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  • The object emits a very weak magic signature for the purpose of [[Detect Magic (spell)|detection]]. ...Should a conjured furnishing be [[Using Found Objects as Weapons|used as a weapon]], it would cause 1-3 [[Damage (hit points)|damage]] on the first hit — b
    2 KB (298 words) - 00:04, 28 November 2023
  • | attack = by weapon type | special = [[Dagger (weapon)|dagger]] & [[Trident (weapon)|trident]], [[Speak with Animals (spell)|speak with animals]],<br>[[Tongue
    3 KB (455 words) - 23:15, 31 December 2021
  • ...''': two [[Claw (attack)|claws]]; [[Sword (weapon)|long sword]] or [[Whip (weapon)|whip]] ...ic]], [[Gate (spell)|gate]], immunities, long sword +3, [[Magic Resistance|magic resistance]], [[Demonic Possession|possession]], [[Pyrotechnics (spell)|pyr
    7 KB (1,117 words) - 22:32, 13 October 2023
  • | special = [[Magic to Hit|+2 weapon to hit]], [[Natural Immunities|natural immunities]],<br>[[Slow (spell)|slow ...he builder has some agenda for making the creature, often as protection, a weapon for waging war, to provide security — and possibly as a malevolent tool f
    4 KB (647 words) - 00:06, 30 June 2022
  • | attack = '''6''': by weapon type ...pell)|levitate]], [[Magic Resistance|magic<br>resistance]], [[Magic to Hit|magic to hit]], [[Natural Immunities|natural immunities]],<br>[[Pyrotechnics (spe
    8 KB (1,091 words) - 21:22, 2 November 2023
  • ...s within the lair or sanctuary''' of the undead will be protected from all magic designed to protect against evil. ...only benefit from this effect once, until a new bladder is emplaced in the weapon.
    5 KB (728 words) - 04:37, 10 January 2023
  • ...pell)|know intent]], [[Magic Resistance|magic resistance]], [[Magic to Hit|magic to hit]], [[Natural Immunities|natural immunities]], never [[Surprise (comb ...[[Damage (hit points)|damage]] to the creature, it must be with a '''magic weapon'''.
    4 KB (576 words) - 01:25, 4 September 2023
  • [[File:Adamantium Weapon (sage ability).jpg|right|525px|thumb]] ...ike it, or convincing a being with the necessary magic to take part in the weapon's making.
    12 KB (1,893 words) - 22:55, 1 November 2023
  • | special = [[Impregnability|impregnability]], [[Magic to Hit|magic to hit]] ...requires a roll to see if the used weapon breaks, just as it might if the weapon were [[Critical Hits & Fumbles#Fumbles|fumbled]].
    4 KB (616 words) - 01:46, 18 October 2023
  • | special = [[Breath Weapon|breath weapon]], [[Buffeting (attack)|buffeting]], [[Flight|flying]],<br>[[Incidental Dam ...stead, combining it with wing buffeting. The fotia can employ it's breath weapon but three times in a day.
    7 KB (1,084 words) - 20:21, 31 October 2023
  • ...pped]] after the first hour, it breaks. As well, holding onto an infected weapon has a 1 in 3 chance of allowing the green slime to crawl onto the user's bo
    4 KB (663 words) - 15:34, 7 October 2023
  • | special = [[Magic to Hit|+3 weapon to hit]], [[Gas-based Attacks|gas]], [[Natural Immunities|natural<br>immuni ...]], the iron golem with attack with both fists. If a great [[Broad Sword (weapon)|broad sword]] is forged and balanced for the creature's use (60 lbs.), the
    4 KB (699 words) - 03:32, 6 June 2022
  • | attack = [[Claw (attack)|claw]] or by weapon type ...t)|dexterity]] (16), [[Gaze|gaze]] causes<br>sleep, iron or [[Magic to Hit|magic to hit]], jackals
    6 KB (941 words) - 21:18, 30 December 2021
  • Describes the roll necessary to hit an opponent with a weapon, touch an opponent or — sometimes — to hit with a magically propelled f ::* '''[[Attacks with Two Weapons]]:''' provides penalties to attacks with a weapon in each hand depending on the character's [[Ability Stats|ability stats]].
    5 KB (714 words) - 13:04, 6 June 2022
  • ...acks against flying creatures, [[Fly (ability)|fly]],<br>[[Magic to Hit|+2 weapon to hit]], [[Whirlwind|whirlwind]]
    1 KB (182 words) - 23:42, 29 October 2023
  • | attack = by weapon type ...(spell)|invisibility]], [[Luck (phenomenon)|luck]],<br>[[Magic Resistance|magic resistance]], [[Surprise (combat)|never surprised]],<br>[[Polymorph (dweome
    4 KB (573 words) - 01:24, 16 April 2022
  • ...the items among their possessions — specifically his or her [[Weapons List|weapon]], [[Shield (armour)|shield]], [[Helmet (armour)|helmet]] or [[Armour List| [[Magic Item|Magic weapons and armour]] cannot be affected by a precise hit. Therefore, when
    2 KB (356 words) - 01:51, 29 October 2023
  • |[[Magic Mouth (spell)|magic mouth]] || 5 ft./level || until discharged* || 1 object || 1 round || none ...round/level || 240 ft. || 1 round || none || creates an illusionary [[Bow (weapon)|bow]] for combat
    3 KB (365 words) - 19:45, 1 October 2023
  • ...the possession of others, so long as they're within the spell's range. [[Magic Item|Magical items]] cannot be turned into snakes. ...ng snakes into sticks — though each creature is allowed a saving throw vs. magic. When the spell's duration ends, the sticks revert to normal. Up to 1 hit
    2 KB (346 words) - 22:50, 5 January 2022
  • ...aster's intent. Unless a successful [[Saving Throws|saving throw]] against magic is achieved, the giggling will persist for one [[Combat Round|round]], effe ...h never towards an enemy. There's a 1 in 4 chance that they'll drop their weapon, as they're laughing so hard they can't hold onto it. When the effect wear
    1 KB (229 words) - 02:07, 28 November 2023

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