Difference between revisions of "Village"

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'''Villages''' are agglomerations of people that occur in [[Type-4 Hex|type-4 hexes]].  Some [[Settlements|settlements]] are also villages, regardless of the [[Hex Type (infrastructure)|hex type]].  Villages possess a wealth of 1-2 [[Coin (symbol)|coins]], facilities of 2-4 [[Hammer (symbol)|hammers]] and a production of 3 [[Food (symbol)|food]].
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'''Villages''' are clustered communities of [[Humanoid|humanoid]] settlement, larger than [[Hamlet|hamlets]] but smaller than [[Town|towns]].  They have populations ranging from 201 to 1,000 persons.  Independent villages are located in [[Type-4 Hex|type-4 hexes]], but villages may occur as adjunct neighbourhoods related to both towns and [[City|cities]].  Some villages may also be [[Settlements|settlements]], regardless of the [[Hex Type (infrastructure)|hex type]].
 
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In general form, villages are a scattered collection of [[Cottage|cottages]], [[Hovel|hovels]], gardens, nearby fields and millsMost are built on stable ground above flood level, 49 years out of 50They are often built near a river or late, but they may only possess an easily reached water tableExcepting settlements, they rarely have any defenses, though natural features often favour the inhabitants against an enemy.
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Villages contain various fixed [[Dwelling|dwellings]] and [[Hammer (symbol)|facilities]], as well as [[Vegetable Patch|vegetable patches]], [[Orchard|orchards]], green spaces and animal enclosuresSettlement villages may possess minor fortifications but most villages don'tVillages built upon a water course may include a [[Ford|ford]], [[Bridge|bridge]] or [[Ferry|ferry]], or may be a [[Transshipment|transshipment]] pointUsually a [[Riverboater (profession)|riverboater]] can be hired if no regular service across the river is available.
  
== Demographics ==
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Most occupants of a village work upon surrounding fields, walking out to them in the morning and returning at nightAuthority is shared between one or more wealthy [[Squire|squires]] and a village [[Council|council]], the latter composed of 3-12 experienced, elder personsBetter than 9 of 10 villages possess a [[Temple (structure)|church or temple]], with the [[Cleric (class)|cleric]] acting as an arbiter and advisor to others.
Villages with two hammers have a population of (200-500) +1-100Villages with three hammers have (400-900) +1-100.  [[Experience Level|Levelled persons]] number 8-10% of the population, with the highest level between 4th and 7th.  Mages, paladins and illusionists are rare, while bards, monks and assassins are very rare.  Druids occur two thirds as often as clerics, while rangers occur one third as often as fighters.
 
  
== Lay-out ==
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== Traffic & Trade ==
Villages occupy one [[Block (map unit)|block]] (435 yard diameter) per 70 persons, including accessible orchards and vegetable patches.  The most common form are "open space villages" that have a central village green (one block) that's adjoined by animal enclosures and used for cropping.  Remaining blocks in the village surround this green.
 
 
 
"Linear villages" create a line of blocks that follow a road or stream, possessing no meaningful center.  A third type, "river fords," feature a village built on both sides of a crossable large river; a bridge may or may not be built over the ford to make passage easier.
 

Revision as of 20:08, 17 April 2022

Villages are clustered communities of humanoid settlement, larger than hamlets but smaller than towns. They have populations ranging from 201 to 1,000 persons. Independent villages are located in type-4 hexes, but villages may occur as adjunct neighbourhoods related to both towns and cities. Some villages may also be settlements, regardless of the hex type.

Villages contain various fixed dwellings and facilities, as well as vegetable patches, orchards, green spaces and animal enclosures. Settlement villages may possess minor fortifications but most villages don't. Villages built upon a water course may include a ford, bridge or ferry, or may be a transshipment point. Usually a riverboater can be hired if no regular service across the river is available.

Most occupants of a village work upon surrounding fields, walking out to them in the morning and returning at night. Authority is shared between one or more wealthy squires and a village council, the latter composed of 3-12 experienced, elder persons. Better than 9 of 10 villages possess a church or temple, with the cleric acting as an arbiter and advisor to others.

Traffic & Trade