Difference between revisions of "Clerical Spell Tables"

From The Authentic D&D Wiki
Jump to navigationJump to search
m (Reverted edits by Tao alexis (talk) to last revision by Sebastian)
Tags: Replaced Rollback
Line 1: Line 1:
The page includes a complete list of all clerical spells available.
+
[[Cleric 1st Level Spells]]
  
(*) special; see spell for further details<br>
+
[[Cleric 2nd Level Spells]]
  
== 1st Level ==
+
[[Cleric 3rd Level Spells]]
{| class="wikitable sortable"
 
|-
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
|-
 
| [[Bless (spell)|bless]] || touch* || 1 hour || 12 creatures || 1 round || none* || yes || increases [[Roll to Hit|to hit]] and [[Morale|morale]]
 
|-
 
| [[Combine (spell)|combine]] || touch || 40 rounds || special || 1 round || none || yes || unites clerical powers
 
|-
 
| [[Command (spell)|command]] || 60 ft. || 2 rounds || 1 creature || 1 AP || negates* || no || compels a named action
 
|-
 
| [[Create Water (spell)|create water]] || 10 ft. || permanent || 1 cub.ft./level || 1 round || none || no || creates water
 
|-
 
| [[Cure Light Wounds (spell)|cure light wounds]] || touch || permanent || 5-8 hit points || 1 round || none* || no || restores lost hit points
 
|-
 
| [[Detect Magic (spell)|detect magic]] || self || 10 rounds || 10 ft. wide, 30 ft. path|| 1 round || none || no || detects magic
 
|-
 
| [[Detect Malevolence (spell)|detect malevolence]] || self || 10 +5 rounds/level || 10 ft. wide, 120 ft. path || 1 round || none || no || detects potential enemies
 
|-
 
| [[Endure Cold & Heat (spell)|endure cold & heat]] || touch || 1 hour/level || 1 creature/level || 1 round || none || no || reduces natural weather effects
 
|-
 
| [[Invisibility to Undead (spell)|invisibility to undead]] || touch || 6 +1 round/level || 1 creature || 1 round || none || no || creates invisibility to undead
 
|-
 
| [[Light (spell)|light]] || 120 ft. || 1 hour/level || 20 ft. radius globe || 1 round || none* || no || creates light
 
|-
 
| [[Magic Stone (spell)|magic stone]] || 20 ft. || 10 rounds/level* || 1 stone/level || 1 round|| none || yes || allows damage for thrown stones
 
|-
 
| [[Penetrate Disguise (spell)|penetrate disguise]] || self || 10 rounds || 120 ft.; 10 creatures || 1 round || none || no || reveals disguised creatures
 
|-
 
| [[Precipitation (spell)|precipitation]] || 10 ft./level || 4 rounds/level || 30 ft. diameter, 120 ft. high || 1 round || none || no || creates rain
 
|-
 
| [[Protection from Malevolence (spell)|protection from malevolence]] || touch || 6 rounds/level || 1 creature || 1 round || none || yes || protects against attacks
 
|-
 
| [[Purify Food & Drink (spell)|purify food & drink]] || 30 ft. || permanent || 1 cub.ft./level || 1 round || none || no || eliminates poison & filth
 
|-
 
| [[Remove Fear (spell)|remove fear]] || touch || permanent* || 3 creatures || 1 round || none* || no || restores courage & clarity
 
|-
 
| [[Resist Cold (spell)|resist cold]] || touch || 3 rounds/level || 1 creature || 1 round || none || no || protects against cold attacks
 
|-
 
| [[Sanctuary (spell)|sanctuary]] || self || 2 +2 rounds/level || self || 1 round || none || yes || causes others to ignore cleric
 
|}
 
  
== 2nd Level ==
+
[[Cleric 4th Level Spells]]
{| class="wikitable sortable"
 
|-
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
|-
 
|[[Aid (spell)|Aid]] || touch || 2 +2 rounds/level* || 1 creature || 1 round || none || yes || aids attack and gives hit points
 
|-
 
|[[Augury (spell)|Augury]] || self || 10 rounds || self* || 1 round || none || no || queries the gods
 
