Attacking in Combat
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Revision as of 23:35, 25 July 2020 by Tao alexis (talk | contribs) (Created page with "== Primary Links == <div style="column-count:3;-moz-column-count:3;-webkit-column-count:3"> * Armour Class<br> * Attacks with Two Weapons<br> * Charging<br> * Co...")
Primary Links
- Armour Class
- Attacks with Two Weapons
- Charging
- Cover
- Critical Hits & Fumbles
- Damage (hit points)
- Dual Attackers
- Entangled & Snarled Weapons
- Experience (X.P.)
- Grappling
- Grenade Missiles
- Helpless Defenders
- Hit Dice
- Hit Points
- Hit Points per Die
- Initiative
- Injuries
- Line of Sight
- Martial Music
- Missile Ranges
- Movement in Combat
- Multiple Attacks
- Multiple Defenders in One Hex
- Necrotic Damage
- Negative Hit Points
- On Guard
- Overbearing
- Pummelling
- Rear & Flank Attacks
- Roll to Hit
- Shield (armour)
- Spear (weapon)
- Stun Lock
- Surprise
- THAC0
- Using Found Objects as Weapons
- Using Poisoned Weapons
- Weapons List
- Wounds