Difference between revisions of "Cleric 2nd Level Spells"
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|[[Augury (spell)|Augury]] || self || 10 rounds || self* || 1 round || none || no || queries the gods | |[[Augury (spell)|Augury]] || self || 10 rounds || self* || 1 round || none || no || queries the gods | ||
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− | |[[Chant (spell)|Chant]] || self || special || 60 ft. radius || 1 round || none || yes || increases | + | |[[Chant (spell)|Chant]] || self || special || 60 ft. radius || 1 round || none || yes || increases [[Roll to Hit|to hit]] and [[Morale|morale]] |
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− | |[[Darkness, 15 ft. radius (spell)|Darkness 15 ft. radius]] || 10 ft./level || 10 +1 round/level || 15 | + | |[[Darkness, 15 ft. radius (spell)|Darkness 15 ft. radius]] || 10 ft./level || 10 +1 round/level || 15 ft. radius globe || 1 round || none || no || creates darkness |
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− | |[[Detect Charm (spell)|Detect Charm]] || self || 10 rounds || 60 | + | |[[Detect Charm (spell)|Detect Charm]] || self || 10 rounds || 60 +10 ft./level path || 1 round || none || no || detects charmed creatures |
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− | |[[Detect Life (spell)|Detect Life]] || self || 5 rounds || 60 | + | |[[Detect Life (spell)|Detect Life]] || self || 5 rounds || 60 +10 ft./level path || 1 round || none || no || detects the presence of life |
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− | |[[Dust Devil (spell)|Dust Devil]] || 30 | + | |[[Dust Devil (spell)|Dust Devil]] || 30 ft. || 1 round/level || special || 1 round || none || no || conjures a controlled dust devil |
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− | |[[Enthrall (spell)|Enthrall]] || self || special || 30 | + | |[[Enthrall (spell)|Enthrall]] || self || special || 30 ft. diameter sphere || 1 round || negates || no || compels creatures to listen |
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− | |[[Find Traps (spell)|Find Traps]] || self || 30 rounds || 10 | + | |[[Find Traps (spell)|Find Traps]] || self || 30 rounds || 10 ft. wide, 30 ft. path || 1 round || none || no || locates traps |
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− | |[[Hold Person (spell)|Hold Person]] || 60 | + | |[[Hold Person (spell)|Hold Person]] || 60 ft. || 4 +1 round/level || 3 creatures || 1 round || negates || no || immobilizes creatures |
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− | |[[Know Intent (spell)|Know Intent]] || self || 10 rounds || 10 | + | |[[Know Intent (spell)|Know Intent]] || self || 10 rounds || 10 ft./level* || 1 round || none || no || reveals future intents of others |
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|[[Messenger (spell)|Messenger]] || self || 1 hour/level || 1 creature || 1 round || none || no || calls an animal as a messenger | |[[Messenger (spell)|Messenger]] || self || 1 hour/level || 1 creature || 1 round || none || no || calls an animal as a messenger | ||
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|[[Resist Fire (spell)|Resist Fire]] || touch || 3 rounds/level || 1 creature || 1 round || none || no || protects against fire attacks | |[[Resist Fire (spell)|Resist Fire]] || touch || 3 rounds/level || 1 creature || 1 round || none || no || protects against fire attacks | ||
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− | |[[Silence, 15 ft. radius (spell)|Silence | + | |[[Silence, 15 ft. radius (spell)|Silence 15 ft. radius]] || 120 ft. || 2 rounds/level || 30 ft. diameter sphere || 1 round || none* || no || creates a buffer against sound |
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|[[Slow Poison (spell)|Slow Poison]] || touch || 1 hour/level || 1 creature || 1 round || none || no || delays death from poison | |[[Slow Poison (spell)|Slow Poison]] || touch || 1 hour/level || 1 creature || 1 round || none || no || delays death from poison | ||
