Difference between revisions of "Cleric 4th Level Spells"
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− | {| class="wikitable sortable" | + | [[Hit Dice]]{| class="wikitable sortable" |
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description | ! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description | ||
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|[[Exorcise (spell)|Exorcise]] || 10 ft. || permanent || 1 creature or object || special || none || no || casts out possession | |[[Exorcise (spell)|Exorcise]] || 10 ft. || permanent || 1 creature or object || special || none || no || casts out possession | ||
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− | |[[Giant Insect (spell)|Giant Insect]] || 60 ft. || 2 rounds/level || 2 hit dice/level || 2 rounds || none || no || enlarges ordinary insects | + | |[[Giant Insect (spell)|Giant Insect]] || 60 ft. || 2 rounds/level || 2 [[Hit Dice|hit dice]]/level || 2 rounds || none || no || enlarges ordinary insects |
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|[[Imbue with Spell Ability (spell)|Imbue with Spell Ability]] || touch || special || 1 creature || 2 rounds || none || yes || gives spell abilities to others | |[[Imbue with Spell Ability (spell)|Imbue with Spell Ability]] || touch || special || 1 creature || 2 rounds || none || yes || gives spell abilities to others |
Revision as of 17:50, 12 July 2020
Hit Dice{| class="wikitable sortable"
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
|-
|Abjure || 5 ft./level || 1 year || 1 creature || 2 rounds || none || no || sends a creature to its own plane
|-
|Cloak of Fear || self || 3 rounds/level || 5 ft. circle || 2 rounds || none* || yes || causes fear to those who attack
|-
|Cure Serious Wounds || touch || permanent || 16 +4d8 hit points || 2 rounds || none || no || restores lost hit points
|-
|Detect Lie || 30 ft. || 1 round/level || 1 creature || 2 rounds || none* || no || detects or conceals a lie
|-
|Divination || self || special || special || 2 rounds || none || yes || receives answers from the gods
|-
|Exorcise || 10 ft. || permanent || 1 creature or object || special || none || no || casts out possession
|-
|Giant Insect || 60 ft. || 2 rounds/level || 2 hit dice/level || 2 rounds || none || no || enlarges ordinary insects
|-
|Imbue with Spell Ability || touch || special || 1 creature || 2 rounds || none || yes || gives spell abilities to others
|-
|Lower Water || 20 ft./level || 10 rounds/level || 20 ft. cube/level || 2 rounds || none || no || causes water to sink away
|-
|Neutralize Poison || touch || permanent || 1 creature || 1 move || none* || no || removes the effects of poison
|-
|Protection from Malevolence 15 ft. radius || touch || 6 rounds/level || 15 ft. radius circle || 2 rounds || none || yes || protects against attacks
|-
|Speak with Plants || self || 10 rounds/level || 30 ft. circle || 2 rounds || none || yes || communicates with plants
|-
|Spell Immunity || touch || 3 rounds/level || 1 creature || 2 rounds || none || yes || makes immune to cleric spells
|-
|Spike Growth || 60 ft. || 30 +5 rounds/level || 4 hexes/level || 2 rounds || none || no || changes vegetation into spikes
|-
|Sticks to Snakes || 30 ft. || 2 rounds/level || 1 stick/level || 2 rounds || none || no || transforms sticks into snakes
|-
|Tongues || self || 10 rounds || 60 ft. circle || 2 rounds || none || yes || allows communication in any language
|}
See Also,
Cleric (class)
Clerical Spell Acquisition
Clerical Spell Tables