Difference between revisions of "Blink (cantrip)"

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[[File:Blink (cantrip).jpg|right|525px|thumb]]
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'''Blink''' is a [[Cantrip|cantrip]] that induces the recipient to blink repeatedly, temporarily obstructing their vision.  Upon being cast, the recipient helplessly blinks multiple times — and if they fail their [[Saving Throws|saving throw]], all attacks are -4 [[Roll to Hit|to hit]].  If the saving throw is made, the cantrip has no further effect.
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{{Spelltable
 
{{Spelltable
 
| name = Blink
 
| name = Blink
 
| range = 10 ft.
 
| range = 10 ft.
| duration = 1 round
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| duration = 1 [[Combat Round|round]]
 
| area of effect = 1 creature
 
| area of effect = 1 creature
 
| casting time = 1 [[Action Points|action point]]
 
| casting time = 1 [[Action Points|action point]]
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| level = cantrip
 
| level = cantrip
 
}}
 
}}
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Causes the recipient to blink, thus temporarily shielding the creature from seeing.
 
  
The recipient will blink several times, and if they fail their [[Saving Throws|saving throw]], they will attack at –4 [[Roll to Hit|to hit]].
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The cantrip can improve a saving throw against gaze attacks
  
 
If cast upon an ally who moves slower in a given round than the caster, the spell will impart a +4 saving throw against creatures such as [[Gorgon|medusa]], [[Basilisk|basilisk]], [[Catoblepas|catoblepas]] and so on. If cast upon a creature who has been blinded by a [[Light (spell)|light]] spell, the creature is allowed a second saving throw which, if successful, will make them able to see normally.
 
If cast upon an ally who moves slower in a given round than the caster, the spell will impart a +4 saving throw against creatures such as [[Gorgon|medusa]], [[Basilisk|basilisk]], [[Catoblepas|catoblepas]] and so on. If cast upon a creature who has been blinded by a [[Light (spell)|light]] spell, the creature is allowed a second saving throw which, if successful, will make them able to see normally.

Revision as of 00:45, 4 October 2023

Blink (cantrip).jpg

Blink is a cantrip that induces the recipient to blink repeatedly, temporarily obstructing their vision. Upon being cast, the recipient helplessly blinks multiple times — and if they fail their saving throw, all attacks are -4 to hit. If the saving throw is made, the cantrip has no further effect.

Blink
Range 10 ft.
Duration 1 round
Area of Effect 1 creature
Casting Time 1 action point
Saving Throw negates
Level cantrip

The cantrip can improve a saving throw against gaze attacks

If cast upon an ally who moves slower in a given round than the caster, the spell will impart a +4 saving throw against creatures such as medusa, basilisk, catoblepas and so on. If cast upon a creature who has been blinded by a light spell, the creature is allowed a second saving throw which, if successful, will make them able to see normally.

If cast against a creature using eyes as part of their attack — such as those named above, a blindheim or a beholder — and the creature fails its saving throw, all of the creature’s eye attacks will be disrupted for one round.

The cantrip has no effect upon creatures without eyes.

See Person-affecting Cantrips