Difference between revisions of "Attacking in Combat"
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== Links == | == Links == | ||
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> | ||
| − | * [[Armour Class]] | + | * [[Armour Class]] |
| − | * [[Assassination (sage ability)|Assassination]] | + | * [[Assassination (sage ability)|Assassination]] |
| − | * [[Attack of Opportunity]] | + | * [[Attack of Opportunity]] |
| − | * [[Attacks with Two Weapons]] | + | * [[Attacks with Two Weapons]] |
| − | * [[Backstabbing (sage ability)|Backstabbing]] | + | * [[Backstabbing (sage ability)|Backstabbing]] |
| − | * [[Charging]] | + | * [[Charging]] |
| − | * [[Combat]] | + | * [[Combat]] |
| − | * [[Cover]] | + | * [[Cover]] |
| − | * [[Critical Hits & Fumbles]] | + | * [[Critical Hits & Fumbles]] |
| − | * [[Damage (hit points)]] | + | * [[Damage (hit points)]] |
| − | * [[Dual Attackers]] | + | * [[Dual Attackers]] |
| − | * [[Entangled & Snarled Weapons]] | + | * [[Entangled & Snarled Weapons]] |
| − | * [[Experience (X.P.)]] | + | * [[Experience (X.P.)]] |
| − | * [[Fighting with Lance]] | + | * [[Fighting with Lance]] |
| − | * [[Grappling]] | + | * [[Grappling]] |
| − | * [[Grenade Missiles]] | + | * [[Grenade Missiles]] |
| − | * [[Helpless Defenders]] | + | * [[Helpless Defenders]] |
| − | * [[Hit Dice]] | + | * [[Hit Dice]] |
| − | * [[Hit Points]] | + | * [[Hit Points]] |
| − | * [[Hit Points per Die]] | + | * [[Hit Points per Die]] |
| − | * [[Initiative]] | + | * [[Hurled Weapons]] |
| − | * [[Injuries]] | + | * [[Initiative]] |
| − | * [[Line of Sight]] | + | * [[Injuries]] |
| − | * [[Martial Spirit]] | + | * [[Line of Sight]] |
| − | * [[Weapons List#Missile Ranges|Missile Ranges]] | + | * [[Martial Spirit]] |
| − | * [[Movement in Combat]] | + | * [[Weapons List#Missile Ranges|Missile Ranges]] |
| − | * [[Multiple Attacks]] | + | * [[Movement in Combat]] |
| − | * [[Multiple Defenders in One Hex]] | + | * [[Multiple Attacks]] |
| − | * [[Necrotic Damage]] | + | * [[Multiple Defenders in One Hex]] |
| − | * [[Negative Hit Points]] | + | * [[Necrotic Damage]] |
| − | * [[On Guard]] | + | * [[Negative Hit Points]] |
| − | * [[Overbearing]] | + | * [[On Guard]] |
| − | * [[Pummelling]] | + | * [[Overbearing]] |
| − | * [[Rear & Flank Attacks]] | + | * [[Pummelling]] |
| − | * [[Roll to Hit]] | + | * [[Rear & Flank Attacks]] |
| − | * [[Shield (armour)]] | + | * [[Roll to Hit]] |
| − | * [[Spear (weapon)]] | + | * [[Shield (armour)]] |
| − | * [[Stun Lock]] | + | * [[Spear (weapon)]] |
| − | * [[Surprise (combat)|Surprise]] | + | * [[Stun Lock]] |
| − | * [[THAC0]] | + | * [[Surprise (combat)|Surprise]] |
| − | * [[Using Found Objects as Weapons]] | + | * [[THAC0]] |
| − | * [[Using Poisoned Weapons]] | + | * [[Using Found Objects as Weapons]] |
| − | * [[Weapons List]] | + | * [[Using Poisoned Weapons]] |
| − | * [[Wounds]] | + | * [[Weapons List]] |
| + | * [[Wounds]] | ||
</div> | </div> | ||
[[Category: Lacks Image]] | [[Category: Lacks Image]] | ||
Revision as of 18:31, 1 October 2020
Describes rules that relate to attempts to strike and hit enemy combatants. In general, the system is based upon that of the AD&D combat system, with essentially the same tables and turn-based method. Differences have been added through various adjustments meant to add flavour and complexity to the original.
Links
- Armour Class
- Assassination
- Attack of Opportunity
- Attacks with Two Weapons
- Backstabbing
- Charging
- Combat
- Cover
- Critical Hits & Fumbles
- Damage (hit points)
- Dual Attackers
- Entangled & Snarled Weapons
- Experience (X.P.)
- Fighting with Lance
- Grappling
- Grenade Missiles
- Helpless Defenders
- Hit Dice
- Hit Points
- Hit Points per Die
- Hurled Weapons
- Initiative
- Injuries
- Line of Sight
- Martial Spirit
- Missile Ranges
- Movement in Combat
- Multiple Attacks
- Multiple Defenders in One Hex
- Necrotic Damage
- Negative Hit Points
- On Guard
- Overbearing
- Pummelling
- Rear & Flank Attacks
- Roll to Hit
- Shield (armour)
- Spear (weapon)
- Stun Lock
- Surprise
- THAC0
- Using Found Objects as Weapons
- Using Poisoned Weapons
- Weapons List
- Wounds