Difference between revisions of "Druidical Spell Acquisition"

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'''Druidical spell acquisition''' explains how the [[Druid (class)|druid]] [[Character Class|character class]] acquires their collection of incantations and dweomers.
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'''Druidical spell acquisition''' explains how the [[Druid (class)|druid]] [[Character Class|character class]] acquires their collection of incantations and dweomers.  Druidical magic operates by harnessing the essence of [[Wild Magic|wild magic]], channeling its power into spells that individuals have learned to create according to their [[Experience Level|level of experience]].  Once a spell is understood, it may be cast once per day — and then, once it's cast, it must be "[[Spellcasting|relearned]]" through meditation.  Druids do not carry [[Spellbook|spellbooks]].
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Druids do not carry [[Spellbook|spellbooks]].  Instead, they achieve a spiritual connection with the natural world, a profound link beyond the scope of the ordinary five senses. The druid, in a manner challenging to articulate, attains a supernatural awareness of the flow of energy, the vitality of living beings, and the elements of water and earth — extending even to the heat and magma beneath the world's crust.  These potent forces are "tapped," or gathered, while the druid constructs the spell in his or her mind.  As these forces exist everywhere, even outside the [[Prime Material (inner plane)|Prime Material]], druids may regain their spells anywhere.
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Meditation requires 15 minutes per day, per level of the spell.  Like other Like other spellcasters, druids must maintain concentration when casting spells.
  
Druids do not carry [[Spellbook|spellbooks]].  They [[Spellcasting|relearn their spells]] through meditation, a practice requiring fifteen minutes per day for each level of a spell they've previously cast. Like other spellcasters, Druids must maintain concentration when casting spells.
 
  
  
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A druid gains spells according to Druid's Spell acquisition table, as shown.  Bonus spells are gained according to the character's [[Wisdom (ability stat)|wisdom]], as shown on the Bonus Spells table.  The spells gained are cumulative; thus, a character with a 15 wisdom would gain two 1st level spells and one 2nd level.  Bonus spells aren't gained until the character achieves the level where spells of that power are gained ordinarily.  For example, the bonus 3rd level spell isn't gained until the druid achieves 4th level.
 
A druid gains spells according to Druid's Spell acquisition table, as shown.  Bonus spells are gained according to the character's [[Wisdom (ability stat)|wisdom]], as shown on the Bonus Spells table.  The spells gained are cumulative; thus, a character with a 15 wisdom would gain two 1st level spells and one 2nd level.  Bonus spells aren't gained until the character achieves the level where spells of that power are gained ordinarily.  For example, the bonus 3rd level spell isn't gained until the druid achieves 4th level.
  
Druids cast by tapping sources of [[Wild Magic|wild magic]], channeling this power into spells.  This is done through a spiritual rapport with the natural world, which the druid maintains on a deeper level than the five senses reveal.  In a way that’s difficult to explain, the druid becomes supernaturally aware of the movement of energy, living things, water and earth all around — even the heat and magma far beneath the world’s crust.  This tremendous power is "tapped," or gathered by the druid as the complicated form of the spell is constructed in the druid’s mind.  These natural, elemental or "astral" forces are always present, and therefore remain available to the druid when forming spells for use.
 
  
 
==== Druidical Spell Tables ====
 
==== Druidical Spell Tables ====

Revision as of 19:22, 11 November 2023

Druidical spell acquisition explains how the druid character class acquires their collection of incantations and dweomers. Druidical magic operates by harnessing the essence of wild magic, channeling its power into spells that individuals have learned to create according to their level of experience. Once a spell is understood, it may be cast once per day — and then, once it's cast, it must be "relearned" through meditation. Druids do not carry spellbooks.

Druids do not carry spellbooks. Instead, they achieve a spiritual connection with the natural world, a profound link beyond the scope of the ordinary five senses. The druid, in a manner challenging to articulate, attains a supernatural awareness of the flow of energy, the vitality of living beings, and the elements of water and earth — extending even to the heat and magma beneath the world's crust. These potent forces are "tapped," or gathered, while the druid constructs the spell in his or her mind. As these forces exist everywhere, even outside the Prime Material, druids may regain their spells anywhere.

Meditation requires 15 minutes per day, per level of the spell. Like other Like other spellcasters, druids must maintain concentration when casting spells.





Druid Spell Acquisition Table
X.P. Level 1st lvl 2nd lvl 3rd lvl 4th lvl 5th lvl 6th lvl 7th lvl
1st 2
2nd 2 1
3rd 3 2
4th 3 2 1
5th 4 3 2
6th 4 3 2 1
7th 4 4 3 1
8th 4 4 3 2
9th 5 4 3 2 1
10th 5 4 3 3 2
11th 5 5 3 3 2 1
12th 6 5 4 3 3 2
13th 6 5 5 4 4 2 1
14th 6 6 6 5 4 3 1
15th 7 6 6 6 5 3 2
16th 7 7 6 6 5 4 2
17th 7 7 7 6 6 4 3
18th 8 7 7 7 6 5 3
19th 8 8 7 7 7 5 4
20th 8 8 8 7 7 6 4
21st 9 8 8 7 7 7 5
22nd 9 8 8 8 8 7 6
23rd 9 9 9 8 8 8 7
24th 10 10 8 8 6 6 4
25th 10 10 9 8 7 6 4
26th 11 10 9 9 7 6 5
27th 11 11 9 9 7 7 5
28th 11 11 10 10 8 7 5
29th 12 11 10 10 9 8 6


Bonus Spells
Wisdom Spell Bonus
13 1st level
14 1st level
15 2nd level
16 2nd level
17 3rd level
18 4th level
Druid Spell Acquisition.jpg

A druid gains spells according to Druid's Spell acquisition table, as shown. Bonus spells are gained according to the character's wisdom, as shown on the Bonus Spells table. The spells gained are cumulative; thus, a character with a 15 wisdom would gain two 1st level spells and one 2nd level. Bonus spells aren't gained until the character achieves the level where spells of that power are gained ordinarily. For example, the bonus 3rd level spell isn't gained until the druid achieves 4th level.


Druidical Spell Tables

Druid 1st Level Spells
Druid 2nd Level Spells
Druid 3rd Level Spells
Druid 4th Level Spells
Druid 5th Level Spells
Druid 6th Level Spells
Druid 7th Level Spells


See Also,
Druid (class)
Druidical Spell Tables
Spellcasting