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  • ...study]] in the [[Sage Field|field]] of [[Leather Work (sage field)|Leather Work]], including the treatment and process underlying the transformation of ski Hides are defined as the untreated skins of animals that have been removed during the process of butchering. They vary in size
    2 KB (284 words) - 17:59, 3 October 2023
  • '''Animals''' are a diverse and vast group of natural organisms that make up a signifi Animals possess a nervous system, which enables them to process information from th
    2 KB (316 words) - 19:07, 11 November 2023
  • ...g seeks to establish a clear and effective symbiosis between humanoids and animals, allowing for a development of trust and cooperation that enables tasks to ...Those within these pursuits are also granted abilities to raise and breed animals, while caring for their health and well-being.
    4 KB (492 words) - 17:49, 20 October 2023
  • ...e movement, supply and maintenance of humanoids while engaged in practical work in the natural environment. Therefore, presuming no ordinary means exist f ...cations, wagons and carts are stolen to haul goods, animals are stolen for work or for food, even persons are seized and forced to serve in varying capacit
    4 KB (645 words) - 18:15, 7 July 2022
  • ...ability)|animal disease]], but the ability does prevent the likelihood of animals over-eating or suffering from malnutrition, so long as [[Feed|food]] is ava ...an be sustained on dried hay for up to five months, so long as very little work is required of the animal (less than four hours a week). If not ridden or
    2 KB (358 words) - 22:31, 24 April 2024
  • [[File:Metal Armour (sage study).jpg|right|560px|thumb]] ...he creation of personal metal armour from puddled metals for humanoids and animals, using a forge, hammer and anvil. Includes slight skills in woodworking in
    3 KB (476 words) - 22:33, 30 January 2023
  • ...[Sage Study|sage study]] in the [[Sage Field|field]] of [[Animal Training (sage field)|Animal Training]], which provides the disciplines of managing, drivi ...aining are able to "ride" upon horses, but they are not able to manage the animals by themselves. Lacking knowledge, they must rely upon a trained rider or a
    5 KB (718 words) - 17:44, 24 April 2024
  • ...ools affect a locality's ability to modify nature, master animals, perform work, accumulate [[Food|food]] and wealth and defend against outsiders. Below, ...wellings:''' developed stone & clay roundhouses, dugouts and [[Adobe (sage ability)|adobe]] structures; hide huts (portable)
    1 KB (182 words) - 22:58, 31 December 2021
  • | '''[[Intelligence (ability stat)|Intelligence]]''' || 2 || 2 || 2 ...well as [[Horse Physiology (sage ability)|care]] and [[Horseshoeing (sage ability)|shoeing]].
    4 KB (624 words) - 23:54, 29 October 2023
  • ...erected and troughs as well, to ensure the animals are well-fed for heavy work. ...'s head over the bar, whereupon it's tethered in place. [[Oxgoading (sage ability)|Oxgoading]] skill is necessary for safely tethering an ox to make it ready
    2 KB (333 words) - 20:13, 6 December 2022
  • [[File:Horse Physiology (sage ability).jpg|right|525px|thumb]] ...Ability|sage ability]] in the [[Sage Study|study]] of [[Horseback Riding (sage study)|Horseback Riding]] that encompasses practices that ensure the health
    5 KB (795 words) - 19:18, 9 November 2023
  • [[File:assassin-sage-abilities.jpg|thumb|440px|]] ...d a list of the [[Knowledge Points|knowledge]] [[Sage Field|fields]] and [[Sage Study|studies]] available to the [[Assassin (class)|Assassin Class]]. Star
    6 KB (949 words) - 22:53, 2 May 2023
  • ...] and [https://en.wikipedia.org/wiki/List_of_venomous_animals this list of animals]. ...— but this is done through manipulation of the character's [[Ability Stats|ability stats]] and [[Hit Points|hit points]], not through a blanket succeed/fail r
    5 KB (866 words) - 04:23, 23 July 2022
  • [[File:Dog feeding & diet (sage ability).jpg|right|525px|thumb]] ...ability)|animal disease]], but the ability does prevent the likelihood of animals over-eating or suffering from malnutrition, so long as food is available.
    4 KB (585 words) - 00:10, 25 April 2024
  • ...paddock, a [[Ox Tether|tether]] for two [[Oxen|oxen]], two stalls for sick animals and a [[Galley Kitchen|galley kitchen]]. A roofed shelter with minimal wal ...stablehand]] and domestic, the carter post includes a [[Horseshoeing (sage ability)|farrier]], stockkeeper and head overseer, who in turn employs a scribe to
    4 KB (656 words) - 04:25, 10 January 2023
  • ...d a list of the [[Knowledge Points|knowledge]] [[Sage Field|fields]] and [[Sage Study|studies]] available to the [[Ranger (class)|Ranger Class]]. Starting ...conditions or stimuli. Training may be for the purposes of companionship, work, detection, protection, entertainment and more. Includes breeding and vete
    7 KB (1,040 words) - 22:54, 9 July 2022
  • ...d a list of the [[Knowledge Points|knowledge]] [[Sage Field|fields]] and [[Sage Study|studies]] available to the [[Fighter (class)|Fighter Class]]. Starti ...conditions or stimuli. Training may be for the purposes of companionship, work, detection, protection, entertainment and more. Includes breeding and vete
    7 KB (1,039 words) - 20:08, 7 July 2022
  • ...d a list of the [[Knowledge Points|knowledge]] [[Sage Field|fields]] and [[Sage Study|studies]] available to the [[Paladin (class)|Paladin Class]]. Starti ...conditions or stimuli. Training may be for the purposes of companionship, work, detection, protection, entertainment and more. Includes breeding and vete
    7 KB (1,035 words) - 04:57, 7 July 2022
  • ...ations for the skilled and unskilled labour required for these tasks. The ability does not, itself, grant any skill in the actual making of these structures, Some notes on these structures is included below. [[Working Animals|Working animals]] can be substituted for hours of labor, depending on [http://www.sjsu.edu/
    4 KB (645 words) - 00:20, 21 December 2021
  • ...[Aid Rest (sage ability)|the weak or infirm]], tending animals, performing work that doesn't need close inspection and the like.
