Difference between revisions of "Useful Cantrips"

From The Authentic D&D Wiki
Jump to navigationJump to search
 
(15 intermediate revisions by 2 users not shown)
Line 3: Line 3:
 
! Cantrip !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
 
! Cantrip !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
 
|-
 
|-
| [[Chill (cantrip)|Chill]] || 10 ft. || 10 rounds || 1 cubic ft. || 2 moves || none || Chills objects 30 degrees; may freeze water
+
| [[Chill (cantrip)|chill]] || 10 ft. || 10 rounds || 1 cubic ft. || 2 [[Action Points|AP]] || none || chills objects 30 degrees; may freeze water
 
|-
 
|-
| [[Clean (cantrip)|Clean]] || 10 ft. || permanent || 4 cubic yards || 2 moves || none || Cleans surfaces, increases likability
+
| [[Clean (cantrip)|clean]] || 10 ft. || permanent || 4 cubic yards || 2 AP || none || cleans surfaces, increases likability
 
|-
 
|-
| [[Color (cantrip)|Color]] || touch || special || 1 creature or object || 2 moves || none || Changes color of an object or creature
+
| [[Colour (cantrip)|colour]] || touch || permanent || 1 object || 2 AP || none || changes colour of an object or creature
 
|-
 
|-
| [[Dampen (cantrip)|Dampen]] || 10 ft. || until evaporated || 1 cubic yard || 2 moves || none || Dampens area so as to have varied effects
+
| [[Dampen (cantrip)|dampen]] || 10 ft. || until evaporated || 1 cubic yard || 2 AP || none || dampens area so as to have varied effects
 
|-
 
|-
| [[Dry (cantrip)|Dry]] || 10 ft. || until moistened || 1 cubic yard || 2 moves || none || Dries area so as to have varied effects
+
| [[Dry (cantrip)|dry]] || 10 ft. || until moistened || 1 cubic yard || 2 AP || none || dries area so as to have varied effects
 
|-
 
|-
| [[Dust (cantrip)|Dust]] || 10 ft. || permanent* || 10 ft. radius sphere || 2 moves || none || Removes dust and some trace of movement
+
| [[Dust (cantrip)|dust]] || 10 ft. || permanent* || 10 ft. radius sphere || 2 AP || none || removes dust and traces of movement
 
|-
 
|-
| [[Exterminate (cantrip)|Exterminate]] || 10 ft || permanent || 1 creature || 2 moves || none || Instantly kills small creatures with 1 hp
+
| [[Exterminate (cantrip)|exterminate]] || 10 ft || permanent || 1 creature || 2 AP || none || instantly kills small creatures with 1 hp
 
|-
 
|-
| [[Flavor (cantrip)|Flavor]] || touch || 1 hour || 1 qt. or 1 lb. || 2 moves || none* || Improves morale, conceals poison/food rot
+
| [[Flavour (cantrip)|flavour]] || touch || 1 hour || 1 qt. or 1 lb. || 2 AP || none* || improves [[Morale|morale]], conceals poison/[[Food|food]] rot
 
|-
 
|-
| [[Freshen (cantrip)|Freshen]] || 10 ft. || 1 hour || 1 cub.yd. or 1 creature || 2 moves || none || Masks odor and the effects of odor
+
| [[Freshen (cantrip)|freshen]] || 10 ft. || 1 hour || 1 cub.yd. or 1 creature || 2 AP || none || masks odour and the effects of noxious smells
 
|-
 
|-
| [[Gather (cantrip)|Gather]] || 10 ft. || permanent || 5 ft. circle || 2 moves || none || Pulls together small objects into a pile
+
| [[Gather (cantrip)|gather]] || 10 ft. || permanent || 5 ft. circle || 2 AP || none || pulls together small objects into a pile
 
|-
 
|-
| [[Polish (cantrip)|Polish]] || touch || permanent* || 1 object || 2 moves || none || Restores and brings lustre to metal/wood
+
| [[Polish (cantrip)|polish]] || touch || permanent* || 1 object || 2 AP || none || restores and brings lustre to metal/wood
 
