Difference between revisions of "Gnoll"
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| species = humanoid (orcish) | | species = humanoid (orcish) | ||
| noapp = 3–30 | | noapp = 3–30 | ||
− | | behaviour = clan | + | | behaviour = [[Clan (group)|clan]] |
| range = tundra | | range = tundra | ||
| size = 7 ft. tall | | size = 7 ft. tall | ||
| weight = 280 lbs. | | weight = 280 lbs. | ||
− | | int = | + | | int = 7 to 9 |
| AC = 5 | | AC = 5 | ||
| HD = 2 | | HD = 2 | ||
| AP = 5 | | AP = 5 | ||
− | | THAC0 = | + | | stride = 8 |
+ | | THAC0 = 20 | ||
| hpdie = d8 | | hpdie = d8 | ||
− | | attack = fist | + | | attack = fist or by weapon type |
− | | dmg = 2–8 | + | | dmg = 2–8 or weapon |
− | | special = infravision, [[Strength (ability stat)|strength (17)]] | + | | special = [[Infravision|infravision]], [[Strength (ability stat)|strength (17)]] |
}} | }} | ||
+ | |||
+ | '''Gnolls''' are statuesque humanoids with lean, powerful bodies and wolf heads, with a biological relationship to orcs that likely predates these races' arrival on the [[Prime Material (inner plane)|Prime Material Plane]]. They possess a wolf's tail which they prefer to wear beneath loose-fitting [[Clothing|clothing]], such as kilts and cloaks. They dwell in sub-polar lands occupying the coasts of the Barents, Kara and Yukaghir seas. Gnolls are marginally dense and single-minded, hateful of outsiders, highly loyal to their clan shamans — moreso than to the clan itself — and have been a bane for the peoples whose land borders theirs. | ||
+ | |||
+ | [[File:Gnoll.jpg|left|315px|thumb]] | ||
+ | == History == | ||
+ | It's believed that gnolls were the first race to enter through the [[Kodar Mountains|Kodar Gate]], originating in another plane of existence, the [[Ice Lands of Fortitude]] within the [[Outlands (inner plane)|Outlands]]. Exploring the empty parts of Asia in a north by northwest direction, they came to settle in a land they called [[The Kingdom of Samoyadia|Samoyadia]]. Recognizing similarities to Fortitude, they grew in population and spread westard into [[The Barony of Yak'Margug|Yak'Margug]] and [[The Kingdom of Bjarmaland|Bjarmaland]], making friends with frost giants and enemies of the elves of [[Age of Colyan-Ar|Colyan-Ar]] some 5,000 years ago. Gnolls and elves have occasionally warred against one another since that time, and still the border between the two remains dangerous and confrontational. In recent centuries, the halflings of [[The Colony of Archangel|Archangel]] have served as intermediaries, though this has required great skill and danger on the part of diplomats, some of whom have given their lives to keep the peace. | ||
+ | |||
+ | Wars have also been carried on with the human kingdoms of Novgorod in the 12th century, and Moskva since the 15th. The Mongols were faced with a combined gnoll and frost giant army in [[The Banner of Zyria|Zyria]] in 1223, giving ground; their descendents in [[The Khanate of Bulgrastan|Bulgrastan]] continue to observe the borderlands between the two states, as each refuses to trade with the other. The goblins of [[The Kingdom of Magloshkagok|Magloshkagok]], whose lands are located between Samoyadia and Bjarmaland, pay a tribute to the gnolls of both. | ||
+ | |||
See [[Bestiary]] | See [[Bestiary]] | ||
− | [[Category: | + | [[Category: Incomplete]] |
Latest revision as of 02:41, 18 August 2023
Species | humanoid (orcish) |
No. Appearing | 3–30 |
Behaviour | clan |
Range | tundra |
Size | 7 ft. tall |
Weight | 280 lbs. |
Intelligence | 7 to 9 |
Armour Class | 5 |
Hit Dice | 2 |
Action Points | 5 |
Max. Stride | 8 |
THAC0 | 20 |
Hp/Die | d8 |
Attack Forms | fist or by weapon type |
Damage | 2–8 or weapon |
Special Attacks | infravision, strength (17) |
Gnolls are statuesque humanoids with lean, powerful bodies and wolf heads, with a biological relationship to orcs that likely predates these races' arrival on the Prime Material Plane. They possess a wolf's tail which they prefer to wear beneath loose-fitting clothing, such as kilts and cloaks. They dwell in sub-polar lands occupying the coasts of the Barents, Kara and Yukaghir seas. Gnolls are marginally dense and single-minded, hateful of outsiders, highly loyal to their clan shamans — moreso than to the clan itself — and have been a bane for the peoples whose land borders theirs.
History
It's believed that gnolls were the first race to enter through the Kodar Gate, originating in another plane of existence, the Ice Lands of Fortitude within the Outlands. Exploring the empty parts of Asia in a north by northwest direction, they came to settle in a land they called Samoyadia. Recognizing similarities to Fortitude, they grew in population and spread westard into Yak'Margug and Bjarmaland, making friends with frost giants and enemies of the elves of Colyan-Ar some 5,000 years ago. Gnolls and elves have occasionally warred against one another since that time, and still the border between the two remains dangerous and confrontational. In recent centuries, the halflings of Archangel have served as intermediaries, though this has required great skill and danger on the part of diplomats, some of whom have given their lives to keep the peace.
Wars have also been carried on with the human kingdoms of Novgorod in the 12th century, and Moskva since the 15th. The Mongols were faced with a combined gnoll and frost giant army in Zyria in 1223, giving ground; their descendents in Bulgrastan continue to observe the borderlands between the two states, as each refuses to trade with the other. The goblins of Magloshkagok, whose lands are located between Samoyadia and Bjarmaland, pay a tribute to the gnolls of both.
See Bestiary