensory Intelligence]]

Latest revision as of 15:34, 7 October 2023

Slime (green)
Species slime
No. Appearing 1-6
Behaviour colony
Range subterranean
Size covers 5-20 sq.yds
Weight 660 lbs.
Intelligence 0
Armour Class 9
Hit Dice 2
Action Points 1
Max. Stride 1
THAC0 20
Hp/Die d10
Attack Forms touch
Damage 1-2 BU
Special Attacks acid, infection, spell
immunities

Green slime is an animated, aggregate slime mold that drifts through subterranean places. They spread themselves outwards very slowly, within the forward edge moving while the reverse edge contracts. They move vertically or horizontally over any surface, adhering to rock and wood easily. They can squeeze into every opening. Because the organisms that make up the colony are too small for the eye to see, a massive green slime can literally move through the eye of a needle, though it would take a long time; this makes slime a dangerous threat to warrens and labyrinthine lairs. Green slime feeds mostly upon vegetable material, though they are also able to consume raw ore and organic minerals such as coal.

Green Slime.jpg

Large underground areas are known to have been infested with green slime, making these areas utterly uninhabitable.

Encounters

Green slime are sensitive to vibrations and will move steadily towards sounds. When movement occurs beneath them, handful-sized clumps of the slime will "break away" from the main body to drop upon victims, where it will attach itself to living flesh (if a successful hit is made against armour class 10). These clumps are usually recollected into the main body afterwards, but sometimes the separate piece becomes an independent slime.

Advantages

Once attacked, living creatures experience the slime's touch like being doused in acid. The damage caused is 1-2 biological units, or 1-2 points of damage per level of the victim. Once the hit is made, the slime attaches itself to the victim, burning through the victim's clothing, which must save vs. acid.

Removing Slime

To remove the slime, it must be scraped off with an edged object, like a knife or a trowel. If the victim's clothes have survived, they must be stripped away to gain access to the slime. No roll is needed to remove the slime, but immediately afterwards, the area of effect must be cauterised to be sure all the slime attached to the skin is killed. Otherwise, particles of slime enter the bloodstream, killing the victim in 6-8 hours.

Objects used to scrape away the slime are infected with slime particles — so these must be thrown away or disinfected with acid, normal fire or the extermination cantrip. Green slime eats metal vigorously — even magic weapons — in addition to organic material. An infected metal weapon could be used to distribute green slime to hit enemies, but as slime-infused metal objects degrade past usefulness in 1-4 hours, the first time the weapon is dropped after the first hour, it breaks. As well, holding onto an infected weapon has a 1 in 3 chance of allowing the green slime to crawl onto the user's body and into his or her bloodstream.

Killing Slime

Extermination is insufficient to kill green slime or to clean living flesh. Cure disease has no effect on green slime at all, as it's not a disease. Most spells are ineffective. Slime can be frozen or burned, either of which kills it. Because the duration of fireball is so brief, it has no effect on green slime. Sustained fire or cold is needed.

Any victim killed by green slime is consumed, forming a new colony over a period of 2-5 days. Victims killed by green slime can't be raised or resurrected, as neither rids the body of the slime itself.


See Bestiary