Difference between revisions of "Cleric 7th Level Spells"

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! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
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! style="width: 85px|Spell !! style="width: 80px|Range !! style="width: 110px|Duration !! style="width: 100px|Area of Effect !! style="width: 65px|Casting !! style="width: 65px|Save !! style="width: 55px|Believer !! style="width: 200px|Description
 
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|[[Avatar (spell)|avatar]] || self || special || self || 4 rounds || none || yes || creates an incorporeal duplicate of the caster
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|[[Avatar (spell)|avatar]] || self || special || self || 3 rounds || none || yes || creates an incorporeal self
 
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|[[Control Weather (spell)|control weather]] || self || 4-48 hours || 4-16 sq. miles || 4 rounds || none || no || modifies existing weather in an area
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|[[Control Weather (spell)|control weather]] || self || 4-48 hours || 4-16 sq. miles || 3 rounds || none || no || modifies existing weather
 
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|[[Earthquake (spell)|earthquake]] || 120 ft. || 5 rounds || 5 ft. radius/level || 4 rounds || none || no || causes an earthquake, bringing destruction
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|[[Earthquake (spell)|earthquake]] || 120 ft. || 5 rounds || 5 ft. radius/level || 2 rounds || none || no || causes an earthquake
 
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|[[Gate (spell)|gate]] || self || permanent* || portal up to 100 sq.ft. || 4 rounds || none || no || creates a physical portal between the caster and another plane of existence.
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||[[Gate (spell)|gate]] || self || permanent* || portal up to 100 sq.ft. || 4 rounds || none || no || creates a physical portal between the caster and another plane of existence.
 
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|[[Holy Word (spell)|holy word]] || self || special || 30 ft. radius || 4 rounds || negates* || no || utters a devastating spoken attack
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|[[Holy Word (spell)|holy word]] || self || special || 30 ft. radius || 2 rounds || negates* || no || devastating spoken attack
 
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|[[Regeneration (spell)|regeneration]] || touch || permanent || 1 creature's body part || 4 rounds || none || no || replaces a lost limb or body part
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|[[Regeneration (spell)|regeneration]] || touch || permanent || 1 creature || 3 rounds || none || no || replaces lost limb or body parts
 
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|[[Restoration (spell)|restoration]] || touch || permanent* || 1 creature || 4 rounds || none || no/yes || restores lost energy levels that have been drained
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|[[Restoration (spell)|restoration]] || touch || permanent* || 1 creature || 3 rounds || none || no/yes || restores lost energy levels
 
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|[[Resurrection (spell)|resurrection]] || touch || permanent || 1 creature || 4 rounds || none* || no || restores life to the dead
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|[[Resurrection (spell)|resurrection]] || touch || permanent || 1 creature || 3 rounds || none* || no || restores life to the long dead
 
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|[[Succor (spell)|succor]] || touch || until used || 4 objects* || 4 rounds || none || yes || returns the possessor of an object to caster's presence
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|[[Succor (spell)|succor]] || touch || until used || 4 objects* || 3 rounds || none || yes || returns possessor to cleric
 
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|[[Symbol (spell)|symbol]] || 5 ft. || 1 round/level || 40 ft. circle || 4 rounds || negates || no || inscribes a powerful symbol
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|[[Symbol (spell)|symbol]] || 5 ft. || 10 rounds/level || 40 ft. circle || 2 rounds || negates || no || inscribes a powerful symbol
 
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|[[Wind Passage (spell)|wind passage]] || touch || 1 hour/level || 1 creature* || 4 rounds || none || yes || allows rapid travel through the air
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|[[Wind Passage (spell)|wind passage]] || touch || 1 hour/level || 1 creature* || 3 rounds || none || yes || allows rapid travel through air
 
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Revision as of 14:52, 15 April 2025

Spell Range Duration Area of Effect Casting Save Believer Description
avatar self special self 3 rounds none yes creates an incorporeal self
control weather self 4-48 hours 4-16 sq. miles 3 rounds none no modifies existing weather
earthquake 120 ft. 5 rounds 5 ft. radius/level 2 rounds none no causes an earthquake
gate self permanent* portal up to 100 sq.ft. 4 rounds none no creates a physical portal between the caster and another plane of existence.
holy word self special 30 ft. radius 2 rounds negates* no devastating spoken attack
regeneration touch permanent 1 creature 3 rounds none no replaces lost limb or body parts
restoration touch permanent* 1 creature 3 rounds none no/yes restores lost energy levels
resurrection touch permanent 1 creature 3 rounds none* no restores life to the long dead
succor touch until used 4 objects* 3 rounds none yes returns possessor to cleric
symbol 5 ft. 10 rounds/level 40 ft. circle 2 rounds negates no inscribes a powerful symbol
wind passage touch 1 hour/level 1 creature* 3 rounds none yes allows rapid travel through air


See Also,
Cleric (class)
Clerical Spell Acquisition
Clerical Spell Tables