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Showing below up to 386 results in range #1 to #386.

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  1. 20-mile Hex Map
  2. 6-mile Hex Map
  3. Abaddon (demi-god)
  4. Abattoir (vendor)
  5. Abbassides (dynasty)
  6. Abbey
  7. Abbot (title)
  8. Abiogenesis (effect)
  9. Abiogenesis (spell)
  10. Ablution (sage ability)
  11. Abracadabra & Abraxas
  12. Abyss (plane)
  13. Accompaniment (sage study)
  14. Acolyte
  15. Action Points
  16. Adapazari
  17. African Elephant
  18. Aging
  19. Agitate (speech)
  20. Air Elemental
  21. Alpaca
  22. Alpine (range)
  23. Amphibians & Reptiles (sage study)
  24. Animate Dead (spell)
  25. Ankheg
  26. Aquatic Elf
  27. Architectural Aesthetics (sage study)
  28. Arctic Conditions
  29. Armour Class
  30. Armourer (vendor)
  31. Artifacts (list)
  32. Assassin (class)
  33. Assassin Combat Abilities
  34. Assassin Sage Abilities
  35. Attacking in Combat
  36. Auctionhouse (sage study)
  37. Audition (sage ability)
  38. Augury (spell)
  39. Auroch (wild cattle)
  40. Axe Beak
  41. Badger
  42. Bailey Hamlet
  43. Baking Conditions
  44. Balmy Conditions
  45. Balrog
  46. Baluchitherium
  47. Banshee
  48. Bard (class)
  49. Bardic College
  50. Bardic Spell Tables
  51. Barrens (range)
  52. Basilisk
  53. Beam Walking (sage ability)
  54. Beast
  55. Bestial Intelligence
  56. Bestiary
  57. Birds (sage study)
  58. Bitterly Cold Conditions
  59. Black Bear
  60. Blindness (condition)
  61. Blink Dog
  62. Bone Devil
  63. Bow (weapon)
  64. Bread (symbol)
  65. Breath Weapon
  66. Brisk Conditions
  67. Bronze Age
  68. Bronze Age (for deletion, kept for Palestinian details)
  69. Brown Bear
  70. Buffeting (attack)
  71. Bugbear
  72. Burial (sage ability)
  73. Canine Handling I (sage ability)
  74. Carnivorous Ape
  75. Carpenter Ant (giant)
  76. Carroder (poison)
  77. Case Building (sage ability)
  78. Cave Finding (sage ability)
  79. Caving I (sage ability)
  80. Chalcolithic Period
  81. Chalet (structure)
  82. Character Background Generator
  83. Charm
  84. Chieftain
  85. Chilly Conditions
  86. Chthonic
  87. City
  88. Clan (group)
  89. Claw (attack)
  90. Clay Golem
  91. Clay Masonry (sage study)
  92. Clay Materials (sage study)
  93. Cleric 1st Level Spells
  94. Cleric 7th Level Spells
  95. Clerical Spell Acquisition
  96. Clinch Fighting (sage ability)
  97. Clothing
  98. Cloudburst (spell)
  99. Clowning (sage study)
  100. Coercion (sage study)
  101. Coin (monetary unit)
  102. Cold Conditions
  103. Combat Hex
  104. Commoner (non-player character)
  105. Communal Holding
  106. Comrade (non-player character)
  107. Concealment (sage study)
  108. Constitution (ability stat)
  109. Control Golem (sage ability)
  110. Control Weather (spell)
  111. Cool Conditions
  112. Counter-tracking (sage ability)
  113. Critical Hits & Fumbles
  114. Crop Rotation
  115. Crossbow (weapon)
  116. Cultivate Mushroom (sage ability)
  117. Dagger (weapon)
  118. Daredevil (sage study)
  119. Debt
  120. Delicate Metalwork (sage study)
  121. Desert (range)
  122. Detect Concealed Door (sage ability)
  123. Detect Land (sage ability)
  124. Detect Slime (sage ability)
  125. Dexterity (ability stat)
  126. Direction (sage study)
  127. Displacer Beast
  128. Divination (spell)
  129. Dog Feeding & Diet (sage ability)
  130. Dog Training (sage study)
  131. Domestic Brewing (sage ability)
  132. Domesticate Dogs (sage ability)
