Difference between revisions of "Grazioso (spell)"
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− | Increases the natural dexterity of the creature by 1-6 points. This adjustment to ability will affect the creature's [[Initiative|initiative]], [[Missile Weapons|missile accuracy]], various [[Sage Ability|sage abilities]], [[Ability Checks|dexterity checks]], [[Armour Class|armour class]] and so on. It will not, however, adjust the number of [[Action Points|action points]] a creature possesses. | + | Increases the natural [[Dexterity (ability stat)|dexterity]] of the creature by 1-6 points. This adjustment to ability will affect the creature's [[Initiative|initiative]], [[Missile Weapons|missile accuracy]], various [[Sage Ability|sage abilities]], [[Ability Checks|dexterity checks]], [[Armour Class|armour class]] and so on. It will not, however, adjust the number of [[Action Points|action points]] a creature possesses. |
Note that a higher dexterity improves the opportunity to [[Attacks with Two Weapons|attack with two weapons]]. | Note that a higher dexterity improves the opportunity to [[Attacks with Two Weapons|attack with two weapons]]. |
Latest revision as of 18:44, 21 December 2022
Range | touch |
Duration | 6 rounds per level |
Area of Effect | 1 creature |
Casting Time | 1 round |
Saving Throw | none |
Level | bard (2nd) |
Increases the natural dexterity of the creature by 1-6 points. This adjustment to ability will affect the creature's initiative, missile accuracy, various sage abilities, dexterity checks, armour class and so on. It will not, however, adjust the number of action points a creature possesses.
Note that a higher dexterity improves the opportunity to attack with two weapons.
Dexterity may not be improved beyond a maximum of 25.
See Strength (spell)