Difference between revisions of "Reversed Cantrips"

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The cantrips below are presented in a uniform format, comprising key details that outline each cantrip's limitations. These particulars include the cantrip's '''range''', specifying the maximum '''distance''' it can affect; its duration, indicating how long the cantrips effects persist; the '''area of effect''', defining the dimensions of its influence post-casting; the '''casting time''', which tells how quickly the cantrip the spell can be prepared and unleashed, or "[[Spellcasting|discharged]]"; any potential [[Saving Throws|saving throws]], which denote whether targets can resist the cantrip's effects and the consequences thereof; and a brief description summarizing the cantrip's magical attributes.
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The [[Cantrip|cantrips]] below are presented in a uniform format, comprising key details that outline each cantrip's limitations. These particulars include the cantrip's '''range''', specifying the maximum '''distance''' it can affect; its duration, indicating how long the cantrips effects persist; the '''area of effect''', defining the dimensions of its influence post-casting; the '''casting time''', which tells how quickly the cantrip the spell can be prepared and unleashed, or "[[Spellcasting|discharged]]"; any potential [[Saving Throws|saving throws]], which denote whether targets can resist the cantrip's effects and the consequences thereof; and a brief description summarizing the cantrip's magical attributes.
  
 
Should you seek more comprehensive information about a particular cantrip, it can be found by following the provided links. An asterisk (*) serves as a sign that a full explanation of the spell's intricacies necessitates more space than currently available.
 
Should you seek more comprehensive information about a particular cantrip, it can be found by following the provided links. An asterisk (*) serves as a sign that a full explanation of the spell's intricacies necessitates more space than currently available.

Revision as of 22:42, 1 November 2023

The cantrips below are presented in a uniform format, comprising key details that outline each cantrip's limitations. These particulars include the cantrip's range, specifying the maximum distance it can affect; its duration, indicating how long the cantrips effects persist; the area of effect, defining the dimensions of its influence post-casting; the casting time, which tells how quickly the cantrip the spell can be prepared and unleashed, or "discharged"; any potential saving throws, which denote whether targets can resist the cantrip's effects and the consequences thereof; and a brief description summarizing the cantrip's magical attributes.

Should you seek more comprehensive information about a particular cantrip, it can be found by following the provided links. An asterisk (*) serves as a sign that a full explanation of the spell's intricacies necessitates more space than currently available.

Spell Range Duration Area of Effect Casting Save Description
break 10 ft. Permanent 1 object 2 AP none breaks a glass or ceramic object
curdle 10 ft. Permanent 1 quart 2 AP none ruins beverages, potions and other liquids
dirty 10 ft. Permanent 4 cub.yd. 2 AP none grimes surfaces, reduces likeability
dusty 10 ft. Permanent 10 ft. radius 2 AP none* grits mechanisms, may cause sneezing
hairy 10 ft. Permanent 1 creature 2 AP negates causes hair to grow; will frighten creatures
sour 10 ft. Permanent 1 quart 2 AP negates makes milk sour or transforms wine
spill 20 ft. Permanent 1 container 2 AP negates upsets containers to spill their contents
tangle 1 cub. yd. Permanent 1 object 2 AP negates knots, twists and tangles thin objects
unravel 20 ft. Permanent 1 object 2 AP negates separates woven cloth and stitching
wilt 10 ft. Permanent 1 cub.ft. 2 AP negates causes living plant life to wither and die


See also,
Cantrips
Illusionist (class)
Illusionary Cantrip Tables
Mage (class)
Magical Cantrip Tables