Difference between revisions of "Horned Devil"

From The Authentic D&D Wiki
Jump to navigationJump to search
Line 15: Line 15:
 
| attack = tail, by weapon type
 
| attack = tail, by weapon type
 
| dmg = 2–8, 3–13
 
| dmg = 2–8, 3–13
| special = [[Fear (spell)|cause fear]], create illusion, [[Detect Magic (spell)|detect magic]], [[ESP (spell)|ESP]], [[Hold Person (spell)|hold person]], immunities, improved stunning, magical powers, magic resistance, magic to hit, [[Produce Fire (spell)|produce flame]], [[Pyrotechnics (spell)|pyrotechnics]], summon, [[Teleport (spell)|teleport]], [[Ultravision (spell)|ultravision]], [[Wall of Fire (spell)|wall of fire]], wound
+
| special = [[Fear (spell)|cause fear]], create illusion, [[Detect Magic (spell)|detect magic]], [[Hold Person (spell)|hold person]], immunities, improved stunning, magical powers, magic resistance, magic to hit, [[Produce Fire (spell)|produce flame]], [[Pyrotechnics (spell)|pyrotechnics]], [[Gating & Summoning|summoning]], [[ESP (spell)|telepathy]], [[Teleport (spell)|teleport]], [[Ultravision (spell)|ultravision]], [[Wall of Fire (spell)|wall of fire]], wound
 
}}
 
}}
  

Revision as of 21:31, 3 September 2020

Devil (horned)
Species chthonic (devil)
No. Appearing 2–5
Behaviour malevolent
Range Hell, subterranean
Size 9 ft. tall
Weight 590 lbs.
Intelligence 13
Armour Class -5
Hit Dice 5+5
Action Points 6
Max. Stride {{{stride}}}
THAC0 16
Hp/Die d10
Attack Forms tail, by weapon type
Damage 2–8, 3–13
Special Attacks cause fear, create illusion, detect magic, hold person, immunities, improved stunning, magical powers, magic resistance, magic to hit, produce flame, pyrotechnics, summoning, telepathy, teleport, ultravision, wall of fire, wound


See Bestiary