  133. Doppelganger
  134. Dragon
  135. Dragonne
  136. Druid (class)
  137. Druid 2nd Level Spells
  138. Druid 3rd Level Spells
  139. Druid 4th Level Spells
  140. Druid Combat Abilities
  141. Dual Combatants (sage ability)
  142. Dwarf Race & Physiology
  143. Dweomercraft (sage study)
  144. Efreeti
  145. Egyptian History
  146. Elder Authority
  147. Encumbrance
  148. Entangled and Snarled Weapons
  149. Equipment Notes
  150. Example of Play
  151. Experience (X.P.)
  152. Experience Level
  153. Facilities
  154. Falconry (sage study)
  155. Falling
  156. Fangs (attack)
  157. Feign Death (spell)
  158. Feverish Conditions
  159. Find Truffle (sage ability)
  160. Fire Giant
  161. Fishing (technology)
  162. Fishing Hamlet
  163. Flesh Golem
  164. Flexibility (sage ability)
  165. Flying Mounts (sage study)
  166. Food
  167. Fortification (sage study)
  168. Friends (spell)
  169. Frog (giant)
  170. Frogling
  171. Frost Giant
  172. Frosty Conditions
  173. Gain Proficiency (sage ability)
  174. Gate (spell)
  175. Giant
  176. Giant Strider
  177. Glabrezu
  178. Glaze (sage study)
  179. Goblin
  180. Gods (sage study)
  181. Golems (sage study)
  182. Grazioso (spell)
  183. Grey Elf
  184. Guile (sage study)
  185. Half-elf Race & Physiology
  186. Halfling Race & Physiology
  187. Hand (sage study)
  188. Harpy
  189. Haruchai
  190. Harvest Poisonous Herb (sage ability)
  191. Heal (spell)
  192. Healing Salve (remedy)
  193. Height & Weight
  194. Hellhound
  195. Helpless Defenders
  196. Heroism (sage study)
  197. Hex Group
  198. Hezrou
  199. Hides & Skins (sage study)
  200. Hinterland
  201. Hippopotamus
  202. Hireling
  203. Hit Points
  204. Homunculus
  205. Horse (domestic)
  206. Horse (wild)
  207. Horse Feeding & Diet (sage ability)
  208. Horse Handling II (sage ability)
  209. Horseback Riding (sage study)
  210. Hunting (technology)
  211. Icy Conditions
  212. Identify Amphibians & Reptiles (sage ability)
  213. Identify Bugs & Spiders (sage ability)
  214. Identify Clean Water (sage ability)
  215. Identify Manifestation (sage ability)
  216. Identify Slime (sage ability)
  217. Illusionary Cantrip Tables
  218. Illusionary Cantrips
  219. Illusionist 2nd Level Spells
  220. Illusionist 5th to 7th Level Spells
  221. Illusionist Sage Abilities
  222. Immersion (sage ability)
  223. Incidental Damage
  224. Individual Role-play
  225. Infrastructure
  226. Innkeeper (vendor)
  227. Insect Behaviour I (sage ability)
  228. Intelligence (ability stat)
  229. Intertidal (range)
  230. Introduction
  231. Invisibility to Animals (spell)
  232. Iron Golem
  233. Jack-of-all-Trades (sage study)
  234. Jackalwere
  235. Judge Belief (sage ability)
  236. Judgement (sage study)
  237. Jungle Travel I (sage ability)
  238. Kingdom of Altslok
  239. Koalinth
  240. Kobald
  241. Kodar Mountains
  242. Land Clearance
  243. Land Suitability (sage ability)
  244. Leader
  245. Leadership (sage field)
  246. Leprechaun
  247. Leucrotta
  248. Line-of-sight
  249. List of Ranges
  250. Locathah
  251. Logistics (sage study)
  252. Lookout (sage ability)
  253. Lower Water (spell)
  254. Lynx
  255. Machinate (sage ability)
  256. Mage 1st Level Spells
  257. Mage Sage Abilities
  258. Magic Fabrication (sage study)
  259. Magic to Hit
  260. Magical Spell Tables
  261. Malady Checks
  262. Mammals (sage study)
  263. Mandragora (sage ability)
  264. Mandrake Root (herb)
