Difference between revisions of "Instruction (sage study)"

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'''Instruction''' is a [[Sage Study|sage study]] in the [[Sage Field|field]] of [[Training (field)|Training]], that provides a [[Fighter (class)|fighter]] or [[Ranger (class)|ranger]] with the skill to train others in the fields of '''Animal Training''', leadership [fighters only], mastery of arms, training and wilderland [rangers only]. However, while the focus of the instruction is upon fighter and ranger sage abilities, opportunities for training in other persons in secondary skills and like skills exists.
 
'''Instruction''' is a [[Sage Study|sage study]] in the [[Sage Field|field]] of [[Training (field)|Training]], that provides a [[Fighter (class)|fighter]] or [[Ranger (class)|ranger]] with the skill to train others in the fields of '''Animal Training''', leadership [fighters only], mastery of arms, training and wilderland [rangers only]. However, while the focus of the instruction is upon fighter and ranger sage abilities, opportunities for training in other persons in secondary skills and like skills exists.
 
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The [[Sage Study|study]] allows the training of non-levels as well as [[Experience Level|levelled persons]] in numerous techniques, even providing some improvement in the combat abilities of [[Spellcasting|spellcasters]] and [[Thief (class)|thieves]].
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The study allows the training of non-levels as well as [[Experience Level|levelled persons]] in numerous techniques, even providing some improvement in the combat abilities of [[Spellcasting|spellcasters]] and [[Thief (class)|thieves]].
  
 
The instructor’s time is valuable; only 48 hours per week can be spent, potentially with multiple students, and no more than eight hours per day.  Beyond that, the instructor is too tired to be useful, and one day every six must be taken in complete rest, without taking part in travel or adventure.
 
The instructor’s time is valuable; only 48 hours per week can be spent, potentially with multiple students, and no more than eight hours per day.  Beyond that, the instructor is too tired to be useful, and one day every six must be taken in complete rest, without taking part in travel or adventure.
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== Sage Abilities ==
 
== Sage Abilities ==
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The [[Sage Ability|sage abilities]] below are those acquired by a character through the study, according to status.
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=== Amateur Status ===
 
=== Amateur Status ===
 
* '''[[Give Proficiency (sage ability)|Give Proficiency]]''': grants possible skill with an instructor’s [[Weapon Proficiencies|weapon proficiency]].
 
* '''[[Give Proficiency (sage ability)|Give Proficiency]]''': grants possible skill with an instructor’s [[Weapon Proficiencies|weapon proficiency]].

Revision as of 19:50, 6 July 2022

Instruction is a sage study in the field of Training, that provides a fighter or ranger with the skill to train others in the fields of Animal Training, leadership [fighters only], mastery of arms, training and wilderland [rangers only]. However, while the focus of the instruction is upon fighter and ranger sage abilities, opportunities for training in other persons in secondary skills and like skills exists.

The study allows the training of non-levels as well as levelled persons in numerous techniques, even providing some improvement in the combat abilities of spellcasters and thieves.

The instructor’s time is valuable; only 48 hours per week can be spent, potentially with multiple students, and no more than eight hours per day. Beyond that, the instructor is too tired to be useful, and one day every six must be taken in complete rest, without taking part in travel or adventure.

What can be taught is limited by the ability stats of the student and the knowledge possessed by the instructor. The instructor cannot teach what is not known ~ and in many cases the knowledge that can be provided to the student is less than the instructor knows. However, since the study includes the possibility of a student obtaining levelled status, there is room for a student to ultimately surpass the instructor, given time.

Sage Abilities

The sage abilities below are those acquired by a character through the study, according to status.

Amateur Status


Authority Status

  • Pass Along Ability: enables the possible acquisition of a sage ability from a study in which the instructor is an authority.
  • Train Levelled Fighter: provides the training needed for a man-at-arms to advance to a levelled character.


See also,
Fighter Sage Abilities
Ranger Sage Abilities