Difference between revisions of "Mage 2nd Level Spells"

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|[[Audible Glamer (spell)|audible glamer]] || 120 ft./level || 10 rounds/level || spell range || 1 round || none || creates the sound of multiple creatures
 
|[[Audible Glamer (spell)|audible glamer]] || 120 ft./level || 10 rounds/level || spell range || 1 round || none || creates the sound of multiple creatures
 
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|[[Bind (spell)|bind]] || 40 ft. || 2 rounds/level || 1 creature/level || 1 round || negates || mage (2nd)
+
|[[Bind (spell)|bind]] || 40 ft. || 2 rounds/level || 1 creature/level || 1 round || negates || causes the victim's clothes to tighten and constrict
 
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|[[Continual Light (spell)|continual light]] || 120 ft. || permanent || 60 ft. diameter globe || 2 rounds || none* || creates permanent light
+
|[[Continual Light (spell)|continual light]] || 120 ft. || permanent || 60 ft. diameter globe || 2 rounds || none* || creates permanent [[Illumination|light]]
 
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|[[Darkness (spell)|darkness]] || 10 ft./level || 2-8 +1 round/level || 15 ft. radius globe || 1 round || none || creates an absence of light
 
|[[Darkness (spell)|darkness]] || 10 ft./level || 2-8 +1 round/level || 15 ft. radius globe || 1 round || none || creates an absence of light
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|[[Irritation (spell)|irritation]] || 10 ft./level || 1 round/level || 1 creature/level || 1 round || negates || causes an itching sensation to seize control of a victim
 
|[[Irritation (spell)|irritation]] || 10 ft./level || 1 round/level || 1 creature/level || 1 round || negates || causes an itching sensation to seize control of a victim
 
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|[[Knock (spell)|knock]] || touch || special || 1 portal/level || 1 round || none || enables the opening of stuck, mechancally locked or held doors
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|[[Knock (spell)|knock]] || touch || special || 1 portal/level || 1 round || none || enables the opening of [[Dungeon Door|stuck]], mechanically locked or held doors
 
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|[[Know Intent (spell)|know intent]] || self || 10 rounds || 10 ft./level* || 1 round || none || reveals future intent of others
 
|[[Know Intent (spell)|know intent]] || self || 10 rounds || 10 ft./level* || 1 round || none || reveals future intent of others
 
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|[[Leomund's Trap (spell)|Leomund's trap]] || touch || permanent* || 1 object || 1 round || none* || creates a false trap that will befuddle searchers
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|[[Leomund's Trap (spell)|Leomund's trap]] || touch || permanent* || 1 object || 1 round || none* || creates a false [[Traps & Tricks|trap]] that will befuddle searchers
 
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|[[Locate Object (spell)|locate object]] || self || 1 round/level || 120 +10 ft./level || 2 rounds || none || locates an object
 
|[[Locate Object (spell)|locate object]] || self || 1 round/level || 120 +10 ft./level || 2 rounds || none || locates an object
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|[[Mirror Image (spell)|mirror image]] || self || 2 rounds/level || 5 ft. radius || 1 round || none || duplicates the image of the caster
 
|[[Mirror Image (spell)|mirror image]] || self || 2 rounds/level || 5 ft. radius || 1 round || none || duplicates the image of the caster
 
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|[[Preserve (spell)|preserve]] || touch || one month || 1 cub.ft./level || 1 round || none || keeps food and other materials from spoiling
+
|[[Preserve (spell)|preserve]] || touch || one month || 1 cub.ft./level || 1 round || none || keeps [[Food (substance)|food]] and other materials from spoiling
 
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|[[Protection from cantrips (spell)|protection from cantrips]] || range || duration || area of effect || casting || save || description
+
|[[Protection from cantrips (spell)|protection from cantrips]] || touch || 1 day || 1 creature or object/level || 1 round || nonee || protects recipients and objects from the effects of cantrips
 
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|[[Pyrotechnics (spell)|pyrotechnics]] || 60 ft. || 1 round/level || up to 40 ft. from source* || 2 rounds || negates* || transforms an existing fire source
 
|[[Pyrotechnics (spell)|pyrotechnics]] || 60 ft. || 1 round/level || up to 40 ft. from source* || 2 rounds || negates* || transforms an existing fire source
 
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|[[Ray of Enfeeblement (spell)|ray of enfeeblement]] || range || duration || area of effect || casting || save || description
+
|[[Ray of Enfeeblement (spell)|ray of enfeeblement]] || 10 +5 ft./level || 1 round/level || 1 creature/level || 1 round || negates || weakens opponents by striking them with a magic ray
 
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|[[Rope Trick (spell)|rope trick]] || touch || 10 rounds/level || 5 ft. rope/level* || 1 round || none || enchants a rope to rise and fix itself
 
|[[Rope Trick (spell)|rope trick]] || touch || 10 rounds/level || 5 ft. rope/level* || 1 round || none || enchants a rope to rise and fix itself
 
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|[[Scare (spell)|scare]] || range || duration || area of effect || casting || save || description
+
|[[Scare (spell)|scare]] || 40 ft. || 2 rounds || 1 creature/level || 1 action point || negates || scares the wits out of creatures, reducing their resolve
 
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|[[Shatter (spell)|shatter]] || range || duration || area of effect || casting || save || description
+
|[[Shatter (spell)|shatter]] || 60 ft. || permanent || 1 object* || 1 round || none* || causes objects to shatter beyond [[Mending (spell)|mending]]
 
