Difference between revisions of "Mage 1st Level Spells"

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|[[Burning Hands (spell)|burning hands]] || self || 1 round || 120° fan, 30 ft. outwards || 1 round || none* || creates a sheet of flame causing damage
 
|[[Burning Hands (spell)|burning hands]] || self || 1 round || 120° fan, 30 ft. outwards || 1 round || none* || creates a sheet of flame causing damage
 
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|[[Charm Person (spell)|charm person]] || 30 ft. || 5 +3 rounds/level || 1 humanoid || 1 round || negates || causes humanoids to become friendly
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|[[Charm Person (spell)|charm person]] || 30 ft. || 5 rounds, +3/level || 1 humanoid || 1 round || negates || causes humanoids to become friendly
 
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|[[Comprehend Languages (spell)|comprehend languages]] || 20 ft. || 50 minutes/level || 1 creature* || 1 round || none || enables reading of unknown languages
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|[[Comprehend Languages (spell)|comprehend languages]] || 20 ft. || 1 hour/level || 1 creature || 1 round || none || enables reading of unknown languages
 
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|[[Dancing Lights (spell)|dancing lights]] || 30 +10 ft./level || 5 rounds/level || 1-4 lights || 1 round || none || creates the effect of torch lights  
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|[[Dancing Lights (spell)|dancing lights]] || 30 ft., +10/level || 5 rounds/level || 1-4 lights || 1 round || none || creates the effect of torch lights  
 
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|[[Detect Magic (spell)|self]] || self || 10 rounds || 10 ft. wide, 40 ft. path || 1 round || none || detects magic
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|[[Detect Magic (spell)|detect magic]] || self || 10 rounds || 10 ft. wide, 40 ft. path || 1 round || none || detects magic
 
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|[[Enlarge (spell)|enlarge]] || 5 ft./level || 10 rounds/level || 1 creature/object || 1 round || negates* || grows or shrinks creatures or objects
 
|[[Enlarge (spell)|enlarge]] || 5 ft./level || 10 rounds/level || 1 creature/object || 1 round || negates* || grows or shrinks creatures or objects
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|[[Firewater (spell)|firewater]] || 10 ft. || 10 rounds/level || 1 flask/level || 1 round || none* || transforms water into flammable liquid
 
|[[Firewater (spell)|firewater]] || 10 ft. || 10 rounds/level || 1 flask/level || 1 round || none* || transforms water into flammable liquid
 
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|[[Friends (spell)|friends]] || self || 5 rounds/level || 20 +10 ft./level || 1 round || negates || increases caster's charisma by 2-8 points
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|[[Friends (spell)|friends]] || self || 5 rounds/level || 20 ft., +10/level || 1 round || negates || increases caster's charisma by 2-8 points
 
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|[[Grease (spell)|grease]] || 20 ft. || 1 day || 1 hex/level || 1 round || negates || causes surfaces to become slippery
 
|[[Grease (spell)|grease]] || 20 ft. || 1 day || 1 hex/level || 1 round || negates || causes surfaces to become slippery
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|[[Light (spell)|light]] || 120 ft. || 1 hour/level || 20 ft. radius globe || 1 round || none* || creates light source
 
|[[Light (spell)|light]] || 120 ft. || 1 hour/level || 20 ft. radius globe || 1 round || none* || creates light source
 
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|[[Magic Missile (spell)|magic missile]] || 60 +10 ft./level || 1 [[Action Points|action point]] || special || 1 round || none || creates missiles that cause [[Damage (hit points)|damage]]
+
|[[Magic Missile (spell)|magic missile]] || 60 ft., +10/level || 1 [[Action Points|action point]] || special || 1 round || none || creates [[Missile Weapons|missiles]] that cause [[Damage (hit points)|damage]]
 
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|[[Melt (spell)|melt]] || 30 ft. || permanent* || 1 cub.yd. ice* || 1 round || none* || melts ice or snow into water
 
|[[Melt (spell)|melt]] || 30 ft. || permanent* || 1 cub.yd. ice* || 1 round || none* || melts ice or snow into water
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|[[Mending (spell)|mending]] || 40 ft. || permanent || 1 object || 1 round || none || repairs broken or damaged objects
 
|[[Mending (spell)|mending]] || 40 ft. || permanent || 1 object || 1 round || none || repairs broken or damaged objects
 