|-
 
|[[Chant (spell)|Chant]] || self || special || 60 ft. radius || 1 round || none || yes || increases [[Roll to Hit|to hit]] and [[Morale|morale]]
 
|-
 
|[[Darkness, 15 ft. radius (spell)|Darkness 15 ft. radius]] || 10 ft./level || 10 +1 round/level || 15 ft. radius globe || 1 round || none || no || creates darkness
 
|-
 
|[[Detect Charm (spell)|Detect Charm]] || self || 10 rounds || 60 +10 ft./level path || 1 round || none || no || detects charmed creatures
 
|-
 
|[[Detect Life (spell)|Detect Life]] || self || 5 rounds || 60 +10 ft./level path || 1 round || none || no || detects the presence of life
 
|-
 
|[[Dust Devil (spell)|Dust Devil]] || 30 ft. || 1 round/level || special || 1 round || none || no || conjures a controlled dust devil
 
|-
 
|[[Enthrall (spell)|Enthrall]] || self || special || 30 ft. radius sphere || 1 round || negates || no || compels creatures to listen
 
|-
 
|[[Find Traps (spell)|Find Traps]] || self || 30 rounds || 10 ft. wide, 30 ft. path || 1 round || none || no || locates traps
 
|-
 
|[[Hold Person (spell)|Hold Person]] || 60 ft. || 4 +1 round/level || 3 creatures || 1 round || negates || no || immobilizes creatures
 
|-
 
|[[Know Intent (spell)|Know Intent]] || self || 10 rounds || 10 ft./level* || 1 round || none || no || reveals future intents of others
 
|-
 
|[[Messenger (spell)|Messenger]] || self || 1 hour/level || 1 creature || 1 round || none || no || calls an animal as a messenger
 
|-
 
|[[Resist Fire (spell)|Resist Fire]] || touch || 3 rounds/level || 1 creature || 1 round || none || no || protects against fire attacks
 
|-
 
|[[Silence, 15 ft. radius (spell)|Silence 15 ft. radius]] || 120 ft. || 2 rounds/level || 30 ft. diameter sphere || 1 round || none* || no || creates a buffer against sound
 
|-
 
|[[Slow Poison (spell)|Slow Poison]] || touch || 1 hour/level || 1 creature || 1 round || none || no || delays death from poison
 
|-
 
|[[Snake Charm (spell)|Snake Charm]] || 30 ft. || 4-14 rounds || 1 snake/level || 1 round || none || no || charms snakes
 
|-
 
|[[Speak with Animals (spell)|Speak With Animals]] || self || 2 rounds/level || 1 animal || 1 round || none || no || communicates with animals
 
|-
 
|[[Spiritual Hammer (spell)|Spiritual Hammer]] || 30 +5 ft./level || 1 rounds/level || special || 1 round || none || no || creates a magical hammer
 
|-
 
|[[Withdraw (spell)|Withdraw]] || self || 1 round/level || self* || 1 round || none || yes || slows time for the cleric
 
|-
 
|[[Wyvern Watch (spell)|Wyvern Watch]] || 30 ft. || 8 hours* || 5 ft. diameter sphere* || 1 round || none || yes || warns against intruders
 
|}
 
  
== 3rd Level ==
+
[[Cleric 5th Level Spells]]
{| class="wikitable sortable"
 
|-
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
|-
 
|[[Animate Dead (spell)|Animate Dead]] || 10 ft. || permanent || 1 [[Hit Dice|hit dice]]/level || 2 rounds || none || no || raises dead as undead
 
|-
 
|[[Cloudburst (spell)|Cloudburst]] || 20 ft./level || 10 rounds* || 30 ft. circle, 60 ft. high || 2 rounds || none* || no || creates heavy rain
 
|-
 
|[[Continual Light (spell)|Continual Light]] || 120 ft. || permanent || 60 ft. diameter globe || 2 rounds || none* || no || creates permanent light
 
|-
 
|[[Create Food & Water (spell)|Create Food & Water]] || 10 ft. || permanent || 10 lbs./level || 2 rounds || none || no || creates food & water
 
|-
 
|[[Cure Blindness (spell)|Cure Blindness]] || touch || permanent || 1 creature || 1 round || none* || no || cures or causes blindness
 