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− | |[[Snake Charm (spell)|Snake Charm]] || 30 | + | |[[Snake Charm (spell)|Snake Charm]] || 30 ft. || 4-14 rounds || 1 snake/level || 1 round || none || no || charms snakes |
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|[[Speak with Animals (spell)|Speak With Animals]] || self || 2 rounds/level || 1 animal || 1 round || none || no || communicates with animals | |[[Speak with Animals (spell)|Speak With Animals]] || self || 2 rounds/level || 1 animal || 1 round || none || no || communicates with animals | ||
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− | |[[Spiritual Hammer (spell)|Spiritual Hammer]] || 30 | + | |[[Spiritual Hammer (spell)|Spiritual Hammer]] || 30 +5 ft./level || 1 rounds/level || special || 1 round || none || no || creates a magical hammer |
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|[[Withdraw (spell)|Withdraw]] || self || 1 round/level || self* || 1 round || none || yes || slows time for the cleric | |[[Withdraw (spell)|Withdraw]] || self || 1 round/level || self* || 1 round || none || yes || slows time for the cleric | ||
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− | |[[Wyvern Watch (spell)|Wyvern Watch]] || 30 | + | |[[Wyvern Watch (spell)|Wyvern Watch]] || 30 ft. || 8 hours* || 5 ft. diameter sphere* || 1 round || none || yes || warns against intruders |
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See Also,<br> | See Also,<br> | ||
[[Cleric (class)]]<br> | [[Cleric (class)]]<br> |
Revision as of 18:34, 17 February 2020
Spell | Range | Duration | Area of Effect | Casting | Save | Believer | Description |
---|---|---|---|---|---|---|---|
Aid | touch | 2 +2rounds/level* | 1 creature | 1 round | none | yes | aids attack and gives hit points |
Augury | self | 10 rounds | self* | 1 round | none | no | queries the gods |
Chant | self | special | 60 ft. radius | 1 round | none | yes | increases to hit and morale |
Darkness 15 ft. radius | 10 ft./level | 10 +1 round/level | 15 ft. radius globe | 1 round | none | no | creates darkness |
Detect Charm | self | 10 rounds | 60 +10 ft./level path | 1 round | none | no | detects charmed creatures |
Detect Life | self | 5 rounds | 60 +10 ft./level path | 1 round | none | no | detects the presence of life |
Dust Devil | 30 ft. | 1 round/level | special | 1 round | none | no | conjures a controlled dust devil |
Enthrall | self | special | 30 ft. diameter sphere | 1 round | negates | no | compels creatures to listen |
Find Traps | self | 30 rounds | 10 ft. wide, 30 ft. path | 1 round | none | no | locates traps |
Hold Person | 60 ft. | 4 +1 round/level | 3 creatures | 1 round | negates | no | immobilizes creatures |
Know Intent | self | 10 rounds | 10 ft./level* | 1 round | none | no | reveals future intents of others |
Messenger | self | 1 hour/level | 1 creature | 1 round | none | no | calls an animal as a messenger |
Resist Fire | touch | 3 rounds/level | 1 creature | 1 round | none | no | protects against fire attacks |
Silence 15 ft. radius | 120 ft. | 2 rounds/level | 30 ft. diameter sphere | 1 round | none* | no | creates a buffer against sound |
Slow Poison | touch | 1 hour/level | 1 creature | 1 round | none | no | delays death from poison |
Snake Charm | 30 ft. | 4-14 rounds | 1 snake/level | 1 round | none | no | charms snakes |
Speak With Animals | self | 2 rounds/level | 1 animal | 1 round | none | no | communicates with animals |
Spiritual Hammer | 30 +5 ft./level | 1 rounds/level | special | 1 round | none | no | creates a magical hammer |
Withdraw | self | 1 round/level | self* | 1 round | none | yes | slows time for the cleric |
Wyvern Watch | 30 ft. | 8 hours* | 5 ft. diameter sphere* | 1 round | none | yes | warns against intruders |
See Also,
Cleric (class)
Clerical Spell Acquisition
Clerical Spell Tables