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|[[Message (spell)|message]] || 240 +40 ft./level || 5 rounds/level || not applicable || 1 round || none || enables the caster to send a message
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|[[Message (spell)|message]] || 240 ft., +40/level || 5 rounds/level || not applicable || 1 round || none || enables the caster to send a message
 
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|[[Mount (spell)|mount]] || 10 ft. || 4 +2 hours/level || 1 mount || 1 round || none || calls a mount to serve the recipient
+
|[[Mount (spell)|mount]] || 10 ft. || 4 hours,+2/level || 1 mount || 1 round || none || calls a mount to serve the recipient
 
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|[[Nystul's Magic Aura (spell)|Nystul's magic aura]] || touch || 1 hour/level || 1 object, 5 lbs./level || 1 round || none || invests objects with magic
 
|[[Nystul's Magic Aura (spell)|Nystul's magic aura]] || touch || 1 hour/level || 1 object, 5 lbs./level || 1 round || none || invests objects with magic
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|[[Protection from Malevolence (spell)|protection from malevolence]] || touch || 6 rounds/level || 1 creature || 1 round || none || protects against aggressive attacks  
 
|[[Protection from Malevolence (spell)|protection from malevolence]] || touch || 6 rounds/level || 1 creature || 1 round || none || protects against aggressive attacks  
 
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|[[Push (spell)|push]] || 20 +10 ft./level || 1 round || 200 lbs./level || 1 round || [[Ability Checks|dexterity check]] || pushes back objects or creatures
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|[[Push (spell)|push]] || 20 +10 ft./level || 1 round || 200 lbs./level || 1 round || none* || pushes back objects or creatures
 
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|[[Run (spell)|run]] || touch || 1 hour/level || 1 creature* || 1 round || none || enables long-distance [[Movement (stride)|running]]
 
|[[Run (spell)|run]] || touch || 1 hour/level || 1 creature* || 1 round || none || enables long-distance [[Movement (stride)|running]]
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|[[Shield (spell)|shield]] || self || 5 rounds/level || self || 1 round || none || creates a barrier against attacks
 
|[[Shield (spell)|shield]] || self || 5 rounds/level || self || 1 round || none || creates a barrier against attacks
 
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|[[Shocking Grasp (spell)|shocking grasp]] || touch || until discharged* || 1 creature/object || 1 round || none || produces a damage-causing shock
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|[[Shocking Grasp (spell)|shocking grasp]] || self || until discharged* || touched creature || 1 round || none || produces a damage-causing shock
 
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|[[Sleep (spell)|sleep]] || 30 +10 ft./level || 5 rounds/level* || 2-8 +1 [[Hit Dice|hit dice]]/level || 1 round || negates || causes creatures to sleep
 
|[[Sleep (spell)|sleep]] || 30 +10 ft./level || 5 rounds/level* || 2-8 +1 [[Hit Dice|hit dice]]/level || 1 round || negates || causes creatures to sleep
 
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|[[Spider Climb (spell)|spider climb]] || touch || 1 +1 round/level || 1 creature || 1 round || none || enables move over impossible surfaces
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|[[Spider Climb (spell)|spider climb]] || touch || 1 round +1/level || 1 creature || 1 round || none || enables move over impossible surfaces
 
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|[[Taunt (spell)|taunt]] || self || 1 round || 1 creature/level* || 1 round || negates || spurs enemies into attacking unwisely
 
|[[Taunt (spell)|taunt]] || self || 1 round || 1 creature/level* || 1 round || negates || spurs enemies into attacking unwisely
 
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|[[Tenser's Floating Disc (spell)|Tenser's floating disc]] || 20 +5 ft./level || 2 +1 hour/level || 200 lbs./level || 1 round || none || creates a disc to carry things  
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|[[Tenser's Floating Disc (spell)|Tenser's floating disc]] || 20 ft. +5/level || 2 +1 hour/level || 200 lbs./level || 1 round || none || creates a disc to carry things  
 
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|[[Unseen Servant (spell)|unseen servant]] || 60 ft. || 2 hours +20 minutes/level || 1 servant || 1 round || none || creates a helpmeet for any situation
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|[[Unseen Servant (spell)|unseen servant]] || 60 ft. || 2 hours +1/level || 1 servant || 1 round || none || creates a helpmeet for any situation
 
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|[[Ventriloquism (spell)|ventriloquism]] || 10 ft./level || 4 +1 round/level || 1 false source || 1 round || none || enables the voice to be thrown
+
|[[Ventriloquism (spell)|ventriloquism]] || 10 ft./level || 4 rounds +1/level || 1 false source || 1 round || none || enables the voice to be thrown
 