|-
 
|[[Cure Disease (spell)|Cure Disease]] || touch || permanent || 1 creature || 2 rounds || none* || no || cures or causes disease
 
|-
 
|[[Death's Door (spell)|Death’s Door]] || touch || permanent* || 1 creature || 2 rounds || none* || no || snatches creatures from death
 
|-
 
|[[Dispel Magic (spell)|Dispel Magic]] || 60 ft. || permanent || 30 ft. cube || 2 rounds || none* || no || eliminates magic
 
|-
 
|[[Feign Death (spell)|Feign Death]] || touch || 10 +3 rounds/level || 1 creature || 1 move || none || yes || creates the illusion of death
 
|-
 
|[[Flame Walk (spell)|Flame Walk]] || touch || 10 +2 rounds/level || 1 creature/level || 2 rounds || none || yes || provides [[Resist Fire (spell)|resist fire]] for many
 
|-
 
|[[Glyph of Warding (spell)|Glyph of Warding]] || touch || until discharged || 5 +2 ft./level circle || 2 rounds || special || no || creates a glyph from a spell
 
|-
 
|[[Locate Object (spell)|Locate Object]] || self || 1 round/level || 120 +10 ft./level || 2 rounds || none || no || locates an object
 
|-
 
|[[Magical Vestment (spell)|Magical Vestment]] || touch || 6 rounds/level || 1 creature || 2 rounds || none || yes || creates magical armour
 
|-
 
|[[Meld into Stone (spell)|Meld into Stone]] || self || 8 +1 round/level || special || 1 move || none || yes || transforms the cleric into stone
 
|-
 
|[[Prayer (spell)|Prayer]] || self || 2 rounds/level || 60 ft. radius || 2 rounds || none || yes || increases 'to hit' and morale
 
|-
 
|[[Remove Curse (spell)|Remove Curse]] || touch || permanent || special || 2 rounds || none* || no || removes the effects of curse
 
|-
 
|[[Remove Paralysis (spell)|Remove Paralysis]] || touch || permanent* || 1 creature/level || 2 rounds || none* || no || removes all forms of paralysis
 
|-
 
|[[Speak with Dead (spell)|Speak with Dead]] || self || special || 1 creature || 10 rounds || none || no || communicates with the dead
 
|-
 
|[[Water Walk (spell)|Water Walk]] || touch || 10 +10 rounds/level || 1 +1 creature/2 levels || 2 rounds || none* || yes || enables walking on water
 
|}
 
  
== 4th Level ==
+
[[Cleric 6th Level Spells]]
{| class="wikitable sortable"
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
|-
 
|[[Abjure (spell)|Abjure]] || 5 ft./level || 1 year || 1 creature || 2 rounds || none || no || sends a creature to its own plane
 
|-
 
|[[Cloak of Fear (spell)|Cloak of Fear]] || self || 3 rounds/level || 5 ft. circle || 2 rounds || none* || yes || causes fear to those who attack
 
|-
 
|[[Cure Serious Wounds (spell)|Cure Serious Wounds]] || touch || permanent || 16 +4d8 hit points || 2 rounds || none || no || restores lost hit points
 
|-
 
|[[Detect Lie (spell)|Detect Lie]] || 30 ft. || 1 round/level || 1 creature || 2 rounds || none* || no || detects or conceals a lie
 
|-
 
|[[Divination (spell)|Divination]] || self || special || special || 2 rounds || none || yes || receives answers from the gods
 
|-
 
|[[Exorcise (spell)|Exorcise]] || 10 ft. || permanent || 1 creature or object || special || none || no || casts out possession
 
|-
 
|[[Giant Insect (spell)|Giant Insect]] || 60 ft. || 2 rounds/level || 2 hit dice/level || 2 rounds || none || no || enlarges ordinary insects
 
|-
 
|[[Imbue with Spell Ability (spell)|Imbue with Spell Ability]] || touch || special || 1 creature || 2 rounds || none || yes || gives spell abilities to others
 
|-
 
|[[Lower Water (spell)|Lower Water]] || 20 ft./level || 10 rounds/level || 8000 cub.ft./level || 2 rounds || none || no || causes water to sink away
 
