Difference between revisions of "Bone Devil"
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{{Bestiarychart | {{Bestiarychart | ||
| name = Devil (bone) | | name = Devil (bone) | ||
− | | species = chthonic (devil) | + | | species = [[Chthonic|chthonic]] ([[Devil|devil]]) |
| noapp = 2–8 | | noapp = 2–8 | ||
| behaviour = malevolent | | behaviour = malevolent | ||
− | | range = Hell, ruin | + | | range = [[Hell (outer plane)|Hell]], [[Ruin (range)|ruin]] |
| size = 9 ft. 6 in. tall | | size = 9 ft. 6 in. tall | ||
| weight = 600 lbs. | | weight = 600 lbs. | ||
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| HD = 9 | | HD = 9 | ||
| AP = 6 | | AP = 6 | ||
+ | | stride = 8 | ||
| THAC0 = 15 | | THAC0 = 15 | ||
| hpdie = d10 | | hpdie = d10 | ||
− | | attack = hook | + | | attack = hook & tail |
− | | dmg = 3–12 | + | | dmg = 3–12 & 2–8 |
− | | special = [[Create Illusion (spell)|create illusion]], [[Detect Invisibility (spell)|detect invisibility]], [[Fear (spell)|fear]], [[Fly (spell)|fly]], [[Hook (spell)|hook]] | + | | special = [[Create Illusion (spell)|create illusion]], [[Detect Invisibility (spell)|detect invisibility]], [[Fear (spell)|fear]], [[Fly (spell)|fly]], [[Hook (spell)|hook]], [[Invisibility (spell)|invisibility]], [[Magic Resistance|magic resistance]], magic to hit, [[Natural Immunities|natural immunities]], [[Spellcasting|spellcasting]], [[Strength (ability stat)|strength drain]], [[Summoning|summon]], [[Teleport (spell)|teleport]], [[Ultravision (spell)|ultravision]], [[Wall of Ice (spell)|wall of ice]], [[Wounds|wounding]] |
}} | }} | ||
− | See [[Bestiary]] | + | See [[Bestiary]] |
[[Category: Lacks Image]] | [[Category: Lacks Image]] |
Revision as of 00:21, 27 April 2021
Species | chthonic (devil) |
No. Appearing | 2–8 |
Behaviour | malevolent |
Range | Hell, ruin |
Size | 9 ft. 6 in. tall |
Weight | 600 lbs. |
Intelligence | 12 |
Armour Class | -1 |
Hit Dice | 9 |
Action Points | 6 |
Max. Stride | 8 |
THAC0 | 15 |
Hp/Die | d10 |
Attack Forms | hook & tail |
Damage | 3–12 & 2–8 |
Special Attacks | create illusion, detect invisibility, fear, fly, hook, invisibility, magic resistance, magic to hit, natural immunities, spellcasting, strength drain, summon, teleport, ultravision, wall of ice, wounding |
See Bestiary