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|[[Wizard Mark (spell)|wizard mark]] || touch || permanent || 1 rune/level || 1 round || none || inscribes a personal rune into an object
 
|[[Wizard Mark (spell)|wizard mark]] || touch || permanent || 1 rune/level || 1 round || none || inscribes a personal rune into an object

Latest revision as of 21:04, 1 January 2022

Spell Range Duration Area of Effect Casting Save Description
affect normal fires 5 ft./level 3 rounds/level 3 ft. diameter fire 1 round special enables fire to be carried or thrown
alarm 10 ft. until tripped 20 ft. diameter/level 1 round none creates a magic alarm as a warning
armour touch until sunrise/destroyed 1 creature 1 round none provides protection against damage
burning hands self 1 round 120° fan, 30 ft. outwards 1 round none* creates a sheet of flame causing damage
charm person 30 ft. 5 rounds, +3/level 1 humanoid 1 round negates causes humanoids to become friendly
comprehend languages 20 ft. 1 hour/level 1 creature 1 round none enables reading of unknown languages
dancing lights 30 ft., +10/level 5 rounds/level 1-4 lights 1 round none creates the effect of torch lights
detect magic self 10 rounds 10 ft. wide, 40 ft. path 1 round none detects magic
enlarge 5 ft./level 10 rounds/level 1 creature/object 1 round negates* grows or shrinks creatures or objects
erase 30 ft. permanent 100 sq.in./level 1 round none erases writing and glyphs from surfaces
feather fall 30 ft. level until landing 1 creature/object* blink* none safely arrests falling persons and objects
find familiar self life of the familiar special 2-24 hours none calls a magical being as a loyal servant
firewater 10 ft. 10 rounds/level 1 flask/level 1 round none* transforms water into flammable liquid
friends self 5 rounds/level 20 ft., +10/level 1 round negates increases caster's charisma by 2-8 points
grease 20 ft. 1 day 1 hex/level 1 round negates causes surfaces to become slippery
hold portal 20 ft./level 3 rounds/level 1 portal/level 1 round none magically bars doors, gates and portals
identify touch 1 round/level 1 item 5 rounds none determines the purpose of magical items
jump touch 1 jump/level 1 creature 1 round none enables great leaps, forward or vertical
light 120 ft. 1 hour/level 20 ft. radius globe 1 round none* creates light source
magic missile 60 ft., +10/level 1 action point special 1 round none creates missiles that cause damage
melt 30 ft. permanent* 1 cub.yd. ice* 1 round none* melts ice or snow into water
mending 40 ft. permanent 1 object 1 round none repairs broken or damaged objects
message 240 ft., +40/level 5 rounds/level not applicable 1 round none enables the caster to send a message
mount 10 ft. 4 hours,+2/level 1 mount 1 round none calls a mount to serve the recipient
Nystul's magic aura touch 1 hour/level 1 object, 5 lbs./level 1 round none invests objects with magic
precipitation 10 ft./level 4 rounds/level 30 ft. circle, 120 ft. high 1 round none creates rain
protection from malevolence touch 6 rounds/level 1 creature 1 round none protects against aggressive attacks
push 20 +10 ft./level 1 round 200 lbs./level 1 round none* pushes back objects or creatures
run touch 1 hour/level 1 creature* 1 round none enables long-distance running
shield self 5 rounds/level self 1 round none creates a barrier against attacks
shocking grasp self until discharged* touched creature 1 round none produces a damage-causing shock
sleep 30 +10 ft./level 5 rounds/level* 2-8 +1 hit dice/level 1 round negates causes creatures to sleep
spider climb touch 1 round +1/level 1 creature 1 round none enables move over impossible surfaces
taunt self 1 round 1 creature/level* 1 round negates spurs enemies into attacking unwisely
Tenser's floating disc 20 ft. +5/level 2 +1 hour/level 200 lbs./level 1 round none creates a disc to carry things
unseen servant 60 ft. 2 hours +1/level 1 servant 1 round none creates a helpmeet for any situation
ventriloquism 10 ft./level 4 rounds +1/level 1 false source 1 round none enables the voice to be thrown
wizard mark touch permanent 1 rune/level 1 round none inscribes a personal rune into an object


See Also,
Mage
Magical Spell Acquisition
Magical Spell Tables