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|[[Stinking Cloud (spell)|stinking cloud]] || range || duration || area of effect || casting || save || description
+
|[[Stinking Cloud (spell)|stinking cloud]] || 30 ft. || 1 round/level || 20 ft. diameter, 10 ft. high || 1 round || reduces effect* || creates a cloud of noxious vapour that causes choking
 
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|[[Strength (spell)|strength]] || range || duration || area of effect || casting || save || description
+
|[[Strength (spell)|strength]] || touch || 6 rounds/level || 1 creature || 1 round || none || increases the [[Strength (ability stat)|strength]] of the recipient
 
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|[[Web (spell)|web]] || 5 ft./level || 20 rounds/level || special || 1 round || none || creates a large web curtain with strong, sticky strands
 
|[[Web (spell)|web]] || 5 ft./level || 20 rounds/level || special || 1 round || none || creates a large web curtain with strong, sticky strands
 
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|[[Whip (spell)|whip]] || range || duration || area of effect || casting || save || description
+
|[[Whip (spell)|whip]] || self || 1 round/level || 10 ft. radius || 1 round || none* || creates a material whip that can be used in combat or to keep creatures at bay
 
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|[[Wizard Lock (spell)|wizard lock]] || range || duration || area of effect || casting || save || description
+
|[[Wizard Lock (spell)|wizard lock]] || touch || permanent or until released || one door/level || 1 round || none || enchants doors so that they cannot be opened or meddled with
 
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|[[Zephyr (spell)|zephyr]] || range || duration || area of effect || casting || save || description
 
|[[Zephyr (spell)|zephyr]] || range || duration || area of effect || casting || save || description
 
|}
 
|}

Revision as of 16:46, 20 August 2020

Spell Range Duration Area of Effect Casting Save Description
audible glamer 120 ft./level 10 rounds/level spell range 1 round none creates the sound of multiple creatures
bind 40 ft. 2 rounds/level 1 creature/level 1 round negates causes the victim's clothes to tighten and constrict
continual light 120 ft. permanent 60 ft. diameter globe 2 rounds none* creates permanent light
darkness 10 ft./level 2-8 +1 round/level 15 ft. radius globe 1 round none creates an absence of light
deeppockets touch 6 +1 hour/level 1 poke/level 1 round none increases the capacity of cloth objects
detect invisibility 10 ft./level 5 rounds/level 10 ft. path, spell range 1 round none reveals hidden creatures to the caster
detect malevolence self 10 +5 rounds/level 10 ft. wide, 120 ft. path 1 round none detects potential enemies
ESP self 10 rounds/level 1 creature/level* 1 round none reads the thoughts of intelligent creatures
flaming sphere 10 ft. 1 round/level 5 ft. sphere* 1 round objects save creates a 1 ft. globe of ordinary fire
fool's gold 10 ft. 3 hours/level 1 lb. of metal/level 1 round none fools observers into seeing gold metal
forget 30 ft. permanent* 30 ft. diameter circle* 1 round negates wipes the memory of those affected
invisibility touch special 1 creature 1 round none causes a creature to become invisible
irritation 10 ft./level 1 round/level 1 creature/level 1 round negates causes an itching sensation to seize control of a victim
knock touch special 1 portal/level 1 round none enables the opening of stuck, mechanically locked or held doors
know intent self 10 rounds 10 ft./level* 1 round none reveals future intent of others
Leomund's trap touch permanent* 1 object 1 round none* creates a false trap that will befuddle searchers
locate object self 1 round/level 120 +10 ft./level 2 rounds none locates an object
magic mouth 10 ft. until discharged* 1 object 1 round none creates a message-giving mouth
material 20 ft. permanent 5 cub.ft./level 3 rounds none creates common materials in their raw form
Melf's arrow 60 ft. until contact 1 arrow 1 round negates creates a magical arrow to strike a chosen target
mirror image self 2 rounds/level 5 ft. radius 1 round none duplicates the image of the caster
preserve touch one month 1 cub.ft./level 1 round none keeps food and other materials from spoiling
protection from cantrips touch 1 day 1 creature or object/level 1 round nonee protects recipients and objects from the effects of cantrips
pyrotechnics 60 ft. 1 round/level up to 40 ft. from source* 2 rounds negates* transforms an existing fire source
ray of enfeeblement 10 +5 ft./level 1 round/level 1 creature/level 1 round negates weakens opponents by striking them with a magic ray
rope trick touch 10 rounds/level 5 ft. rope/level* 1 round none enchants a rope to rise and fix itself
scare 40 ft. 2 rounds 1 creature/level 1 action point negates scares the wits out of creatures, reducing their resolve
shatter 60 ft. permanent 1 object* 1 round none* causes objects to shatter beyond mending
stinking cloud 30 ft. 1 round/level 20 ft. diameter, 10 ft. high 1 round reduces effect* creates a cloud of noxious vapour that causes choking
strength touch 6 rounds/level 1 creature 1 round none increases the strength of the recipient
web 5 ft./level 20 rounds/level special 1 round none creates a large web curtain with strong, sticky strands
whip self 1 round/level 10 ft. radius 1 round none* creates a material whip that can be used in combat or to keep creatures at bay
wizard lock touch permanent or until released one door/level 1 round none enchants doors so that they cannot be opened or meddled with
zephyr range duration area of effect casting save description