Death

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Death is the game result that occurs when a levelled character's hit points are reduced through damage to less than a total of minus 9. In the case of non-levelled humanoids, death occurs at minus 4 hit points or less. With all other creatures, counting the majority of monsters and animals, death occurs at zero hit points.

When dead, the character or creature ceases to function and are no longer able to take any actions or participate in the game. Under normal circumstances, the player begins the process of creating a new character, who then joins the ongoing campaign.

Causes of Death

In addition to the metric of loss hit points, death comes from a variety of factors, namely combat, disease, dehydration, falling, wounds, old age or uncompromising effects resulting from the natural environment — after all, a character may die after being swept overboard, or during a volcanic blast, or as a result of earthquake or flood, or due to the collapse of a mine or the lack of breathable air.


Now and then, characters will die through no fault of their own. They may take every precaution. They may avoid risk. And still an unexpected roll of the die results in the character’s death. Such moments, though very distressing, are an acknowledged part of the game. Indeed, the chance of death is critical to maintaining the game’s tension and momentum. Many times, players will succeed in killing an enemy with a freakish roll, or a freakish combination of chances. Synchronicity demands this may happen TO the players, also.

Unlike the AD&D Dungeon Master’s Guide, I don't agree that the DM has the right to arbitrate this situation. However demoralizing it may be for the party to lose a beloved character — who might die in a manner to make them beyond resurrection, such as being buried by a mountain or incinerated in a lake of lava — a game is a game. Ultimately, death builds character. This enhances the pleasure of survival. The possibility of death produces sweeter victories when the player understands that death WAS REAL and COULD HAVE HAPPENED.

Yet the death of a character is never the end of the game.

When a character dies, the player has the option of beginning again and rolling a new character, or attempting to restore their character from the dead through the use of death’s door, raise dead, resurrection, reincarnation, alter reality or wishing.


See Also,
Animate Dead
Damage
Hit Points
The Adventure
Undead