Flesh Golem
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Revision as of 05:38, 4 November 2020 by Tao alexis (talk | contribs)
Species | construct |
No. Appearing | 1 |
Behaviour | servant |
Range | rural, subterranean, urban |
Size | 7 ft. 6 in. tall |
Weight | 340 lbs. |
Intelligence | 13 |
Armour Class | 9 |
Hit Dice | 5 |
Action Points | 5 |
Max. Stride | {{{stride}}} |
THAC0 | 16 |
Hp/Die | 2d4 |
Attack Forms | fist/fist |
Damage | 2–16/2–16 |
Special Attacks | magic to hit, natural immunities, resurrection, strength (19) |
Flesh golems are constructed, animated beings created from the corpses of humanoids, most commonly human. The method of their creation is detailed under the sage study, golems. Unlike other constructions, however, the flesh golem is highly intelligent and able to think for itself. Once created, it must be educated, which requires some resolve on behalf of its creator ... but if this can be accomplished, the flesh golem will become the creator's loyal follower.
See Bestiary