|-
 
|-
| [[Salt (cantrip)|Salt]] || 10 ft. || permanent || 1 cub.ft. per level || 2 moves || none || Infuses substances with salt
+
| [[Salt (cantrip)|salt]] || 10 ft. || permanent || 1 cub.ft. per level || 2 AP || none || infuses substances with salt
 
|-
 
|-
| [[Sprout (cantrip)|Sprout]] || 10 ft. || special || 10 lbs. per level || 2 moves || none || Causes vegetables and fruit to grow
+
| [[Sprout (cantrip)|sprout]] || 10 ft. || permanent || 1 sq. yard || 2 AP || none || causes vegetables and fruit to grow
 
|-
 
|-
| [[Stitch (cantrip)|Stitch]] || 10 ft. || permanent || up to 2 objects || 2 moves || none || Restores cloth, binds together fibres
+
| [[Stitch (cantrip)|stitch]] || 10 ft. || permanent || up to 2 objects || 2 AP || none || restores cloth, binds together fibres
 
|-
 
|-
| [[Tie (cantrip)|Tie]] || 10 ft || permanent || permanent* || 2 moves || none* || Ties a flexible strand to a given object
+
| [[Tie (cantrip)|tie]] || 10 ft. || permanent || permanent* || 2 AP || none* || ties a flexible strand to a given object
 
|-
 
|-
| [[Warm (cantrip)|Warm]] || 10 ft. || 10 rounds || 1 cub.ft. || 2 moves || none || Warms objects 30 degrees, may melt ice
+
| [[Warm (cantrip)|warm]] || 10 ft. || 10 rounds || 1 cub.ft. || 2 AP || none || warms objects 30 degrees, may melt ice
 
|-
 
|-
| [[Wrap (cantrip)|Wrap]] || 10 ft. || 1 week || 1 cub.ft. || 2 moves || none || Wraps objects for easy storage
+
| [[Wrap (cantrip)|wrap]] || 10 ft. || 1 week || 4 lb. || 2 AP || none || wraps objects for easy storage
 
|}
 
|}
<br>
+
 
<br>
+
 
 
See Also:<br>
 
See Also:<br>
 
[[Illusionist (class)]]<br>
 
[[Illusionist (class)]]<br>
[[Illusionist Cantrip Tables]]<br>
+
[[Illusionary Cantrip Tables]]<br>
[[Mage (class)]]
+
[[Mage (class)]]<br>
 +
[[Magical Cantrip Tables]]

Latest revision as of 23:10, 31 December 2021

Cantrip Range Duration Area of Effect Casting Save Description
chill 10 ft. 10 rounds 1 cubic ft. 2 AP none chills objects 30 degrees; may freeze water
clean 10 ft. permanent 4 cubic yards 2 AP none cleans surfaces, increases likability
colour touch permanent 1 object 2 AP none changes colour of an object or creature
dampen 10 ft. until evaporated 1 cubic yard 2 AP none dampens area so as to have varied effects
dry 10 ft. until moistened 1 cubic yard 2 AP none dries area so as to have varied effects
dust 10 ft. permanent* 10 ft. radius sphere 2 AP none removes dust and traces of movement
exterminate 10 ft permanent 1 creature 2 AP none instantly kills small creatures with 1 hp
flavour touch 1 hour 1 qt. or 1 lb. 2 AP none* improves morale, conceals poison/food rot
freshen 10 ft. 1 hour 1 cub.yd. or 1 creature 2 AP none masks odour and the effects of noxious smells
gather 10 ft. permanent 5 ft. circle 2 AP none pulls together small objects into a pile
polish touch permanent* 1 object 2 AP none restores and brings lustre to metal/wood
salt 10 ft. permanent 1 cub.ft. per level 2 AP none infuses substances with salt
sprout 10 ft. permanent 1 sq. yard 2 AP none causes vegetables and fruit to grow
stitch 10 ft. permanent up to 2 objects 2 AP none restores cloth, binds together fibres
tie 10 ft. permanent permanent* 2 AP none* ties a flexible strand to a given object
warm 10 ft. 10 rounds 1 cub.ft. 2 AP none warms objects 30 degrees, may melt ice
wrap 10 ft. 1 week 4 lb. 2 AP none wraps objects for easy storage


See Also:
Illusionist (class)
Illusionary Cantrip Tables
Mage (class)
Magical Cantrip Tables