Difference between revisions of "Illusionist 2nd Level Spells"
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description | ! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Description | ||
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− | |[[Alter Self (spell)| | + | |[[Alter Self (spell)|alter self]] || self || 20-80 +10 rounds/level || self || 1 round || none || gives the caster a humanoid image |
|- | |- | ||
− | |[[Blindness (spell)| | + | |[[Blindness (spell)|blindness]] || 30 ft. || special || 1 creature/3 levels|| 1 round || negates || causes creatures to be made [[Blindness (condition)|blind]] |
|- | |- | ||
− | |[[Blur (spell)| | + | |[[Blur (spell)|blur]] || self || 3 rounds +1 round/level || self || 1 round || none || improves [[Armour Class|armour class]] and [[Concealment (sage study)|concealment]] |
|- | |- | ||
− | |[[Deafness (spell)| | + | |[[Deafness (spell)|deafness]] || 60 ft. || special || 1 creature/2 levels || 1 round || negates || causes creatures to be made deaf |
|- | |- | ||
− | |[[Fascinate (spell)| | + | |[[Fascinate (spell)|fascinate]] || 30 ft. || 10 rounds +2 rounds/level || 1 creature || 1 round || negates || compels another to take several actions |
|- | |- | ||
− | |[[Fog Cloud (spell)| | + | |[[Fog Cloud (spell)|fog cloud]] || 60 ft. +10 ft./level || 3-12 rounds +1 round/level || 30 ft. dome, +5 ft./level || 1 round || reduces || creates a dense foggy illusion |
|- | |- | ||
− | |[[Fool's Gold (spell)| | + | |[[Fool's Gold (spell)|fool's gold]] || 10 ft. || 3 hours/level || 1 lb. of metal/level || 1 round || none || fools observers into seeing gold metal |
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− | |[[Hypnotic Pattern (spell)| | + | |[[Hypnotic Pattern (spell)|hypnotic pattern]] || 20 ft. || special || 40 ft. circle, 4 hit dice/level || 1 round || negates || enraptures observers into passivity |
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− | |[[Invisibility (spell)| | + | |[[Invisibility (spell)|invisibility]] || touch || special || 1 creature || 1 round || none || causes a creature to become invisible |
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− | |[[ | + | | [[Leomund's Trap (spell)|Leomund's trap]] || touch || permanent* || 1 object || 1 round || none* || creates a false [[Traps & Tricks|trap]] that will befuddle searchers |
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− | |[[ | + | |[[Magic Mouth (spell)|magic mouth]] || 5 ft./level || until discharged* || 1 object || 1 round || none || creates a message-giving mouth |
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− | |[[ | + | |[[Mirror Image (spell)|mirror image]] || self || 2 rounds/level || 5 ft. radius || 1 round || none || duplicates the image of the caster |
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− | |[[ | + | |[[Misdirection (spell)|misdirection]] || 30 ft. || 10 rounds/level || 120 ft. circle || 1 round || none* || obscures knowledge from detect spells |
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− | |[[Phantasmal | + | |[[Phantasmal Bow (spell)|phantasmal bow]] || self || 1 round/level || 240 ft. || 1 round || none || creates an illusionary [[Bow (weapon)|bow]] for combat |
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− | |[[ | + | |[[Phantasmal Guard (spell)|phantasmal guard]] || 10 ft. || 1 hour/level || 1 guard; special || 1 round || none || creates the combat figure of a guard |
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− | |[[ | + | |[[Ultravision (spell)|ultravision]] || touch || 1 hour/level || 1 creature/level || 1 round || none || bestows superior vision at night |
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− | |[[Whispering Wind (spell)| | + | |[[Ventriloquism (spell)|ventriloquism]] || 10 ft./level || 4 rounds +1 round/level || 1 location || 1 round || none || enables the voice to be thrown |
+ | |- | ||
+ | |[[Whispering Wind (spell)|whispering wind]] || self || 5 rounds +1 round/level* || 1 mile/level || 1 round || none || passes a message a great distance | ||
|} | |} | ||
<br> | <br> |
Latest revision as of 19:45, 1 October 2023
Spell | Range | Duration | Area of Effect | Casting | Save | Description |
---|---|---|---|---|---|---|
alter self | self | 20-80 +10 rounds/level | self | 1 round | none | gives the caster a humanoid image |
blindness | 30 ft. | special | 1 creature/3 levels | 1 round | negates | causes creatures to be made blind |
blur | self | 3 rounds +1 round/level | self | 1 round | none | improves armour class and concealment |
deafness | 60 ft. | special | 1 creature/2 levels | 1 round | negates | causes creatures to be made deaf |
fascinate | 30 ft. | 10 rounds +2 rounds/level | 1 creature | 1 round | negates | compels another to take several actions |
fog cloud | 60 ft. +10 ft./level | 3-12 rounds +1 round/level | 30 ft. dome, +5 ft./level | 1 round | reduces | creates a dense foggy illusion |
fool's gold | 10 ft. | 3 hours/level | 1 lb. of metal/level | 1 round | none | fools observers into seeing gold metal |
hypnotic pattern | 20 ft. | special | 40 ft. circle, 4 hit dice/level | 1 round | negates | enraptures observers into passivity |
invisibility | touch | special | 1 creature | 1 round | none | causes a creature to become invisible |
Leomund's trap | touch | permanent* | 1 object | 1 round | none* | creates a false trap that will befuddle searchers |
magic mouth | 5 ft./level | until discharged* | 1 object | 1 round | none | creates a message-giving mouth |
mirror image | self | 2 rounds/level | 5 ft. radius | 1 round | none | duplicates the image of the caster |
misdirection | 30 ft. | 10 rounds/level | 120 ft. circle | 1 round | none* | obscures knowledge from detect spells |
phantasmal bow | self | 1 round/level | 240 ft. | 1 round | none | creates an illusionary bow for combat |
phantasmal guard | 10 ft. | 1 hour/level | 1 guard; special | 1 round | none | creates the combat figure of a guard |
ultravision | touch | 1 hour/level | 1 creature/level | 1 round | none | bestows superior vision at night |
ventriloquism | 10 ft./level | 4 rounds +1 round/level | 1 location | 1 round | none | enables the voice to be thrown |
whispering wind | self | 5 rounds +1 round/level* | 1 mile/level | 1 round | none | passes a message a great distance |
See Also,
Illusionist
Illusionary Spell Acquisition
Illusionary Spell Tables