Difference between revisions of "Cleric 2nd Level Spells"

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|[[Know Intent (spell)|Know Intent]] || self || 10 rounds || 10 ft./level* || 1 round || none || no || reveals future intents of others
 
|[[Know Intent (spell)|Know Intent]] || self || 10 rounds || 10 ft./level* || 1 round || none || no || reveals future intents of others
 
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|[[Messenger (spell)|Messenger]] || self || 1 hour/level || 1 creature || 1 round || none || no || calls an animal as a messenger
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|[[Messenger (spell)|Messenger]] || self || 1 hour/level || 1 creature || 1 round || none || no || calls an [[Animal|animal]] as a messenger
 
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|[[Resist Fire (spell)|Resist Fire]] || touch || 3 rounds/level || 1 creature || 1 round || none || no || protects against fire attacks
 
|[[Resist Fire (spell)|Resist Fire]] || touch || 3 rounds/level || 1 creature || 1 round || none || no || protects against fire attacks

Revision as of 17:48, 26 March 2021

Spell Range Duration Area of Effect Casting Save Believer Description
Aid touch 2 +2 rounds/level* 1 creature 1 round none yes aids attack and gives hit points
Augury self 10 rounds self* 1 round none no queries the gods
Chant self special 60 ft. radius 1 round none yes increases to hit and morale
Darkness 15 ft. radius 10 ft./level 10 +1 round/level 15 ft. radius globe 1 round none no creates darkness
Detect Charm self 10 rounds 60 +10 ft./level path 1 round none no detects charmed creatures
Detect Life self 5 rounds 60 +10 ft./level path 1 round none no detects the presence of life
Dust Devil 30 ft. 1 round/level special 1 round none no conjures a controlled dust devil
Enthrall self special 30 ft. radius sphere 1 round negates no compels creatures to listen
Find Traps self 30 rounds 10 ft. wide, 30 ft. path 1 round none no locates traps
Hold Person 60 ft. 4 +1 round/level 3 creatures 1 round negates no immobilizes creatures
Know Intent self 10 rounds 10 ft./level* 1 round none no reveals future intents of others
Messenger self 1 hour/level 1 creature 1 round none no calls an animal as a messenger
Resist Fire touch 3 rounds/level 1 creature 1 round none no protects against fire attacks
Silence 15 ft. radius 120 ft. 2 rounds/level 30 ft. diameter sphere 1 round none* no creates a buffer against sound
Slow Poison touch 1 hour/level 1 creature 1 round none no delays death from poison
Snake Charm 30 ft. 4-14 rounds 1 snake/level 1 round none no charms snakes
Speak With Animals self 2 rounds/level 1 animal 1 round none no communicates with animals
Spiritual Hammer self 1 rounds/level 30 ft. 1 round none no creates a magical hammer
Withdraw self 1 round/level self* 1 round none yes slows time for the cleric
Wyvern Watch 30 ft. 8 hours* 5 ft. diameter sphere* 1 round none yes warns against intruders


See Also,
Cleric (class)
Clerical Spell Acquisition
Clerical Spell Tables