|-
 
|[[Neutralize Poison (spell)|Neutralize Poison]] || touch || permanent || 1 creature || 1 move || none* || no || removes the effects of poison
 
|-
 
|[[Protection from Malevolence, 15 ft. radius (spell)|Protection from Malevolence 15 ft. radius]] || touch || 6 rounds/level || 15 ft. radius circle || 2 rounds || none || yes || protects against attacks
 
|-
 
|[[Speak with Plants (spell)|Speak with Plants]] || self || 10 rounds/level || 30 ft. circle || 2 rounds || none || yes || communicates with plants
 
|-
 
|[[Spell Immunity (spell)|Spell Immunity]] || touch || 3 rounds/level || 1 creature || 2 rounds || none || yes || makes immune to cleric spells
 
|-
 
|[[Spike Growth (spell)|Spike Growth]] || 60 ft. || 30 +5 rounds/level || 4 hexes/level || 2 rounds || none || no || changes vegetation into spikes
 
|-
 
|[[Sticks to Snakes (spell)|Sticks to Snakes]] || 30 ft. || 2 rounds/level || 1 stick/level || 2 rounds || none || no || transforms sticks into snakes
 
|-
 
|[[Tongues (spell)|Tongues]] || self || 10 rounds || 60 ft. circle || 2 rounds || none* || yes || allows communication in any language
 
|}
 
  
== 5th Level ==
+
[[Cleric 7th Level Spells]]
{| class="wikitable sortable"
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
|-
 
|[[Air Walk (spell)|Air Walk]] || touch || 10 +10 rounds/level || 1 creature || 3 rounds || none || yes || enables walking on air
 
|-
 
|[[Atonement (spell)|Atonement]] || touch || permanent || 1 creature || 3 rounds || none || yes || removes magical consequences
 
|-
 
|[[Commune (spell)|Commune]] || self || 1 question || self || 3 rounds || none || yes || receives answers from the gods
 
|-
 
|[[Cure Critical Wounds (spell)|Cure Critical Wounds]] || touch || permanent || 20 +5d10 hit points || 2 rounds || none || no || restores lost hit points
 
|-
 
|[[Dispel Malevolence (spell)|Dispel Malevolence]] || touch || permanent || 1 creature || 1 round || negates || yes || destroys magical creatures
 
|-
 
|[[Flame Strike (spell)|Flame Strike]] || 60 ft. || 1 round || 10 ft. circle, 30 ft. high || 2 rounds || ½ damage || no || causes damage from fire attack
 
|-
 
|[[Insect Plague (spell)|Insect Plague]] || 360 ft. || 10 rounds/level || 360 ft. circle, 60 ft. high || 3 rounds || none* || no || creates insect swarm
 
|-
 
|[[Plane Shift (spell)|Plane Shift]] || touch || permanent || 1 creature* || 3 rounds || none* || no || transports to another location
 
|-
 
|[[Quest (spell)|Quest]] || 60 ft. || special* || 1 creature/level || 30 rounds || negates* || no || compels an act of service
 
|-
 
|[[Raise Dead (spell)|Raise Dead]] || 30 ft. || permanent || 1 creature || 3 rounds || none || no || restores life to recently dead
 
|-
 
|[[Scrying Water (spell)|Scrying Water]] || touch || 6 rounds/level || 5 ft. circle || 3 rounds || none || yes || allows clairaudience & voyance
 
|-
 
|[[Span (spell)|Span]] || 10 ft./level || 1 hour/level || 10 ft./level* || 3 rounds || none || no || creates a bridge
 
|-
 
|[[Spike Stones (spell)|Spike Stones]] || 60 ft. || 30 +5 rounds/level || 4 hexes/level || 3 rounds || none || no || turns bare stone into a spiked field
 
|-
 
|[[True Seeing (spell)|True Seeing]] || self || 1 round/level || 120 ft. || 3 rounds || none* || yes || reveals true appearance
 
|}
 
  
== 6th Level ==
+
<br />
{| class="wikitable sortable"
+
See Also,<br />
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
+
[[Cleric (class)]]
|-
 
|[[Aerial Servant (spell)|Aerial Servant]] || 10 ft. || 1 day/level || 1 servant || 3 rounds || none || yes || summons an aerial servant
 
