Difference between revisions of "Natural Immunities"

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* Immune/resistant to [[Charm|charm]]
 
* Immune/resistant to [[Charm|charm]]
 
* Immune/resistant to [[Cold-based Attacks|cold-based attacks]]
 
* Immune/resistant to [[Cold-based Attacks|cold-based attacks]]
* Immune/resistant to [[Electrical Attacks|electricity]]
+
* Immune/resistant to [[Electro-based Attacks|electricity]]
 
* Immune/resistant to [[Natural Fire|natural]] or [[Magical Fire|magical fire]]
 
* Immune/resistant to [[Natural Fire|natural]] or [[Magical Fire|magical fire]]
 
* Immune/resistant to [[Poison|poison]]
 
* Immune/resistant to [[Poison|poison]]

Revision as of 01:51, 16 April 2022

Natural immunities are attack forms that have little or no effect upon a given creature. "Resistance" minimizes an attack form's damage, or effect; or it might allow the creature a superior saving throw bonus against that kind of attack. Creatures with a great many immunities can be hard to destroy with magic or with normal weapons; most creatures with natural immunities are unearthly, from other planes of existence.

Some forms of immunity and resistance are provided by spells or magical items.

Immunity Forms

The following is a list of identified immunities which some monsters and humanoids possess, or which are conferred by magic. As not every monster's immunities are presently known, this list is necessarily incomplete.


See Also,
Bestiary
Natural Abilities