Difference between revisions of "Natural Immunities"

From The Authentic D&D Wiki
Jump to navigationJump to search
Line 11: Line 11:
 
* Bonus to saving throws
 
* Bonus to saving throws
 
* [[Weapon Immunities|Hit only by magic, silver or iron]]
 
* [[Weapon Immunities|Hit only by magic, silver or iron]]
* Immune to [[Acid Attacks|acid]]
+
* Immune to [[Acidic Attacks|acid]]
 
* Immune to [[Disease|disease]]
 
* Immune to [[Disease|disease]]
 
* Immune to [[Fear|fear]]
 
* Immune to [[Fear|fear]]

Revision as of 05:42, 3 October 2020

Natural immunities describe attack forms that either have a lesser effect upon creatures, or which have no effect whatsoever. This first variety is called a "resistance," and may mean that the attack form is minimized or that the creature receives an unusual saving throw bonus against that kind of attack. Creatures with a great many immunities can be hard to destroy with magic or with weapons; most creatures like this are unearthly, from other planes of existence.

Some forms of immunity and resistance are provided by spells or magical items.

Immunity Forms

The following is a list of identified immunities which some monsters and humanoids possess, or which are conferred by magic. As not every monster's immunities are presently known, this list is necessarily incomplete.


See Also,
Bestiary
Natural Abilities