Difference between revisions of "Illusionist 2nd Level Spells"

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{| class="wikitable sortable"
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! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description
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|-
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|[[Alter Self (spell)|alter self]] || self || 20-80 +10 rounds/level || self || 1 round || none || gives the caster a humanoid image
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|-
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|[[Blindness (spell)|blindness]] || 30 ft. || special || 1 creature/3 levels|| 1 round || negates || causes creatures to be made [[Blindness (condition)|blind]]
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|-
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|[[Blur (spell)|blur]] || self || 3 rounds +1 round/level || self || 1 round || none || improves [[Armour Class|armour class]] and [[Concealment (sage study)|concealment]]
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|-
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|[[Deafness (spell)|deafness]] || 60 ft. || special || 1 creature/2 levels || 1 round || negates || causes creatures to be made deaf
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|-
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|[[Fascinate (spell)|fascinate]] || 30 ft. || 10 rounds +2 rounds/level || 1 creature || 1 round || negates || compels another to take several actions
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|-
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|[[Fog Cloud (spell)|fog cloud]] || 60 ft. +10 ft./level || 3-12 rounds +1 round/level || 30 ft. dome, +5 ft./level || 1 round || reduces || creates a dense foggy illusion
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|-
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|[[Fool's Gold (spell)|fool's gold]] || 10 ft. || 3 hours/level || 1 lb. of metal/level || 1 round || none || fools observers into seeing gold metal
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|-
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|[[Hypnotic Pattern (spell)|hypnotic pattern]] || 20 ft. || special || 40 ft. circle, 4 hit dice/level || 1 round || negates || enraptures observers into passivity
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|-
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|[[Invisibility (spell)|invisibility]] || touch || special || 1 creature || 1 round || none || causes a creature to become invisible
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|-
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| [[Leomund's Trap (spell)|Leomund's trap]] || touch || permanent* || 1 object || 1 round || none* || creates a false [[Traps & Tricks|trap]] that will befuddle searchers
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|-
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|[[Magic Mouth (spell)|magic mouth]] || 5 ft./level || until discharged* || 1 object || 1 round || none || creates a message-giving mouth
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|-
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|[[Mirror Image (spell)|mirror image]] || self || 2 rounds/level || 5 ft. radius || 1 round || none || duplicates the image of the caster
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|-
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|[[Misdirection (spell)|misdirection]] || 30 ft. || 10 rounds/level || 120 ft. circle || 1 round || none* || obscures knowledge from detect spells
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|-
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|[[Phantasmal Bow (spell)|phantasmal bow]] || self || 1 round/level || 240 ft. || 1 round || none || creates an illusionary [[Bow (weapon)|bow]] for combat
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|-
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|[[Phantasmal Guard (spell)|phantasmal guard]] || 10 ft. || 1 hour/level || 1 guard; special || 1 round || none || creates the combat figure of a guard
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|-
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|[[Ultravision (spell)|ultravision]] || touch || 1 hour/level || 1 creature/level || 1 round || none || bestows superior vision at night
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|-
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|[[Ventriloquism (spell)|ventriloquism]] || 10 ft./level || 4 rounds +1 round/level || 1 location || 1 round || none || enables the voice to be thrown
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|-
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|[[Whispering Wind (spell)|whispering wind]] || self || 5 rounds +1 round/level* || 1 mile/level || 1 round || none || passes a message a great distance
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|}
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<br>
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See Also,<br>
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[[Illusionist (class)|Illusionist]]<br>
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[[Illusionary Spell Acquisition]]<br>
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[[Illusionary Spell Tables]]<br>

Latest revision as of 19:45, 1 October 2023

Spell Range Duration Area of Effect Casting Save Description
alter self self 20-80 +10 rounds/level self 1 round none gives the caster a humanoid image
blindness 30 ft. special 1 creature/3 levels 1 round negates causes creatures to be made blind
blur self 3 rounds +1 round/level self 1 round none improves armour class and concealment
deafness 60 ft. special 1 creature/2 levels 1 round negates causes creatures to be made deaf
fascinate 30 ft. 10 rounds +2 rounds/level 1 creature 1 round negates compels another to take several actions
fog cloud 60 ft. +10 ft./level 3-12 rounds +1 round/level 30 ft. dome, +5 ft./level 1 round reduces creates a dense foggy illusion
fool's gold 10 ft. 3 hours/level 1 lb. of metal/level 1 round none fools observers into seeing gold metal
hypnotic pattern 20 ft. special 40 ft. circle, 4 hit dice/level 1 round negates enraptures observers into passivity
invisibility touch special 1 creature 1 round none causes a creature to become invisible
Leomund's trap touch permanent* 1 object 1 round none* creates a false trap that will befuddle searchers
magic mouth 5 ft./level until discharged* 1 object 1 round none creates a message-giving mouth
mirror image self 2 rounds/level 5 ft. radius 1 round none duplicates the image of the caster
misdirection 30 ft. 10 rounds/level 120 ft. circle 1 round none* obscures knowledge from detect spells
phantasmal bow self 1 round/level 240 ft. 1 round none creates an illusionary bow for combat
phantasmal guard 10 ft. 1 hour/level 1 guard; special 1 round none creates the combat figure of a guard
ultravision touch 1 hour/level 1 creature/level 1 round none bestows superior vision at night
ventriloquism 10 ft./level 4 rounds +1 round/level 1 location 1 round none enables the voice to be thrown
whispering wind self 5 rounds +1 round/level* 1 mile/level 1 round none passes a message a great distance


See Also,
Illusionist
Illusionary Spell Acquisition
Illusionary Spell Tables