Difference between revisions of "Bone Devil"

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{{Bestiarychart
 
{{Bestiarychart
 
| name = Devil (bone)
 
| name = Devil (bone)
| species = chthonic (devil)
+
| species = [[Chthonic|chthonic]] ([[Devil|devil]])
 
| noapp = 2–8
 
| noapp = 2–8
 
| behaviour = malevolent
 
| behaviour = malevolent
| range = Hell, ruin
+
| range = [[Hell (outer plane)|Hell]], [[Ruin (range)|ruin]]
 
| size = 9 ft. 6 in. tall
 
| size = 9 ft. 6 in. tall
 
| weight = 600 lbs.
 
| weight = 600 lbs.
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| HD = 9
 
| HD = 9
 
| AP = 6
 
| AP = 6
 +
| stride = 8
 
| THAC0 = 15
 
| THAC0 = 15
 
| hpdie = d10
 
| hpdie = d10
| attack = hook, tail
+
| attack = hook & tail
| dmg = 3–12, 2–8
+
| dmg = 3–12 & 2–8
| special = [[Create Illusion (spell)|create illusion]], [[Detect Invisibility (spell)|detect invisibility]], [[Fear (spell)|fear]], [[Fly (spell)|fly]], [[Hook (spell)|hook]], immunities, [[Invisibility (spell)|invisibility]], magical powers, [[Magic Resistance|magic resistance]], magic to hit, [[Strength (ability stat)|strength drain]], summon, [[Teleport (spell)|teleport]], [[Ultravision (spell)|ultravision]], [[Wall of Ice (spell)|wall of ice]], wound
+
| special = [[Create Illusion (spell)|create illusion]], [[Detect Invisibility (spell)|detect invisibility]], [[Fear (spell)|fear]], [[Fly (spell)|fly]], [[Hook (spell)|hook]], [[Invisibility (spell)|invisibility]], [[Magic Resistance|magic resistance]], magic to hit, [[Natural Immunities|natural immunities]], [[Spellcasting|spellcasting]], [[Strength (ability stat)|strength drain]], [[Summoning|summon]], [[Teleport (spell)|teleport]], [[Ultravision (spell)|ultravision]], [[Wall of Ice (spell)|wall of ice]], [[Wounds|wounding]]
 
}}
 
}}
  
See [[Bestiary]].
+
See [[Bestiary]]
  
 
[[Category: Lacks Image]]
 
[[Category: Lacks Image]]

Revision as of 00:21, 27 April 2021

Devil (bone)
Species chthonic (devil)
No. Appearing 2–8
Behaviour malevolent
Range Hell, ruin
Size 9 ft. 6 in. tall
Weight 600 lbs.
Intelligence 12
Armour Class -1
Hit Dice 9
Action Points 6
Max. Stride 8
THAC0 15
Hp/Die d10
Attack Forms hook & tail
Damage 3–12 & 2–8
Special Attacks create illusion, detect invisibility, fear, fly, hook, invisibility, magic resistance, magic to hit, natural immunities, spellcasting, strength drain, summon, teleport, ultravision, wall of ice, wounding

See Bestiary