Difference between revisions of "Useful Cantrips"

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| [[Flavor (cantrip)|Flavor]] || touch || 1 hour || 1 qt. or 1 lb. || 2 moves || none* || Improves morale, conceals poison/food rot
 
| [[Flavor (cantrip)|Flavor]] || touch || 1 hour || 1 qt. or 1 lb. || 2 moves || none* || Improves morale, conceals poison/food rot
 
|-
 
|-
| [[Freshen (cantrip)|Freshen]] || 10 ft. || 1 hour || 1 cub.yd. or 1 creature || 2 moves || none || Masks odor and the effects of odor
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| [[Freshen (cantrip)|Freshen]] || 10 ft. || 1 hour || 1 cub.yd. or 1 creature || 2 moves || none || Masks odour and the effects of odour
 
|-
 
|-
 
| [[Gather (cantrip)|Gather]] || 10 ft. || permanent || 5 ft. circle || 2 moves || none || Pulls together small objects into a pile
 
| [[Gather (cantrip)|Gather]] || 10 ft. || permanent || 5 ft. circle || 2 moves || none || Pulls together small objects into a pile

Revision as of 18:11, 11 July 2020

Cantrip Range Duration Area of Effect Casting Save Description
Chill 10 ft. 10 rounds 1 cubic ft. 2 moves none Chills objects 30 degrees; may freeze water
Clean 10 ft. permanent 4 cubic yards 2 moves none Cleans surfaces, increases likability
Colour touch special 1 creature or object 2 moves none Changes colour of an object or creature
Dampen 10 ft. until evaporated 1 cubic yard 2 moves none Dampens area so as to have varied effects
Dry 10 ft. until moistened 1 cubic yard 2 moves none Dries area so as to have varied effects
Dust 10 ft. permanent* 10 ft. radius sphere 2 moves none Removes dust and some trace of movement
Exterminate 10 ft permanent 1 creature 2 moves none Instantly kills small creatures with 1 hp
Flavor touch 1 hour 1 qt. or 1 lb. 2 moves none* Improves morale, conceals poison/food rot
Freshen 10 ft. 1 hour 1 cub.yd. or 1 creature 2 moves none Masks odour and the effects of odour
Gather 10 ft. permanent 5 ft. circle 2 moves none Pulls together small objects into a pile
Polish touch permanent* 1 object 2 moves none Restores and brings lustre to metal/wood
Salt 10 ft. permanent 1 cub.ft. per level 2 moves none Infuses substances with salt
Sprout 10 ft. special 10 lbs. per level 2 moves none Causes vegetables and fruit to grow
Stitch 10 ft. permanent up to 2 objects 2 moves none Restores cloth, binds together fibres
Tie 10 ft permanent permanent* 2 moves none* Ties a flexible strand to a given object
Warm 10 ft. 10 rounds 1 cub.ft. 2 moves none Warms objects 30 degrees, may melt ice
Wrap 10 ft. 1 week 1 cub.ft. 2 moves none Wraps objects for easy storage


See Also:
Illusionary Cantrip Tables
Illusionist (class)
Mage (class)
Magical Cantrip Tables