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  • [[File:Dagger (weapon).jpg|right|525px|thumb]] ...ood, but as part of the method for bladesmithing). Daggers are a favoured weapon of [[Illusionist (class)|illusionists]] and [[Mage (class)|mages]], and to
    2 KB (391 words) - 22:36, 18 June 2022
  • ! Weapon !! [[Damage (hit points)|Damage]] !! # of Hands !! Break Chance !! Attack F | [[Bola (weapon)|bola]] || 1-4 || both || 1 in 6 || hurled
    3 KB (423 words) - 08:13, 23 November 2022
  • [[File:Magic Item.jpg|right|595px|thumb]] A '''magic item''' is any object with magical powers that can be used to affect the ga
    7 KB (1,065 words) - 23:40, 29 October 2023
  • ...ctions. Those attacked are permitted a [[Saving Throws|saving throw]] vs. magic; if this fails, caught individuals will be limited in movement to 1 [[Actio No one within the circle affected by the spell can concentrate or cast magic; magic that has been cast but not discharged will be ruined by the spell. This is
    3 KB (560 words) - 18:28, 17 August 2023
  • ...stored — but these lost by other methods, such as by [[Attacking in Combat|weapon hits]], [[Wounds|wounds]] or [[Poison (substance)|poison]], are not affecte ...At this time, the disease can be removed by [[Dispel Magic (spell)|dispel magic]].
    2 KB (320 words) - 20:44, 20 June 2022
  • ...use [[Damage (hit points)|damage]] if used as a [[Found Objects as Weapons|weapon]].
    1 KB (192 words) - 00:18, 28 November 2023
  • ...it normally for [[Strength (ability stat)|strength]] bonuses, [[Magic Item|magic]] and other modifiers, and then multiplies this damage by 2, 3 or more, as For example, Erdowan swings with a [[Long Sword (weapon)|long sword]] at a [[Hippogriff|hippogriff]] and rolls a natural 20. He pi
    7 KB (1,236 words) - 04:04, 14 October 2023
  • ...scertain the efficacy of non-melee [[Attacking in Combat|attacks]] such as magic, [[Poison (substance)|poison]], or various other forms against a character ...[Sage Ability|sage abilities]], [[Magic Armour|magical armour]] or other [[Magic Item|devices]], and of course any [[Spellcasting|spells]] in place or that
    8 KB (1,061 words) - 22:10, 3 November 2023
  • ...Hit|struck by magic]] are affected, but not if it requires a +2 or greater weapon to hit. Naturally, [[Magic Resistance|magical resistance]] can protect an enemy against the spell, eve
    2 KB (278 words) - 04:52, 10 November 2023
  • ...spell)|light]] will dispel the darkness, unless a [[Saving Throws|save vs. magic]] is made by the darkness's caster. Darkness, on the other hand, will alwa ...outside the darkness, attacking into it with a [[Weapons List|hand-to-hand weapon]], are only –4 to hit — but the target must be in an adjacent hex.
    2 KB (264 words) - 21:17, 8 December 2021
  • ...can affect only the caster — though this includes detection and divination magic. ...ken — including the INTENT of using a spell on other persons, or lifting a weapon to attack, even before the attack takes place — then the spell is broken.
    2 KB (312 words) - 01:06, 23 June 2023
  • ...ity]], [[Weapon Immunities|magic or silver to hit]],<br>[[Magic Resistance|magic resistance]], [[Polymorph (spell)|polymorph]], [[Regeneration (spell)|regen ...attacks. Imps also '''save as 7th level''' creatures and possess a '''25% magic resistance'''.
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  • ...romatic orbs]] and [[Oil Flask|flasks of oil]] have a range like any other weapon, as described below. ...y stat)|dexterity]], 16 or more, also allows bonuses to hit with a missile weapon. Unlike their use in melee, [[Strength (ability stat)|strength]] bonuses d
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  • ...ng Throws|+3 saving throw]] against either magic or [[Breath Weapon|breath weapon]]. The spell also reduces the [[Damage (hit points)|damage]] done by these
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  • ...r armor]], equipped with a [[Shield (armour)|shield]] and a [[Weapons List|weapon]], the illusion also includes a jerkin and a heraldic emblem selected by th ...other aesthetic elements into the illusion, such as specifying the type of weapon being used, while maintaining the integrity of the spell. There are no lim
    3 KB (518 words) - 19:44, 10 October 2023
  • ...itual hammer''' is a spell that conjures one or more mystical [[Warhammer (weapon|warhammer]] that can be employed by the caster for both [[Melee|close-quart The actual substance is a [[Warhammer (weapon)|warhammer]] possessing an ethereal essence that pulsates with power and a
    3 KB (492 words) - 20:33, 1 November 2023
  • ...t generates a formidable vibration capable of rupturing both mundane and [[Magic Item|enchanted items]]. This is so potent that it thwarts any attempts at r ...s if each were a 9th level [[Mage (class)|mage]]. For all other types of magic, the saving throw should be made as if 13th level.
    3 KB (477 words) - 02:34, 10 November 2023
  • ...ns so that they're at least diligent combatants. Bards are able to employ magic items that are normally employed by [[Fighter (class)|fighters]] and [[Thie ! style="width: 75px|Weapon !! style="width: 50px|Damage !! style="width: 50px|# of Hands !! style="wid
    5 KB (755 words) - 19:22, 23 October 2023
  • | special = [[Breath Weapon|breath weapon]], [[Buffeting (attack)|buffeting]], [[Flight|flying]],<br>[[Incidental Dam ...They may form bonds with individuals who share their interests, whether in magic, history, art or other pursuits.
    7 KB (1,092 words) - 20:28, 30 October 2023
  • ...(spell)|fear]], can be shielded against and their ongoing effects [[Dispel Magic (spell)|dispelled]]. Other attacks cannot be, however, such as the creatio * [[Breath Weapon]]
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