Stitch (cantrip)

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Stitch (cantrip).jpg

Stitch restores cloth, fibrous material and the threading between leather pieces so that they're magically resewn and made anew, restoring their usefulness. Thread, twine, string and other fibres, including hemp, ramie, burlap and such can be restored, with the cantrip conjuring whatever additional material that's needed.

Stitch
Range 10 ft.
Duration permanent
Area of Effect up to 2 objects
Casting Time 2 action points
Saving Throw none
Level cantrip

Because more than one piece is affected, it's possible to take an object that's been rent in half and restore it; something that has been ripped into multiple pieces could be steadily restored over a period of days. In addition, textile objects that were never a part of one another can be enmeshed. Two ropes could be made into a single rope, a skirt could be attached to a blouse or a pre-made patch added to a shoulder or breast.

The cantrip cannot weave material from scratch; it can only manage with things that have been crafted by other means. Were the caster a tailor, then cloth pieces that were cut for a garment could be sewn together ... but a tailor could do it much faster than waiting for the cantrip to become available again each day. That said, he most difficult parts could be done with the cantrip, creating a superior garment in a tailor's hands, since the tailor would know precisely how the cantrip's work ought to be done.


See Useful Cantrips