    2 KB (317 words) - 17:52, 7 October 2022
  • ...ements|settlement]] from intruders they require maintenance to ensure that animals have not sprung the traps or to ensure the tension on the trap has not wane ...bat]], [[Backstabbing (sage study)|backstabbing]] or [[Assassination (sage ability)|assassination]]. A snare with a sufficient counterweight could be used to
    5 KB (807 words) - 00:11, 14 January 2022
  • ...r [[Foraging (sage ability)|forage]] or give more time to [[Livestock|farm animals]] and [[Farmland|crops]]. This increases the general food supply, and the ...e community. In [[Town|towns]] and [[City|cities]], the baker's [[Guilds (sage study)|guild]] brings bread to every home within the urban unit.
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  • This is very strenuous work, requiring all of the character's doggedness while incorporating stress, cu ...y)|after the health]] of others or continuous use of a [[Sage Ability|sage ability]]. It may be assumed that if the character is tired at the end of the peri
    7 KB (1,161 words) - 20:45, 1 October 2023
  • ...er many [[Serf|serfs]]: families tied to the land by debt or contract, who work on the lord's land in exchange for enough to survive. Often, the manner of ...unmolested. However, with fruits growing on trees, [[Livestock|domestic]] animals passively grazing on hillsides and a certain fearfulness of strangers, thos
    5 KB (784 words) - 18:01, 7 November 2023
  • ...ribe a minimum wage for employees; employers can, if they wish, pay more. Work is offered, and may be refused by hirelings who feel uncomfortable or misus ...however, will be responsible persons who recognize the security of having work, with a good healthy fear of poverty. Nevertheless, employers who hire NPC
    9 KB (1,495 words) - 21:46, 1 November 2023
  • [[File:Canine Handling I (sage ability).jpg|right|490px|thumb]] ...Sage Ability|sage ability]] in the [[Sage Study|study]] of [[Dog Training (sage study)|dog training]] that allows the character to direct [[Companion Dog|c
    11 KB (1,865 words) - 00:10, 25 April 2024
  • ...edge and experience would more fittingly fall under the realm of [[Wisdom (ability stat)|wisdom]]. ...lasses possess cerebral features — reflected in the class's [[Sage Ability|sage abilities]] — that require a higher-than-ordinary mental capacity in orde
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  • | special = [[Strength (ability stat)|strength]] 18/00, [[Throw Stones|throw stones]] ...y over the centuries as though passing through a [[Planar Travel & Gating (sage study)|planar gate]]. Exploration deduced the approximately location of th
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  • ...be prepared to choose an artistic form, as this will be required when a [[Sage Field|field]] of knowledge is chosen. ...chooses one of these fields as their own. The bard should then choose a [[Sage Study|study]] within that field.
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  • ...aracter; perhaps [[Intelligence (ability stat)|intelligence]] or [[Wisdom (ability stat)|wisdom]] is prized by the elders. ...Food|food]], [[Cooking (sage ability)|cooking]], the elderly and with herd animals. They will have hit points equal to ½ the maximum hit points possible ''o
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  • ...key"). Whereas some products can be left exposed to the elements, such as animals and stone, others must be protected so as to avoid rot and spoilage. Thus, ...bakeries, each with their kilns and shop-fronts. The "wet-market," where animals are slaughtered, is adjacent to the stockyard; beyond the wet market are bu
    11 KB (1,740 words) - 19:22, 15 December 2022
  • ...s]] for [[Food|food]], with hunters acting in groups to drive and encircle animals so they can be harvested. Plants and other food sources provide staple for ...wellings:''' developed stone & clay roundhouses, dugouts and [[Adobe (sage ability)|adobe]] structures; hide huts (portable)
    13 KB (1,949 words) - 01:15, 16 April 2022
  • ...need resting. It's therefore the best use of the oxen's strength, as the animals can be driven for a furlong, then turned at the maximum point (a difficult ...[[Cotter|Cotters]] and poor [[Villein|villeins]] will have one bovate to work on, which typically they don't own and cannot dispose of freely.
    18 KB (2,807 words) - 05:52, 21 December 2022
  • ...val; mounts expedite travel but asks for skill in managing and feeding the animals; vehicles enable the transport of much material as well as opportunities fo ...s with making camp the night before. The first concern is [[Cooking (sage ability)|cooking]]. This must be done over a fire, which takes time to build. Woo
    50 KB (8,381 words) - 21:46, 1 November 2023
  • ...ny vehicle, or even by a mount in the hands of an [[Horse Handling I (sage ability)|amateur-skilled rider]]. Better roads facilitate travel, so that greater ...ting to pass must exit road to pass and may require (1 in 20) considerable work to bring them back onto the road. Carts may pass one another, or a cart an
    17 KB (2,813 words) - 22:29, 23 September 2023
  • ...y horses, chariots drawn by teams of four horses and trains of sacrificial animals, with men and women carrying gives to the goddess make up the procession. ...s magical qualities requiring knowledge of a [[Sacred Fruit (sage ability)|sage level to employ]].
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  • ...ies resulting from cultural heritage, race, [[Aging|age]], [[Ability Stats|ability stats]] and chance events happening during the individual in the time prior
    275 KB (42,482 words) - 00:18, 27 January 2024