Difference between revisions of "Bard 3rd Level Spells"
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! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description | ! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description | ||
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− | |[[ | + | | [[Adigio (spell)|Adigio]] |
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− | |[[ | + | | [[Allegro (spell)|Allegro]] |
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− | |[[ | + | | [[Amplify (spell)|Amplify]] |
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− | |[[ | + | | [[Cure Disease (spell)|Cure disease]] || touch || permanent || 1 creature || 2 rounds || special || cures or causes disease |
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− | |[[ | + | | [[Dispel Magic (spell)|Dispel magic]] || 60 ft. || permanent || 30 ft. cube || 2 rounds || none* || eliminates magic |
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− | |[[ | + | | [[Encore (spell)|Encore]] |
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− | |[[ | + | | [[Hold Animal (spell)|Hold animal]] || 80 ft. || 2 rounds/level || up to 4 creatures || 2 rounds || negates || immobilises [[Animal|animals]] |
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− | |[[ | + | |[[Hypnotic Pattern (spell)|Hypnotic pattern]] || 20 ft. || special || 40 ft. circle, 4 HD/level || 1 round || negates || enraptures observers into passivity |
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− | |[[ | + | | [[Illusionary Script (spell)|Illusionary script]] |
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− | |[[ | + | | [[Magical Vestment (spell)|Magical vestment]] || touch || 6 rounds/level || 1 creature || 2 rounds || none || creates magical armour |
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− | |[[ | + | | [[Meld into Stone (spell)|Meld into stone]] || self || 8 +1 round/level || special || 1 AP || none || transforms the cleric into stone |
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− | |[[ | + | | [[Modulate (spell)|Modulate]] |
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− | |[[ | + | | [[Remove Paralysis (spell)|Remove paralysis]] || touch || permanent* || 1 creature/level || 2 rounds || none* || removes all forms of paralysis |
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− | |[[ | + | | [[Speak with Dead (spell)|Speak with dead]] || self || special || 1 creature || 10 rounds || none || communicates with the dead |
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− | |[[ | + | | [[Stone Shape (spell)|Stone shape]] || touch* || permanent || 3 +1 cub.ft./level || 2 rounds || none || alters the shape of stone as desired |
|} | |} | ||
Revision as of 19:14, 3 October 2023
The spells below are presented in a uniform format, comprising key details that outline each spell's limitations. These particulars include the spell's range, specifying the maximum distance it can affect; its duration, indicating how long the spell's effects persist; the area of effect, defining the dimensions of its influence post-casting; the casting time, which tells you how quickly the spell can be prepared and unleashed, or "discharged"; any potential saving throws, which denote whether targets can resist the spell's effects and the consequences thereof; and a brief description summarizing the spell's magical attributes.
Should you seek more comprehensive information about a particular spell, you can find it by following the provided links. An asterisk (*) serves as a sign that a full explanation of the spell's intricacies necessitates more space than currently available.
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
Adigio | ||||||
Allegro | ||||||
Amplify | ||||||
Cure disease | touch | permanent | 1 creature | 2 rounds | special | cures or causes disease |
Dispel magic | 60 ft. | permanent | 30 ft. cube | 2 rounds | none* | eliminates magic |
Encore | ||||||
Hold animal | 80 ft. | 2 rounds/level | up to 4 creatures | 2 rounds | negates | immobilises animals |
Hypnotic pattern | 20 ft. | special | 40 ft. circle, 4 HD/level | 1 round | negates | enraptures observers into passivity |
Illusionary script | ||||||
Magical vestment | touch | 6 rounds/level | 1 creature | 2 rounds | none | creates magical armour |
Meld into stone | self | 8 +1 round/level | special | 1 AP | none | transforms the cleric into stone |
Modulate | ||||||
Remove paralysis | touch | permanent* | 1 creature/level | 2 rounds | none* | removes all forms of paralysis |
Speak with dead | self | special | 1 creature | 10 rounds | none | communicates with the dead |
Stone shape | touch* | permanent | 3 +1 cub.ft./level | 2 rounds | none | alters the shape of stone as desired |
See Also,
Bard (class)
Bardic Spell Acquisition
Bardic Spell Tables