Natural Immunities
From The Authentic D&D Wiki
Natural immunities describe attack forms that either have a lesser effect upon creatures, or which have no effect whatsoever. This first variety is called a "resistance," and may mean that the attack form is minimized or that the creature receives an unusual saving throw bonus against that kind of attack. Creatures with a great many immunities can be hard to destroy with magic or with weapons; most creatures like this are unearthly, from other planes of existence.
Immunity Forms
The following is a list of identified immunities which some monsters and humanoids possess, or which are conferred by magic. As not every monster's immunities are presently known, this list is necessarily incomplete.
- Armour (spell)
- Globe of invulnerability
- Hit only by magic, silver or iron
- Immune to acid
- Immune to disease
- Immune to fear
- Immune to gas
- Immune/resistant to charm
- Immune/resistant to cold attacks
- Immune/resistant to electricity
- Immune/resistant to fire
- Immune/resistant to poison
- Immune/resistant to surprise
- Immortality against death
- Magic resistance
- Minor globe of invulnerability
- Phantom armour
- Protection against malevolence (ability/spell)
- Protection from fire
- Protection from lightning
- Protection from normal missiles
- Regeneration against damage
- Resistant to breath weapons
- Sanctuary
- Shield