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  • ...e player characters seek out and visit venues where qualified [[Non-player Characters|non-player]] acrobats are performing, the 5% bonus can yet be obtained. Th
    5 KB (841 words) - 00:34, 19 July 2022
  • ...able to choose the elven race as [[Character Creation|an option for their characters]], the choice being an elf of the winter elven background. Players cannot c Player characters choosing this race gain a +1 [[Dexterity (ability stat)|dexterity]] and a -
    4 KB (673 words) - 19:01, 6 October 2023
  • Player characters have little reason to fear debt. They're often here and gone, and should t
    2 KB (408 words) - 00:50, 13 August 2023
  • The creation of a hovel requires little practical experience, so characters whose background includes [[Farming (sage ability)|farming]] and [[Animal H
    4 KB (604 words) - 23:15, 29 October 2023
  • ...nd managerial process of overseeing all aspects of a dramatic production. Characters with the study interpret a playwright's text, guide actors in their perform ...ses a bardic pursuit that remains an option for both player and non-player characters. The possibility exists for these skills to add depth and versatility to t
    5 KB (690 words) - 17:28, 24 November 2023
  • ...achieved using a six-sided die. The DM rolls for each group of non-player characters. For the party, the DM designates one player to roll on behalf of the group ...s applicable. '''One die''' is rolled for the whole party, but individual characters adjust this number by their dexterity or other factors.
    6 KB (959 words) - 22:19, 1 October 2023
  • ...ant has a [[Dexterity (ability stat)|dexterity]] of 13 or more. Thus some characters may also gain the benefit of a second attack with the dagger, as well as us
    3 KB (409 words) - 19:46, 8 November 2023
  • ..., which are located through the links below, awaiting possession by player characters and others. Following are a list of studies sorted by their field.<br> ...thers, self-experimentation and so on. As there's so much actual time the characters spend in the game world that are not "run in session," there's time for the
    9 KB (1,436 words) - 17:50, 20 October 2023
  • Additionally, it gives time for the characters to explain themselves, as the held person can hear perfectly all that's bei
    3 KB (410 words) - 07:55, 24 November 2023
  • '''Bard combat abilities''' are less prolific in combat than the balance of characters, and so [[Bard (class)|bards]] often act in support roles when fighting; ex ..., which grants versatility as a support character. Between rescuing other characters and lending their [[Martial Spirit|martial support]] through voice and song
    5 KB (755 words) - 19:22, 23 October 2023
  • ...cs]] roll a d8 to determine their [[Hit Points|hit points]]. At 1st level, characters are presumed to have rolled an "8" on the die, starting with "full" hit poi
    3 KB (369 words) - 05:24, 17 August 2023
  • ...how to best to handle themselves in rough quarters and among rough people. Characters with this knowledge are savvy and elusive, and often possess unexpected tal ...number of [[Sage Ability|sage abilities]] that await possession by player characters and others. Following are a list of studies sorted by their field.<br>
    6 KB (913 words) - 22:22, 7 October 2023
  • ...the head weighing 17 oz.; the length of shaft can be adjusted for shorter characters without adjusting the weight of the head. Spears that are 8 ft. or longer,
    3 KB (440 words) - 10:23, 7 May 2023
  • ...tempts to capture some feeling for the amount of constitution possessed by characters, both from the character’s perspective and that of others. Those characters with a healthy constitution have no daily complaints about the soundness of
    21 KB (3,523 words) - 20:56, 22 May 2022
  • [[Multi-class Characters|Multi-classed]] clerics must have a minimum wisdom of 15. To gain a +10% [[ [[Player Characters]]<br>
    5 KB (623 words) - 23:52, 29 October 2023
  • ...s]] roll a d8 to determine their [[Hit Points|hit points]]. At 1st level, characters are presumed to have rolled an "8" on the die, starting with "full" hit poi
    3 KB (423 words) - 08:13, 23 November 2022
  • ...s part of their initial training to become [[Experience Level|levelled]]. Characters as they progress in level will become well-versed in many studies, but usua
    19 KB (2,517 words) - 22:29, 7 October 2023
  • A failure to turn has no effect except that the effort was wasted. Characters with the ability to turn undead can do so round after round, indefinitely, ..., the undead can see what's happening and will focus their efforts against characters who are able to turn. If the character's ability to turn is very strong, g
    6 KB (767 words) - 23:30, 16 June 2022
  • ...haracters with 3 intelligence are most commonly "dense" (see 6 pts). Some characters with a 3 intelligence are '''Idiots''', with a mental age of 3-4 years, a m ...haracters with 4 intelligence are most commonly "dense" (see 6 pts). Some characters with a 4 intelligence are "Imbeciles," with a mental age of 6-7 years; they
    15 KB (2,190 words) - 20:44, 17 October 2023
  • If characters possess wealth, urban ranges offer the utmost safety. They can opt for a pr ...may necessitate hiring agents and waiting months for delivery. Meanwhile, characters can enjoy dining, drinking, studying, learning a trade, engaging in [[Busin
    6 KB (732 words) - 18:01, 7 November 2023

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