  265. Map A.02 - East Spitsbergen
  266. Map A.03 - Jotunheim
  267. Map A.04 - Kara Sea
  268. Map A.06 - Aryania
  269. Map A.08 - Arctic
  270. Map A.09 - Melville
  271. Map A.11 - West Greenland
  272. Map A.12 - High Greenland
  273. Map B.01 - Lofoten
  274. Map B.03 - Yak'Margug
  275. Map B.04 - Ob Gulf
  276. Map B.05 - Lower Yenisey
  277. Map D.08 - Altai
  278. Martial Discipline (sage study)
  279. Medicine (sage study)
  280. Melee
  281. Mending (spell)
  282. Mesolithic Period
  283. Mesopotamian History
  284. Metal Armour (sage study)
  285. Metalsmithing (sage study)
  286. Missile Weapons
  287. Mistletoe I (sage ability)
  288. Moat (sage study)
  289. Modern History
  290. Monk (class)
  291. Morale
  292. Mordenkainen's Tortoise
  293. Motivation (sage study)
  294. Mountain Climbing
  295. Mountain Routefinding I (sage ability)
  296. Multiple Attacks
  297. Multiple Defenders in One Hex
  298. Mysticism (technology)
  299. Navigation (sage ability)
  300. Nutrition & the Preparation of Food
  301. Occultism (sage study)
  302. Oceanography (sage study)
  303. Open-field Farming
  304. Outer Planes (sage study)
  305. Palaeolithic Period
  306. Paralysation
  307. Parkour (sage ability)
  308. Parley & Negotiation
  309. Patronage (sage study)
  310. Pickpocketing (sage study)
  311. Player Characters
  312. Pleasant Conditions
  313. Poison (substance)
  314. Polar Conditions
  315. Preach (sage ability)
  316. Precipitation (spell)
  317. Proselytize (sage ability)
  318. Protection from Malevolence, 15 ft. radius (spell)
  319. Pruning (sage ability)
  320. Pummelling
  321. Purify Food & Drink (spell)
  322. Raking
  323. Ranger (class)
  324. Rock Foraging (sage ability)
  325. Roll to Hit
  326. Rudimentary Defenses (sage ability)
  327. Rural (range)
  328. Savanna (range)
  329. Saving Throws for Items
  330. Scaly Behaviour I (sage ability)
  331. Scorching Conditions
  332. Scouting (sage study)
  333. Set Snares (sage ability)
  334. Setting Traps (sage study)
  335. Shield as a Weapon (sage ability)
  336. Small Beer (drink)
  337. Snatch & Grab (sage ability)
  338. Soldier-at-Arms (profession)
  339. Spellbook
  340. Spellcasting
  341. Steam & Gasgear (sage study)
  342. Streetwisdom (sage field)
  343. Strengthened Arm (sage ability)
  344. Studded Leather (armour)
  345. Sub-chief
  346. Subterranean (range)
  347. Surprise (combat)
  348. Sweaty Conditions
  349. Sweltering Conditions
  350. Sylvics (sage ability)
  351. THAC0
  352. Talon (attack)
  353. Taxation
  354. Teleport (spell)
  355. Temperature Grades
  356. The Iron Age
  357. Theology & Customs (sage field)
  358. Thief (class)
  359. Thief Sage Abilities
  360. Town
  361. Travel
  362. Tree Climbing (sage ability)
  363. Troll
  364. True Seeing (spell)
  365. Type-7 Hex
  366. Undead
  367. Underground Mining (sage ability)
  368. Underwater Adventures
  369. Underwater Mounts (sage study)
  370. Urban Sense (sage study)
  371. Use of Building Materials (sage study)
  372. Useful Cantrips
  373. Very Cold Conditions
  374. Village
  375. Vitality (sage ability)
  376. Warhorse Training (sage ability)
  377. Warm Conditions
  378. Way of the Dragon (sage study)
  379. Weapon Proficiencies
  380. Weapons List
  381. Weaponwright (sage study)
  382. Wintry Conditions
  383. Wisdom (ability stat)
  384. Woodcutting (sage ability)
  385. Woodland (range)
  386. World History

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