Carroder (poison)

From The Authentic D&D Wiki
Jump to navigationJump to search
Carroder (poison).jpg

Carroder is poisonous toxin is designed to kill the victim slowly and over time. It's meant to be used with a dagger; upon another blade, the viscosity is too low, so that a sweeping movement of a long blade shakes the poison off. Once 3 damage is done with the dagger, however, a sufficient amount of poison enters the bloodstream and the victim immediately suffers +2 hit points above that caused by the weapon. Afterwards, the victim makes a saving throw.

Contents

If successful, the target's flesh has been merely scraped by the poison and not entered the bloodstream. Yet as the poison lasts upon the dagger's blade for 10 combat rounds, there's always a chance to strike successfully with the next attack.

If the saving throw fails, then one half-hour after the hit, the victim will begin to feel acute pain that will increase rapidly for the next hour, until the victim is bedridden with digestive complaints and, following the fourth round after the touch, diarrhea and sleeplessness. Meanwhile, the victim will suffer 2 h.p. every hour after the touch occurred (beginning a half-hour after acute pain is first felt), for the next 12 hours (a total of 24 h.p.). The victim can be sustained through salves and healing spells if an antidote is not available.

Thus the true purpose is to strike with the dagger, cause sufficient damage to impart the poison, then take flight, letting the poison finish the work.

Creation

Ingredients: 2 oz. dried ergot fungus, 1 pt. bone broth, 1 scoop of charred oak ash, 2 tsp. of fermented fish oil, 1 gill of sour vinegar.

Toast the dried ergot fungus over a low flame until it darkens slightly and begins to release a faint, earthy scent. Once toasted, grind it into a fine powder and soak it overnight in strong vinegar to extract its active properties. Stir occasionally to ensure full saturation. In a separate pot, bring the bone broth to a slow simmer and gradually stir in the charred oak ash. Skim any impurities that rise to the surface, then reduce the heat and allow it to sit, covered, overnight. The next day, strain the ergot-infused vinegar through a linen cloth, pressing out as much liquid as possible before slowly incorporating it into the thickened broth. Stir constantly to prevent curdling.

Warm the mixture over low heat, then add the fermented fish oil one drop at a time, stirring continuously for an hour to ensure it emulsifies fully. Maintain a gentle simmer for two hours, stirring every five minutes to prevent separation. Remove from heat and allow the mixture to rest in a warm place for a full day, letting the toxins fully disperse. Reheat the mixture until it is just steaming, then pour it into a sealed clay vessel and store in a cool, dark place for three days. By the seventh day, the poison will have thickened into a tar-like consistency, ready to be spread onto a dagger's blade. Once applied, it will remain effective for ten combat rounds before drying completely.


See Prepare Insinuative Poisons (sage ability)