Difference between revisions of "Druid 3rd Level Spells"

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| [[Cloudburst (spell)|cloudburst]] || 20 ft./level || 10 rounds* || 30 ft. circle, 60 ft. high || 2 rounds || none* || creates heavy rain
 
| [[Cloudburst (spell)|cloudburst]] || 20 ft./level || 10 rounds* || 30 ft. circle, 60 ft. high || 2 rounds || none* || creates heavy rain
 
|-
 
|-
| [[Cure Disease (spell)|cure disease]] || touch || permanent || 1 creature || 2 rounds || none* || cures or causes disease
+
| [[Cure Disease (spell)|cure disease]] || touch || permanent || 1 creature || 2 rounds || special || cures or causes disease
 
|-
 
|-
| [[Hold Animal (spell)|hold animal]] || 80 ft. || 2 rounds/level || up to 4 creatures || 2 rounds || negates || immobilizes [[Animal|animals]]
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| [[Hold Animal (spell)|hold animal]] || 80 ft. || 2 rounds/level || up to 4 creatures || 2 rounds || negates || immobilises [[Animal|animals]]
 
|-
 
|-
 
| [[Know Intent (spell)|know intent]] || self || 10 rounds || 10 ft./level* || 1 round || none || reveals future intents possessed by others
 
| [[Know Intent (spell)|know intent]] || self || 10 rounds || 10 ft./level* || 1 round || none || reveals future intents possessed by others
 
|-
 
|-
| [[Neutralize Poison (spell)|neutralize poison]] || touch || permanent || 1 creature || 1 move || none* || removes the effects of poison
+
| [[Neutralise Poison (spell)|neutralise poison]] || touch || permanent || 1 creature || 1 move || none* || removes the effects of poison
 
|-
 
|-
 
| [[Plant Growth (spell)|plant growth]] || 160 ft. || permanent || 1 ft. growth/level || 2 rounds || none || causes plants to grow in a small area
 
| [[Plant Growth (spell)|plant growth]] || 160 ft. || permanent || 1 ft. growth/level || 2 rounds || none || causes plants to grow in a small area
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See Also,<br>
 
See Also,<br>
 
[[Druid (class)]]<br>
 
[[Druid (class)]]<br>
[[Druidic Spell Acquisition]]<br>
+
[[Druidical Spell Acquisition]]<br>
[[Druidic Spell Tables]]<br>
+
[[Druidical Spell Tables]]<br>

Latest revision as of 19:05, 11 November 2023

Spell Range Duration Area of Effect Casting Save Description
call lightning 60 ft. instantaneous 1-3 targets 2 rounds ½ damage draws down a bolt of lightning against targets
cloudburst 20 ft./level 10 rounds* 30 ft. circle, 60 ft. high 2 rounds none* creates heavy rain
cure disease touch permanent 1 creature 2 rounds special cures or causes disease
hold animal 80 ft. 2 rounds/level up to 4 creatures 2 rounds negates immobilises animals
know intent self 10 rounds 10 ft./level* 1 round none reveals future intents possessed by others
neutralise poison touch permanent 1 creature 1 move none* removes the effects of poison
plant growth 160 ft. permanent 1 ft. growth/level 2 rounds none causes plants to grow in a small area
protection from fire self 1 round/level 10 ft. diameter circle 2 rounds none removes threat from natural heat or fire
pyrotechnics 60 ft. 1 round/level 40 ft. radius 2 rounds negates* transforms an existing fire source
snare touch until triggered 10 ft. diameter circle 2 rounds negates creates a snare trap
spike growth 60 ft. 30 +5 rounds/level 4 hexes/level 2 rounds none changes vegetable into spikes
starshine self until dawn 100 ft. radius 2 rounds none doubles illumination at night
stone shape touch* permanent 3 +1 cub.ft./level 2 rounds none alters the shape of stone as desired
summon insects 30 +5 ft./level 1 round/level 1 hex/level 2 rounds negates* summons insects to attack enemies
tree self 1 hour +20 min./level self 1 round none disguises the caster as a tree or shrub
water breathing touch 1 hour/level 1 creature* 2 rounds none allows breathing underwater


See Also,
Druid (class)
Druidical Spell Acquisition
Druidical Spell Tables