|-
 
|[[Animate Object (spell)|Animate Object]] || 30 ft. || 2 rounds/level || 1 cub.ft./level || 2 rounds || none || no || gives life to ordinary objects
 
|-
 
|[[Blade Barrier (spell)|Blade Barrier]] || 20 ft. || 3 rounds/level || up to 360° arc* || 2 rounds || none || no || creates a circle of deadly blades
 
|-
 
|[[Conjure Animals (spell)|Conjure Animals]] || 30 ft. || 4 rounds/level || 1 creature || 3 rounds || none || no || creates an animal from thin air
 
|-
 
|[[Find the Path (spell)|Find the Path]] || touch || instantaneous || 10 mile distance || 3 rounds || none* || yes || reveals the shortest path
 
|-
 
|[[Forbiddance (spell)|Forbiddance]] || 30 ft. || 1 day/level || 20 ft. by 30 ft./level || 3 rounds || allows* || no || creates a forbidden area
 
|-
 
|[[Heal (spell)|Heal]] || touch || permanent || 1 creature || 2 rounds || none || no || cures, heals all lost hit points
 
|-
 
|[[Heroes' Feast (spell)|Heroes' Feast]] || 10 ft. || 4 hours || 30 ft. by 60 ft. area* || 3 rounds || none || no || presents a huge feast
 
|-
 
|[[Part Water (spell)|Part Water]] || 20 ft./level || 10 minutes/level || 10 ft. wide path/level* || 3 rounds || none || no || creates a path through water
 
|-
 
|[[Speak with Monsters (spell)|Speak with Monsters]] || self || 10 rounds/level || 50 ft. circle || 3 rounds || none || no || communicates with monsters
 
|-
 
|[[Stone Tell (spell)|Stone Tell]] || touch || 3 rounds/level || 10 ft. diameter surface || 3 rounds || none || no || communicates with stone
 
|-
 
|[[Word of Recall (spell)|Word of Recall]] || self || instantaneous || self & 25 lbs./level || 1 round || none || no || transports cleric home
 
|}
 
 
 
== 7th Level ==
 
{| class="wikitable sortable"
 
|-
 
! Spell !! Range !! Duration !! Area of Effect !! Casting !! Save !! Believer !! Description
 
|-
 
|[[Avatar (spell)|Avatar]] || self || special || self || 3 rounds || none || yes || creates an incorporeal self
 
|-
 
|[[Control Weather (spell)|Control Weather]] || self || 4-48 hours || 4-16 sq. miles || 3 rounds || none || no || modifies existing weather
 
|-
 
|[[Earthquake (spell)|Earthquake]] || 120 ft. || 5 rounds || 5 ft. radius/level || 2 rounds || none || no || causes an earthquake
 
|-
 
|[[Gate (spell)|Gate]] || self || permanent || 1 creature || 2 rounds || none || no || gates in a powerful being
 
|-
 
|[[Holy Word (spell)|Holy Word]] || self || special || 30 ft. radius || 2 rounds || negates* || no || devastating spoken attack
 
|-
 
|[[Regeneration (spell)|Regeneration]] || touch || permanent || 1 creature || 3 rounds || none || no || replaces lost limb or body parts
 
|-
 
|[[Restoration (spell)|Restoration]] || touch || permanent* || 1 creature || 3 rounds || none || no/yes || restores lost energy levels
 
|-
 
|[[Resurrection (spell)|Resurrection]] || touch || permanent || 1 creature || 3 rounds || none* || no || restores life to the long dead
 
|-
 
|[[Succor (spell)|Succor]] || touch || until used || 4 objects* || 3 rounds || none || yes || returns possessor to cleric
 
|-
 
|[[Symbol (spell)|Symbol]] || 5 ft. || 10 rounds/level || 40 ft. circle || 2 rounds || negates || no || inscribes a powerful symbol
 
|-
 
|[[Wind Passage (spell)|Wind Passage]] || touch || 1 hour/level || 1 creature* || 3 rounds || none || yes || allows rapid travel through air
 
|}
 
 
 
<br>
 
See Also,<br>
 
[[Cleric (class)|Cleric]]<br>
 
[[Clerical Spell Acquisition]]<br>
 

Revision as of 22:03, 30 October 2020